A Pen by Evan Goode on CodePen.
Created
October 28, 2018 04:12
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minecraft stronghold finder
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<input placeholder="X #1" id="a-y"> | |
<input placeholder="Z #1" id="a-x"> | |
<input placeholder="˚ #1" id="a-angle"> | |
<br><br> | |
<input placeholder="X #2" id="b-y"> | |
<input placeholder="Z #2" id="b-x"> | |
<input placeholder="˚ #2" id="b-angle"> | |
<br><br> | |
<button id="go">go</button> | |
<pre id="result"></pre> |
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"use strict" | |
function tand(deg) { | |
return Math.tan(deg * Math.PI / 180) | |
} | |
function intersect(a, b) { | |
if (a.slope == b.slope) return false; | |
var x = (b.intercept - a.intercept) / (a.slope - b.slope) | |
var y = (a.slope * x) + a.intercept || (b.slope * x) + b.intercept | |
return { | |
x: x, | |
y: y | |
} | |
} | |
function line(point, angle) { | |
var slope = tand(angle) | |
var intercept = point.y - (slope * point.x) | |
return { | |
slope: slope, | |
intercept: intercept | |
} | |
} | |
document.querySelector("#go").addEventListener("click", update) | |
function update() { | |
var a = line({ | |
x: document.querySelector("#a-x").value, | |
y: document.querySelector("#a-y").value | |
}, -1 * document.querySelector("#a-angle").value) | |
var b = line({ | |
x: document.querySelector("#b-x").value, | |
y: document.querySelector("#b-y").value | |
}, -1 * document.querySelector("#b-angle").value) | |
var result = intersect(a, b) | |
document.querySelector("#result").textContent = result.y + ", " + result.x | |
} |
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