Created
June 26, 2017 19:23
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public static int numPaths (int[][] mat, int x1, int y1, int x2, int y2) { | |
return numPaths(mat, x1, y1, x2, y2, 0); | |
} | |
private static int numPaths(int[][] mat, int x1, int y1, int x2, int y2, int counter) { | |
int tmp; | |
if (x1 < 0 || x2 < 0 || y1 < 0 || y2 < 0) { | |
return 0; | |
} else if (x1 >= mat.length || x2 >= mat.length || y1 >= mat.length || y2 >= mat.length) { | |
return 0; | |
} else if (mat[x1][y1] == -1 || x1 > y1) { | |
return 0; | |
} | |
if (x1 == x2 && y1 == y2) { | |
return 1; | |
} else { | |
tmp = mat[x1][y1]; | |
mat[x1][y1] = -1; | |
counter = numPaths(mat, x1 + 1, y1, x2, y2, counter) + | |
numPaths(mat, x1 - 1, y1, x2, y2, counter) + | |
numPaths(mat, x1, y1 + 1, x2, y2, counter) + | |
numPaths(mat, x1, y1 - 1, x2, y2, counter); | |
mat[x1][y1] = tmp; | |
return counter; | |
} | |
} |
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