-
-
Save evadne/4544569 to your computer and use it in GitHub Desktop.
// | |
// StickyHeaderLayout.h | |
// Wombat | |
// | |
// Created by Todd Laney on 1/9/13. | |
// Copyright (c) 2013 ToddLa. All rights reserved. | |
// | |
// Modified from http://blog.radi.ws/post/32905838158/sticky-headers-for-uicollectionview-using THANKS! | |
// | |
#import <UIKit/UIKit.h> | |
@interface StickyHeaderLayout : UICollectionViewFlowLayout | |
@end |
// | |
// StickyHeaderFlowLayout.m | |
// Wombat | |
// | |
// Created by Todd Laney on 1/9/13. | |
// Copyright (c) 2013 ToddLa. All rights reserved. | |
// | |
// Modified from http://blog.radi.ws/post/32905838158/sticky-headers-for-uicollectionview-using THANKS! | |
// | |
#import "StickyHeaderFlowLayout.h" | |
@implementation StickyHeaderFlowLayout | |
- (NSArray *) layoutAttributesForElementsInRect:(CGRect)rect { | |
NSMutableArray *answer = [[super layoutAttributesForElementsInRect:rect] mutableCopy]; | |
NSMutableIndexSet *missingSections = [NSMutableIndexSet indexSet]; | |
for (NSUInteger idx=0; idx<[answer count]; idx++) { | |
UICollectionViewLayoutAttributes *layoutAttributes = answer[idx]; | |
if (layoutAttributes.representedElementCategory == UICollectionElementCategoryCell) { | |
[missingSections addIndex:layoutAttributes.indexPath.section]; // remember that we need to layout header for this section | |
} | |
if ([layoutAttributes.representedElementKind isEqualToString:UICollectionElementKindSectionHeader]) { | |
[answer removeObjectAtIndex:idx]; // remove layout of header done by our super, we will do it right later | |
idx--; | |
} | |
} | |
// layout all headers needed for the rect using self code | |
[missingSections enumerateIndexesUsingBlock:^(NSUInteger idx, BOOL *stop) { | |
NSIndexPath *indexPath = [NSIndexPath indexPathForItem:0 inSection:idx]; | |
UICollectionViewLayoutAttributes *layoutAttributes = [self layoutAttributesForSupplementaryViewOfKind:UICollectionElementKindSectionHeader atIndexPath:indexPath]; | |
[answer addObject:layoutAttributes]; | |
}]; | |
return answer; | |
} | |
- (UICollectionViewLayoutAttributes *)layoutAttributesForSupplementaryViewOfKind:(NSString *)kind atIndexPath:(NSIndexPath *)indexPath { | |
UICollectionViewLayoutAttributes *attributes = [super layoutAttributesForSupplementaryViewOfKind:kind atIndexPath:indexPath]; | |
if ([kind isEqualToString:UICollectionElementKindSectionHeader]) { | |
UICollectionView * const cv = self.collectionView; | |
CGPoint const contentOffset = cv.contentOffset; | |
CGPoint nextHeaderOrigin = CGPointMake(INFINITY, INFINITY); | |
if (indexPath.section+1 < [cv numberOfSections]) { | |
UICollectionViewLayoutAttributes *nextHeaderAttributes = [super layoutAttributesForSupplementaryViewOfKind:kind atIndexPath:[NSIndexPath indexPathForItem:0 inSection:indexPath.section+1]]; | |
nextHeaderOrigin = nextHeaderAttributes.frame.origin; | |
} | |
CGRect frame = attributes.frame; | |
if (self.scrollDirection == UICollectionViewScrollDirectionVertical) { | |
frame.origin.y = MIN(MAX(contentOffset.y, frame.origin.y), nextHeaderOrigin.y - CGRectGetHeight(frame)); | |
} | |
else { // UICollectionViewScrollDirectionHorizontal | |
frame.origin.x = MIN(MAX(contentOffset.x, frame.origin.x), nextHeaderOrigin.x - CGRectGetWidth(frame)); | |
} | |
attributes.zIndex = 1024; | |
attributes.frame = frame; | |
} | |
return attributes; | |
} | |
- (UICollectionViewLayoutAttributes *)initialLayoutAttributesForAppearingSupplementaryElementOfKind:(NSString *)kind atIndexPath:(NSIndexPath *)indexPath { | |
UICollectionViewLayoutAttributes *attributes = [self layoutAttributesForSupplementaryViewOfKind:kind atIndexPath:indexPath]; | |
return attributes; | |
} | |
- (UICollectionViewLayoutAttributes *)finalLayoutAttributesForDisappearingSupplementaryElementOfKind:(NSString *)kind atIndexPath:(NSIndexPath *)indexPath { | |
UICollectionViewLayoutAttributes *attributes = [self layoutAttributesForSupplementaryViewOfKind:kind atIndexPath:indexPath]; | |
return attributes; | |
} | |
- (BOOL) shouldInvalidateLayoutForBoundsChange:(CGRect)newBound { | |
return YES; | |
} | |
@end |
If here is 1 header view and 0 cell, you codes will "hide" the header view... if the count of cells increase (bigger than 0), and the "hidden" header view will be back... Why?
This code crashes on line 36. Also on line 28 the index of the for loop is being modified inside of it. Bad practice. Although it might work for some, it's a code smell.
I agree with @r3econ.
the implementation of layoutAttributesForElementsInRect: is not quite straight-forward.
I make a little modification at:
https://gist.github.com/haojianzong/209251d1fc171705bbee
Very slow
sometimes next section should not show cells but header should be still visible.
it that case the code above hide header as well.
To fix that no need to check for
if (layoutAttributes.representedElementCategory == UICollectionElementCategoryCell)
because we need to add to missingSections everything (even header indexPath.section)
Can you please provide the code in Swift 3.0?
Maybe can add the sectionInset of collectionView, like this:
`
if (self.scrollDirection == UICollectionViewScrollDirectionVertical) {
frame.origin.x += self.sectionInset.left;
frame.origin.y = MIN(MAX(contentOffset.y, frame.origin.y) + self.sectionInset.bottom, nextHeaderOrigin.y + self.sectionInset.bottom - CGRectGetHeight(frame));
} else { // UICollectionViewScrollDirectionHorizontal
frame.origin.x = MIN(MAX(contentOffset.x, frame.origin.x) + self.sectionInset.left, nextHeaderOrigin.x + self.sectionInset.left - CGRectGetWidth(frame));
frame.origin.y += self.sectionInset.top;
}
frame.size = CGSizeMake(frame.size.width - self.sectionInset.left - self.sectionInset.bottom, frame.size.height - self.sectionInset.top - self.sectionInset.bottom);`
In iOS7 there is a problem with the layout. Specifically, if the hosting ViewController is using edgesForExtendedLayout it messes with:
This (contentOffset) reads as 0,0 when the content isn't allowed to extend under the top bars and works great however when you turn on under top bars the offset reads as 0,-64.
Here is how I proposed to fix it.
Does that look ok? It seemed to work in my simulator.