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June 25, 2010 17:59
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#!/usr/bin/env python | |
""" | |
Copyright (c) 2010 Sam Phippen <[email protected]> | |
Permission is hereby granted, free of charge, to any person obtaining a copy | |
of this software and associated documentation files (the "Software"), to deal | |
in the Software without restriction, including without limitation the rights | |
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | |
copies of the Software, and to permit persons to whom the Software is | |
furnished to do so, subject to the following conditions: | |
The above copyright notice and this permission notice shall be included in | |
all copies or substantial portions of the Software. | |
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | |
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | |
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | |
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | |
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | |
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | |
THE SOFTWARE. | |
""" | |
from random import randint, seed | |
from pyglet import gl | |
from pyglet.graphics import OrderedGroup, Batch, Group | |
from pyglet import window, image | |
from time import sleep | |
from math import log | |
from BeautifulSoup import BeautifulStoneSoup | |
import pyglet | |
import os,sys | |
import numpy as np | |
import ctypes | |
def clamp(x, lower, upper): | |
if x > upper: | |
x = upper | |
elif x < lower: | |
x = lower | |
return x | |
class Triangle: | |
def __init__(self): | |
self.points = [] | |
self.color = [0,0,0,255] | |
def clone(self): | |
t = Triangle() | |
t.points = self.points[0:] | |
t.color = self.color[0:] | |
return t | |
def serialize_points(self): | |
result = [] | |
for x,y in self.points: | |
result.append(x) | |
result.append(y) | |
return result | |
def serialize_color(self): | |
return self.color[0:] | |
def svg_soup_import(self, soup, height): | |
""" | |
Import the triangle from a BeatufilSoup SVG polygon. | |
""" | |
pts = soup['points'].split(' ') | |
for i in range(0, len(pts)): | |
x,y = pts[i].split(',') | |
self.points.append([int(x), height - int(y)]) | |
sty = soup['style'].replace('; ', ';').split(';') | |
for opt in sty: | |
try: | |
name,value = opt.split(':') | |
except ValueError: | |
continue | |
if name == 'fill': | |
self.color[0] = int(value[1:3], 16) | |
self.color[1] = int(value[3:5], 16) | |
self.color[2] = int(value[5:7], 16) | |
elif name == 'fill-opacity': | |
self.color[3] = int(255.0*float(value)) | |
def recolor_self_delta(self, delta): | |
color = self.color | |
x = randint(0,3) | |
new_red,new_green,new_blue,new_alpha = color | |
if x == 0: | |
new_red = clamp(color[0]+randint(-delta,delta),0,255); | |
elif x == 1: | |
new_green = clamp(color[1]+randint(-delta,delta),0,255); | |
elif x == 2: | |
new_blue = clamp(color[2]+randint(-delta,delta),0,255); | |
else: | |
new_alpha = clamp(color[3]+randint(-delta,delta),0,255); | |
self.color = [new_red, new_green, new_blue, new_alpha] | |
def generate(self, xmax, ymax): | |
self.points = [0]*3 | |
for i in xrange(0,3): | |
x,y = randint(0,xmax),randint(0,ymax) | |
self.points[i] = (x,y) | |
self.color[0] = randint(0,255) | |
self.color[1] = randint(0,255) | |
self.color[2] = randint(0,255) | |
self.color[3] = randint(0,255) | |
def reshape_delta(self, xmax, ymax, delta): | |
points = self.points | |
for i in xrange(0, randint(0,4)): | |
