Skip to content

Instantly share code, notes, and snippets.

View eur0pa's full-sized avatar

europa eur0pa

View GitHub Profile
@eur0pa
eur0pa / ZernoZ1CommunityFAQs.md
Last active November 19, 2024 12:52
Zerno Z1 Community FAQs

1. How do I remove the stationary and rotary burrs, and where can I find the magnets?

To remove the stationary burr, use the two small magnets provided in the box. Place the magnets next to each other on the stationary burr’s face, and lift gently; this should loosen it enough to pull it out. For the rotary burr, firmly tap the auger against the palm of your hand to release it.

2. Why does my unit not have radial screws?

Radial screws were phased out starting with batch 5, so they are no longer needed or included in the newer models.

3. Positioning the Stationary (Fixed) and Rotary (Top) Burrs

@eur0pa
eur0pa / waywords.go
Last active April 11, 2024 08:32 — forked from lc/waywords.go
generate wordlists utilizing the wayback machine
package main
import (
"bufio"
"fmt"
"net/url"
"os"
"strings"
)
@eur0pa
eur0pa / EdenRestartAfterbirth.ct
Last active January 9, 2017 14:58
Eden 'R' restart
{ Game : isaac-ng.exe
Version:
Date : 2016-03-24
Author : europa
}
[ENABLE]
aobscanmodule(AOB_EdenRestart,isaac-ng.exe,83 b8 xx xx xx xx 09 74)
@eur0pa
eur0pa / score.php
Created November 15, 2015 16:13
score.php
// insert detailed score rundown from cdata details
// same for everybody
$details = array();
$details_str = $score['details'];
// old versions still have 10 scores
// new patch goes up to 15
// first versions have none, so we have to pre-populate
// the array or the insert statement will fail
for ($i = 0; $i < 16; $i++) {
@eur0pa
eur0pa / mgsv_tpp_nuclear_disarmament_dump.lua
Created October 8, 2015 12:01
MGSV:TPP nuclear disarmament LUA scripts
-- -------------------------------------------------------------------------- --
-- in: TppDefine.lua
-- -------------------------------------------------------------------------- --
-- list of cutscenes available upon returning to mother base
-- ordered by priority
_.MB_FREEPLAY_DEMO_PRIORITY_LIST={
"GoToMotherBaseAfterQuietBattle", -- quiet's heli fight
"ArrivedMotherBaseAfterQuietBattle", -- quiet's arrival
#!/usr/bin/python2
# -*- coding: utf-8 -*-
import sys
import re
import hashlib
import hmac
from base64 import b64encode
@eur0pa
eur0pa / CTF.php
Last active August 29, 2015 14:25
for ctf challenge from http://redd.it/3du30g
<?php
ini_set('display_errors',1);
ini_set('display_startup_errors',1);
error_reporting(-1);
$file = $_GET['x'].uniqid().uniqid();
echo "$file = ";
var_dump(file_exists($file));
if(preg_match('/php|http|\?/', $_GET['x']))
@eur0pa
eur0pa / NTResize.ps1
Created July 9, 2015 15:28
Resize NT window
Add-Type @"
using System;
using System.Runtime.InteropServices;
public class Win32 {
[DllImport("user32.dll")]
[return: MarshalAs(UnmanagedType.Bool)]
public static extern bool GetWindowRect(IntPtr hWnd, out RECT lpRect);
[DllImport("user32.dll")]
@eur0pa
eur0pa / IsaacRandom.asm
Created May 7, 2015 08:07
ASM for IsaacRandom.c
isaac-ng.exe+AA940 - A1 B8834A00 - mov eax,[isaac-ng.exe+1F83B8]
isaac-ng.exe+AA945 - 3D 70020000 - cmp eax,00000270
isaac-ng.exe+AA94A - 0F8C D0000000 - jl isaac-ng.exe+AAA20
isaac-ng.exe+AA950 - 3D 71020000 - cmp eax,00000271
isaac-ng.exe+AA955 - 75 0A - jne isaac-ng.exe+AA961
isaac-ng.exe+AA957 - B8 71150000 - mov eax,00001571
isaac-ng.exe+AA95C - E8 9FFFFFFF - call isaac-ng.exe+AA900
isaac-ng.exe+AA961 - 33 C9 - xor ecx,ecx
isaac-ng.exe+AA963 - EB 0B - jmp isaac-ng.exe+AA970
isaac-ng.exe+AA965 - 8D A4 24 00000000 - lea esp,[esp+00000000]
@eur0pa
eur0pa / IsaacRandomCharCount.asm
Created April 14, 2015 10:55
Count random character rolls
{ Game : isaac-ng.exe
Version:
Date : 2015-04-14
Author : europa
This script does blah blah blah
}
define(address,"isaac-ng.exe"+12B185)
define(bytes,F7 F6 DB 83 40 11 00 00)