Created
September 20, 2010 11:20
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if (Number.prototype.toRad === undefined) | |
Number.prototype.toRad = /* (Number) */ function () { return this * Math.PI / 180; } | |
function MKGeographicalDistanceBetweenCoordinates (fromCoords, toCoords) { | |
if (CLLocationCoordinate2DEqualToCLLocationCoordinate2D(fromCoords, toCoords)) | |
return 0; | |
// Vincenty Inverse Solution. | |
// Google Maps API v3 does not provide distance calculation, so we have to roll our own. | |
// Original: Chris Veness http://www.movable-type.co.uk/scripts/latlong-vincenty.html | |
// Formatting. Sanitization. | |
var fromLatitude = fromCoords.latitude, fromLongitude = fromCoords.longitude, | |
toLatitude = toCoords.latitude, toLongitude = toCoords.longitude; | |
var fromLatitudeRadians = Number(fromLatitude).toRad(), fromLongitudeRadians = Number(fromLongitude).toRad(), | |
toLatitudeRadians = Number(toLatitude).toRad(), toLongitudeRadians = Number(toLongitude).toRad(); | |
// Ellipsoid Parameters. Using WGS 1984 Data. | |
var ellipsoidEquatorialAxis = 6378137, | |
ellipsoidPolarAxis = 6356752.314245, | |
ellipsoidInverseFlattening = 1/298.257223563; | |
var ellipsoidEquatorialAxisSq = Math.pow(ellipsoidEquatorialAxis, 2), | |
ellipsoidPolarAxisSq = Math.pow(ellipsoidPolarAxis, 2); | |
// Difference in Longitude | |
var longitudeDifferenceInRadians = toLongitudeRadians - fromLongitudeRadians; | |
// Reduced Latitude | |
var U1 = Math.atan( (1 - ellipsoidInverseFlattening) * Math.tan(fromLatitudeRadians) ), | |
U2 = Math.atan( (1 - ellipsoidInverseFlattening) * Math.tan(toLatitudeRadians) ); | |
var sinU1 = Math.sin(U1), cosU1 = Math.cos(U1), sinU2 = Math.sin(U2), cosU2 = Math.cos(U2); | |
var lambda = longitudeDifferenceInRadians, lambdaP = null, iterationLimit = 100; | |
do { | |
// Iterate till lambdaP reached accuracy of 10^-12, approximately 0.06mm | |
var sinLambda = Math.sin(lambda), cosLambda = Math.cos(lambda); | |
var sinSigma = Math.sqrt( | |
Math.pow( cosU2 * sinLambda , 2 ) + | |
Math.pow( cosU1 * sinU2 - sinU1 * cosU2 * cosLambda , 2 ) | |
); | |
if (sinSigma == 0) return 0; | |
// Distance between co-incident points is zero | |
var cosSigma = sinU1 * sinU2 + cosU1 * cosU2 * cosLambda; | |
var sigma = Math.atan2( sinSigma, cosSigma ); | |
var sinAlpha = cosU1 * cosU2 * sinLambda / sinSigma; | |
var cosSqAlpha = 1 - Math.pow(sinAlpha, 2); | |
var cos2SigmaM = cosSigma - 2 * sinU1 * sinU2 / cosSqAlpha; | |
// Equatorial line: cosSqAlpha = 0 (§6) | |
if ( isNaN(cos2SigmaM) ) cos2SigmaM = 0; | |
var C = ( ellipsoidInverseFlattening / 16 ) * cosSqAlpha * | |
( 4 + ellipsoidInverseFlattening * ( 4 - 3 * cosSqAlpha ) ); | |
lambdaP = lambda; | |
lambda = longitudeDifferenceInRadians + ( 1 - C ) * ellipsoidInverseFlattening * sinAlpha * | |
( sigma + C * sinSigma * ( cos2SigmaM + C * cosSigma * ( -1 + 2 * cos2SigmaM * cos2SigmaM ) ) ); | |
} while ( (Math.abs(lambda - lambdaP) > (1e-12)) && ( --iterationLimit > 0 )); | |
// If formula failed to converge, return NaN | |
if (iterationLimit == 0) return NaN; | |
var uSq = cosSqAlpha * ( ellipsoidEquatorialAxisSq - ellipsoidPolarAxisSq ) / ellipsoidPolarAxisSq; | |
var A = 1 + uSq / 16384 * ( 4096 + uSq * ( -768 + uSq * ( 320 - 175 * uSq ) ) ); | |
var B = uSq / 1024 * ( 256 + uSq *( -128 + uSq * ( 74 - 47 * uSq ) ) ); | |
var deltaSigma = B * sinSigma * ( cos2SigmaM + B / 4 * ( | |
cosSigma * ( -1 + 2 * Math.pow(cos2SigmaM, 2) ) - | |
B / 6 * cos2SigmaM * ( -3 + 4 * Math.pow(sinSigma, 2) ) * ( -3 + 4 * Math.pow(cos2SigmaM, 2) ) | |
) ); | |
var distanceInMeters = ellipsoidPolarAxis * A * ( sigma - deltaSigma ); | |
// Round to 1mm precision | |
return distanceInMeters.toFixed(3); | |
} | |
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