choice = randint(0,len(self.points)-1) | |
x,y = randint(-delta,delta), randint(-delta, delta) | |
x += points[choice][0] | |
y += points[choice][1] | |
x = clamp(x, 0, xmax) | |
y = clamp(y, 0, ymax) | |
points[choice] = (x,y) | |
class XTranslationGroup(Group): | |
def __init__(self, x_translation, order): | |
super(XTranslationGroup, self).__init__(parent=OrderedGroup(order)) | |
self._x_translation = x_translation | |
def set_state(self): | |
gl.glPushMatrix() | |
gl.glTranslatef(self._x_translation,0,0) | |
gl.glPushMatrix() | |
def unset_state(self): | |
gl.glPopMatrix() | |
gl.glPopMatrix() | |
group = None | |
class Drawing: | |
def __init__(self, width, height, background=[255,255,255]): | |
self.width = width | |
self.height = height | |
self.triangles = [] | |
self.batch = Batch() | |
self.bg_colour = background | |
has_fbo = gl.gl_info.have_extension('GL_EXT_framebuffer_object') | |
#setup a framebuffer | |
self.fb = gl.GLuint() | |
gl.glGenFramebuffersEXT(1, ctypes.byref(self.fb)) | |
gl.glBindFramebufferEXT(gl.GL_FRAMEBUFFER_EXT, self.fb) | |
#allocate a texture for the fb to render to | |
tex = image.Texture.create_for_size(gl.GL_TEXTURE_2D, width, height, gl.GL_RGBA) | |
gl.glBindTexture(gl.GL_TEXTURE_2D, tex.id) | |
gl.glFramebufferTexture2DEXT(gl.GL_FRAMEBUFFER_EXT, gl.GL_COLOR_ATTACHMENT0_EXT, gl.GL_TEXTURE_2D, tex.id, 0) | |
status = gl.glCheckFramebufferStatusEXT(gl.GL_FRAMEBUFFER_EXT) | |
assert status == gl.GL_FRAMEBUFFER_COMPLETE_EXT | |
gl.glBindFramebufferEXT(gl.GL_FRAMEBUFFER_EXT, 0) | |
self.bg = self.batch.add( 6, | |
gl.GL_TRIANGLES,None, | |
("v2i/static", (0,0,0,height,width,height,width,height,width,0,0,0)), | |
("c3B/static",background*6) | |
) | |
def clone(self): | |
global group | |
d = Drawing(self.width, self.height, self.bg_colour) | |
bufferlength = len(self.triangles) | |
d.vertex_list = d.batch.add( | |
bufferlength*3, gl.GL_TRIANGLES, group, | |
("v2i/stream", [0]*bufferlength*6), | |
("c4B/stream", [0]*bufferlength*12) | |
) | |
d.triangles = [t.clone() for t in self.triangles] | |
d.refresh_batch() | |
return d | |
def mutate(self, num_mutations): | |
triangles = self.triangles | |
for i in xrange(0, num_mutations): | |
e = randint(0,2) | |
if e == 0: | |
choice = randint(0, len(triangles)-1) | |
triangles[choice].recolor_self_delta(5) | |
self.update_index(choice) | |
elif e == 1: | |
choice = randint(0, len(triangles)-1) | |
triangles[choice].reshape_delta(self.width, self.height, 25) | |
self.update_index(choice) | |
elif e == 2: | |
c1 = randint(0, len(triangles)-1) | |
c2 = clamp(c1 + randint(-5,5), 0, len(triangles)-1) | |
triangles[c1],triangles[c2] = triangles[c2],triangles[c1] | |
self.update_index(c1) | |
self.update_index(c2) | |
def update_index(self, i): | |
vl = self.vertex_list | |
t = self.triangles[i] | |
i1 = i*6 | |
vl.vertices[i1:i1+6] = t.serialize_points() | |
i1 *= 2 | |
vl.colors[i1:i1+12] = t.serialize_color()*3 | |
def draw(self): | |
gl.glBindFramebufferEXT(gl.GL_FRAMEBUFFER_EXT, self.fb) | |
self.batch.draw() | |
gl.glBindFramebufferEXT(gl.GL_FRAMEBUFFER_EXT, 0) | |
def refresh_batch(self): | |
for i in xrange(0, len(self.triangles)): | |
self.update_index(i) | |
def generate(self, number_triangles): | |
vertices = [] | |
colors = [] | |
for i in xrange(0, number_triangles): | |
t = Triangle() | |
t.generate(self.width, self.height) | |
self.triangles.append(t) | |
vertices.extend(t.serialize_points()) | |
colors.extend(t.serialize_color()*3) | |
self.vertex_list = self.batch.add( | |
