Created
August 31, 2011 05:48
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class MyClass1 { | |
private int _fastCounter = 0; | |
private int _slowCounter = 0; | |
public synchronized void methodSlow() { | |
System.out.println("slowCounter.start " + _slowCounter); | |
try { | |
Thread.sleep(5*1000); | |
} | |
catch(Exception e) { | |
} | |
System.out.println("slowCounter.done " + _slowCounter); | |
_slowCounter++; | |
} | |
public void methodFast() { | |
System.out.println("fastCounter " + _fastCounter); | |
try { | |
Thread.sleep(1000); | |
} | |
catch(Exception e) { | |
} | |
_fastCounter++; | |
} | |
} | |
public class Main { | |
public static void main(String[] args) { | |
final MyClass1 c1 = new MyClass1(); | |
Thread t1 = new Thread(new Runnable() { | |
public void run() { | |
while(true) { | |
c1.methodSlow(); | |
} | |
} | |
}); | |
Thread t2 = new Thread(new Runnable() { | |
public void run() { | |
while(true) { | |
c1.methodFast(); | |
} | |
} | |
}); | |
t1.start(); | |
t2.start(); | |
} | |
} |
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#import <Foundation/Foundation.h> | |
@interface MyClass1 : NSObject { | |
int _slowCounter; | |
int _fastCounter; | |
} | |
- (void)methodSlow; | |
- (void)methodFast; | |
@end | |
@implementation MyClass1 | |
- (void)methodSlow { | |
@synchronized(self) { | |
NSLog(@"slowCounter.start = %d", _slowCounter); | |
sleep(5); | |
NSLog(@"slowCounter.done = %d", _slowCounter); | |
_slowCounter++; | |
} | |
} | |
- (void)methodFast { | |
// this can still run and be called even if someone has the lock on self in methodSlow | |
NSLog(@"fastCounter = %d", _fastCounter); | |
sleep(1); | |
_fastCounter++; | |
} | |
@end | |
int main (int argc, const char * argv[]) { | |
NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init]; | |
dispatch_queue_t q1 = dispatch_queue_create("example.queue1", NULL); | |
dispatch_queue_t q2 = dispatch_queue_create("example.queue2", NULL); | |
MyClass1 *c1 = [[MyClass1 alloc] init]; | |
dispatch_async(q1, ^{ | |
while (true) { | |
[c1 methodFast]; | |
} | |
}); | |
dispatch_async(q2, ^{ | |
while (true) { | |
[c1 methodSlow]; | |
} | |
}); | |
while (true) { | |
sleep(10); | |
} | |
[pool drain]; | |
return 0; | |
} |
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