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Bootstrap Random Game
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<!doctype html> | |
<html lang="en"> | |
<head> | |
<!-- Required meta tags --> | |
<meta charset="utf-8"> | |
<meta name="viewport" content="width=device-width, initial-scale=1, shrink-to-fit=no"> | |
<!-- Bootstrap CSS --> | |
<link rel="stylesheet" href="https://stackpath.bootstrapcdn.com/bootstrap/4.3.1/css/bootstrap.min.css" integrity="sha384-ggOyR0iXCbMQv3Xipma34MD+dH/1fQ784/j6cY/iJTQUOhcWr7x9JvoRxT2MZw1T" crossorigin="anonymous"> | |
<title>+50% or -40% ?</title> | |
</head> | |
<body class="container"> | |
<h1>+50% or -40% ?</h1> | |
<h5> | |
Max amount: <span id="max"></span><br> | |
Current amount: <span id="amount"></span><br> | |
Total: <span id="total"></span><br> | |
Minimum total: <span id="minTotal"></span><br> | |
Iterations: <span id="cnt"></span><br> | |
Cycles: <span id="cycles"></span><br> | |
Added: <span id="add"></span><br> | |
Substracted: <span id="sub"></span><br> | |
</h5> | |
<br><br> | |
<input type="number" id="count" placeholder="count"> | |
<input type="number" id="startAmount" placeholder="startAmount" value="50"> <button id="start">Start</button> | |
<!-- Optional JavaScript --> | |
<!-- jQuery first, then Popper.js, then Bootstrap JS --> | |
<script src="https://code.jquery.com/jquery-3.3.1.slim.min.js" integrity="sha384-q8i/X+965DzO0rT7abK41JStQIAqVgRVzpbzo5smXKp4YfRvH+8abtTE1Pi6jizo" crossorigin="anonymous"></script> | |
<script src="https://cdnjs.cloudflare.com/ajax/libs/popper.js/1.14.7/umd/popper.min.js" integrity="sha384-UO2eT0CpHqdSJQ6hJty5KVphtPhzWj9WO1clHTMGa3JDZwrnQq4sF86dIHNDz0W1" crossorigin="anonymous"></script> | |
<script src="https://stackpath.bootstrapcdn.com/bootstrap/4.3.1/js/bootstrap.min.js" integrity="sha384-JjSmVgyd0p3pXB1rRibZUAYoIIy6OrQ6VrjIEaFf/nJGzIxFDsf4x0xIM+B07jRM" crossorigin="anonymous"></script> | |
<script src="https://cdn.jsdelivr.net/npm/[email protected]/big.min.js"></script> | |
<script> | |
Big.DP=2; | |
Big.RM=0; | |
let amount, total, cycles, cnt, a, m, interval, max, minTotal; | |
$('#start').click( ()=>{ | |
amount = new Big($('#startAmount').val()); | |
total = new Big(0).minus(amount); | |
minTotal = total; | |
cycles = 1; | |
cnt = 0; | |
m = 0; | |
a = 0; | |
max = new Big(0); | |
if (interval) | |
clearInterval(interval); | |
interval = setInterval( () => { | |
if (Math.random() < 0.5) /*getRandomInt(2) == 0)*/ { | |
amount = amount.times(1.5); | |
a++; | |
} else { | |
amount = amount.minus(amount.times(0.4)); | |
m++; | |
} | |
amount = amount.round(2); | |
if (amount.gt(max)) { | |
max = amount; | |
} | |
$('#amount').text(amount.toString()); | |
cnt++; | |
if ( +$('#count').val() && cnt >= +$('#count').val() ) { | |
cnt = 0; | |
total = total.plus(amount); | |
amount = new Big($('#startAmount').val()); | |
total = total.minus(amount); | |
cycles++; | |
} | |
if(total.lt(minTotal)) { | |
minTotal = total; | |
} | |
$('#cnt').text(cnt+1); | |
$('#add').text(a); | |
$('#sub').text(m); | |
$('#cycles').text(cycles); | |
$('#total').text(total.toString()); | |
$('#max').text(max.toString()); | |
$('#minTotal').text(minTotal.toString()); | |
if (amount.eq(0)) { | |
if ( +$('#count').val() ) | |
cnt = +$('#count').val() | |
else | |
clearInterval(interval); | |
} | |
}, 0); | |
}) | |
function getRandomInt(max) { | |
return Math.floor(Math.random() * Math.floor(max)); | |
} | |
</script> | |
</body> | |
</html> |
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console.log('Hello World!'); |
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/* todo: add styles */ |
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