number_triangles*3, gl.GL_TRIANGLES, None, | |
("v2i/stream", vertices), | |
("c4B/stream", colors) | |
) | |
self.refresh_batch() | |
def svg_import(self, svg_file): | |
""" | |
Import the drawing from an SVG file. | |
""" | |
xml = open(svg_file).read() | |
soup = BeautifulStoneSoup(xml).svg | |
# Width and Height | |
w = int(soup['width'].replace('px', '')) | |
h = int(soup['height'].replace('px', '')) | |
if w != self.width or h != self.height: | |
raise Exception("Image dimensions don't match.") | |
# two clockwise round triangles make a square | |
self.bg.vertices = [ 0,0, | |
0,h, | |
w,h, | |
w,h, | |
w,0, | |
0,0] | |
# Background colours | |
try: | |
name,value = soup.rect['style'].split(':') | |
except ValueError: | |
pass | |
if name == 'fill': | |
self.bg_colour[0] = int(value[1:3], 16) | |
self.bg_colour[1] = int(value[3:5], 16) | |
self.bg_colour[2] = int(value[5:7], 16) | |
self.bg.colors = self.bg_colour*6 | |
# Polygons | |
polygons = soup.findAll('polygon') | |
vertices = [] | |
colors = [] | |
for p in polygons: | |
T = Triangle() | |
T.svg_soup_import(p, self.height) | |
self.triangles.append(T) | |
vertices.extend(T.serialize_points()) | |
colors.extend(T.serialize_color()*3) | |
self.vertex_list = self.batch.add( | |
len(polygons)*3, gl.GL_TRIANGLES, XTranslationGroup(self.width * 2, 1), | |
("v2i/stream", vertices), | |
("c4B/stream", colors) | |
) | |
self.refresh_batch() | |
def svg_export(self, image_file, svg_file): | |
""" | |
Export the drawing to an SVG file. | |
""" | |
f = open(svg_file,"w") | |
f.write('''<?xml version="1.0" standalone="no"?> | |
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" | |
"http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd"> | |
<svg width="%dpx" height="%dpx" viewport="0 0 %d %d" version="1.1" | |
xmlns="http://www.w3.org/2000/svg">''' % (self.width,self.height,self.width,self.height)) | |
f.write('\n\t<rect width="100%%" height="100%%" style="fill:#%02x%02x%02x;" />' % | |
( self.bg_colour[0],self.bg_colour[1],self.bg_colour[2] ) | |
) | |
for t in self.triangles: | |
f.write('''\n\t<polygon points="%d,%d %d,%d %d,%d" style="fill:#%02x%02x%02x; fill-opacity:%f;" />''' % ( | |
t.points[0][0], | |
self.height - t.points[0][1], | |
t.points[1][0], | |
self.height - t.points[1][1], | |
t.points[2][0], | |
self.height - t.points[2][1], | |
t.color[0],t.color[1],t.color[2],t.color[3]/255.0 | |
)) | |
f.write("\n</svg>") | |
f.close() | |
image_pixels = None | |
def compute_diff(array): | |
global keeps | |
a = np.frombuffer(array, dtype=np.uint8) | |
result = np.square(np.subtract(a, image_pixels)) | |
return np.sum(result, dtype=np.uint64) | |
def draw_parent(parent, width): | |
parent.blit(width,0) | |
parent = None | |
parentdiff = None | |
keeps = [] | |
newdrawing = None | |
olddrawing = None | |
def update(dt): | |
global newdrawing | |
global olddrawing | |
olddrawing = newdrawing.clone() | |
newdrawing.mutate(5) | |
blitted = 0 | |
image_pixels = None | |
i = 0 | |
def main(image_file, num_polygons=250, resume=False): | |
global image_pixels | |
global keeps | |
global newdrawing, olddrawing | |
global blitted | |
pic = image.load(image_file) | |
width = pic.width | |
height = pic.height | |
size = width*height | |
newdrawing = Drawing(width,height) | |
try: | |
os.path.isfile(resume) | |
except TypeError: | |
svg_file = image_file + '.svg' | |
if resume == True: | |
newdrawing.svg_import(svg_file) | |
else: | |
newdrawing.generate(num_polygons) | |
else: | |
newdrawing.svg_import(resume) | |
