This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#!/usr/bin/env python | |
# -*- coding: utf-8 -*- | |
import struct | |
def main(): | |
with open('DRAKS0005.sl2', 'rb') as fo: | |
fo.seek(0x2c0, 0) | |
for slot in range(0, 10): | |
fo.seek(0x100, 1) |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
unsigned int __fastcall IsaacRandom(int a1, int a2) | |
{ | |
int v2; // eax@1 | |
signed int v3; // ecx@4 | |
int v4; // eax@5 | |
int v5; // eax@5 | |
signed int v6; // ecx@7 | |
int v7; // eax@8 | |
unsigned int v8; // ecx@10 | |
unsigned int v9; // ecx@10 |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
{ Game : isaac-ng.exe | |
Version: | |
Date : 2015-04-14 | |
Author : europa | |
This randomizes Eden in place of The Lost | |
} | |
[ENABLE] |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
{ Game : isaac-ng.exe | |
Version: | |
Date : 2015-04-14 | |
Author : europa | |
This script does blah blah blah | |
} | |
define(address,"isaac-ng.exe"+12B185) | |
define(bytes,F7 F6 DB 83 40 11 00 00) |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
isaac-ng.exe+AA940 - A1 B8834A00 - mov eax,[isaac-ng.exe+1F83B8] | |
isaac-ng.exe+AA945 - 3D 70020000 - cmp eax,00000270 | |
isaac-ng.exe+AA94A - 0F8C D0000000 - jl isaac-ng.exe+AAA20 | |
isaac-ng.exe+AA950 - 3D 71020000 - cmp eax,00000271 | |
isaac-ng.exe+AA955 - 75 0A - jne isaac-ng.exe+AA961 | |
isaac-ng.exe+AA957 - B8 71150000 - mov eax,00001571 | |
isaac-ng.exe+AA95C - E8 9FFFFFFF - call isaac-ng.exe+AA900 | |
isaac-ng.exe+AA961 - 33 C9 - xor ecx,ecx | |
isaac-ng.exe+AA963 - EB 0B - jmp isaac-ng.exe+AA970 | |
isaac-ng.exe+AA965 - 8D A4 24 00000000 - lea esp,[esp+00000000] |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Add-Type @" | |
using System; | |
using System.Runtime.InteropServices; | |
public class Win32 { | |
[DllImport("user32.dll")] | |
[return: MarshalAs(UnmanagedType.Bool)] | |
public static extern bool GetWindowRect(IntPtr hWnd, out RECT lpRect); | |
[DllImport("user32.dll")] |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
<?php | |
ini_set('display_errors',1); | |
ini_set('display_startup_errors',1); | |
error_reporting(-1); | |
$file = $_GET['x'].uniqid().uniqid(); | |
echo "$file = "; | |
var_dump(file_exists($file)); | |
if(preg_match('/php|http|\?/', $_GET['x'])) |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#!/usr/bin/python2 | |
# -*- coding: utf-8 -*- | |
import sys | |
import re | |
import hashlib | |
import hmac | |
from base64 import b64encode |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
-- -------------------------------------------------------------------------- -- | |
-- in: TppDefine.lua | |
-- -------------------------------------------------------------------------- -- | |
-- list of cutscenes available upon returning to mother base | |
-- ordered by priority | |
_.MB_FREEPLAY_DEMO_PRIORITY_LIST={ | |
"GoToMotherBaseAfterQuietBattle", -- quiet's heli fight | |
"ArrivedMotherBaseAfterQuietBattle", -- quiet's arrival |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
// insert detailed score rundown from cdata details | |
// same for everybody | |
$details = array(); | |
$details_str = $score['details']; | |
// old versions still have 10 scores | |
// new patch goes up to 15 | |
// first versions have none, so we have to pre-populate | |
// the array or the insert statement will fail | |
for ($i = 0; $i < 16; $i++) { |
OlderNewer