svg_file = resume | |
w = window.Window(width*2,height,"cows", vsync = False) | |
w.set_visible(True) | |
gl.glEnable(gl.GL_BLEND) | |
gl.glBlendFunc(gl.GL_SRC_ALPHA, gl.GL_ONE_MINUS_SRC_ALPHA) | |
fps = pyglet.clock.Clock() | |
#use this for pixel dumps | |
a = (gl.GLubyte * (4*size))(0) | |
@w.event | |
def on_close(): | |
olddrawing.svg_export(image_file, svg_file) | |
@w.event | |
def on_draw(): | |
#w.clear() | |
global parent | |
global parentdiff | |
global olddrawing,newdrawing | |
global blitted | |
global image_pixels | |
global keeps | |
global i | |
if not blitted: | |
""" | |
At the start we've not seen the target before, | |
so draw it and store the pixel data. | |
""" | |
pic.blit(0,0) | |
blitted = 1 | |
image_pixels = (gl.GLubyte * (4*size))(0) | |
gl.glReadPixels(0, | |
0, | |
newdrawing.width, | |
newdrawing.height, | |
gl.GL_RGBA, | |
gl.GL_UNSIGNED_BYTE, | |
image_pixels | |
) | |
image_pixels = np.frombuffer(image_pixels, dtype=np.uint8).astype(np.int32) | |
# Draw the new child | |
newdrawing.draw() | |
# Read the pixel data for the child and find out if its any good | |
gl.glBindFramebufferEXT(gl.GL_FRAMEBUFFER_EXT, newdrawing.fb) | |
gl.glReadPixels(0, | |
0, | |
newdrawing.width, | |
newdrawing.height, | |
gl.GL_RGBA, gl.GL_UNSIGNED_BYTE, a) | |
gl.glBindFramebufferEXT(gl.GL_FRAMEBUFFER_EXT, 0) | |
diff = compute_diff(a) | |
if parent == None or diff < parentdiff: | |
# The new drawing is better. | |
# Redraw the parent as this child. | |
# Set this child's diff as the new one to beat. | |
parent = image.ImageData(newdrawing.width,newdrawing.height,"RGBA",a) | |
parentdiff = diff | |
draw_parent(parent, newdrawing.width) | |
else: | |
# The new drawing sucks. Replace it | |
# dump it's framebuffer first though!!!! | |
gl.glDeleteFramebuffersEXT(1, ctypes.byref(newdrawing.fb)) | |
newdrawing = olddrawing | |
i += 1 | |
if (i % 20 == 0): | |
# Use the window title to let the user know how we're doing | |
w.set_caption(str(fps.get_fps())+" "+str(parentdiff) + " " + str(log(parentdiff,10))+ " " + str(i)) | |
fps.tick() | |
# Isolate and mutate the child on each clock tick | |
pyglet.clock.schedule(update) | |
# Set it running | |
pyglet.app.run() | |
if __name__ == "__main__": | |
#import cProfile,pstats | |
#prof = cProfile.Profile() | |
#prof = prof.runctx("main()", globals(), locals()) | |
#stats = pstats.Stats(prof) | |
#stats.sort_stats("cumulative") | |
#stats.print_stats(800) | |
#stats.print_callees() | |
#stats.print_callers() | |
polygons = 250 | |
resume = False | |
try: | |
if len(sys.argv) > 4: | |
raise Exception('Too many arguments.') | |
elif sys.argv[2][0:11] == '--polygons=': | |
if len(sys.argv) > 3: | |
raise Exception('Too many arguments.') | |
polygons = int(sys.argv[2][11:]) | |
print 'Using custom number of polygons (%d).' % polygons | |
elif sys.argv[2][0:8] == '--resume': | |
resume = len(sys.argv[2]) == 8 or sys.argv[2][9:14].lower() != 'false' | |
try: | |
resume = sys.argv[3] | |
print 'Resuming from previous session using %s.' % resume | |
except IndexError: | |
print 'Resuming from previous session using default path.' | |
else: | |
raise Exception('Invalid argument.') | |
except Exception as e: | |
if len(sys.argv) != 2: | |
print e | |
print 'Usage: genetic.py IMAGE_FILE [--polygons=250]' | |
print ' or: genetic.py IMAGE_FILE [--resume=False [SVG_FILE]]' | |
sys.exit(1) | |
else: | |
main(sys.argv[1]) | |
else: | |
main(sys.argv[1], num_polygons=polygons, resume=resume) |
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