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Boost build script for iOS (armv7, armv7s, arm64), iOS Simulator (i386, x86_64), and OSX (i386, x86_64)
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-- 2016-05-18 UPDATE -- | |
ATTENTION: | |
I have moved this script to an actual github repository. This will allow you all to create issues, make requests, | |
etc., without me having to remember to check this gist. It also means I will get emails when issues / questions are created. | |
It will also make it easier (hopefully) to track versioning. | |
The latest version there has been updated to build for tvOS (along with some other changes). | |
The new repository is located here: | |
https://github.com/faithfracture/Apple-Boost-BuildScript | |
-- 2015-09-22 UPDATE -- | |
Added command line args! | |
You can now specify if you want to build just for iOS or OS X, along with some other things. | |
Run boost.sh -h for more info. | |
Let me know if there are any other parameters that you think would be useful. | |
-- 2015-09-18 UPDATE -- | |
Fixed script for iOS Simulator (Thanks @XMitja!) | |
• There is now a MIN_IOS_VERSION variable. Make sure you set this appropriately. | |
cleanup function now actually removes all build artifacts | |
Fixed updateBoost function to move the existing user-config.jam instead | |
of copying it. Copying it resulted in writing duplicate entries each time | |
the script was run. | |
NOTE: Currently does not build with bitcode. I will figure that one out when I get time. | |
I'm at the cusp of a product release though, so it might be a little while. | |
Just disable bitcode for your project for the time being. | |
-- 2015-08-26 UPDATE -- | |
The resulting libraries from this script are currently not working for | |
the iOS simulator under Xcode 7 as of beta 6. I have an issue opened | |
with Apple about this. It does still work for physical devices though. | |
As soon as I figure out what the problem is, I will post an update. | |
-- 2014-12-29 UPDATE -- | |
Updated to work with Boost 1.56, 1.57, and 1.58 | |
Automatically choose the currently selected SDK for both iOS and OSX | |
Fixed a couple places where the wrong $XXX_DEV_CMD was being used | |
-- END UPDATE -- | |
This is a modified version of Pete Goodliffe's original boost.sh build script, | |
(and a couple of other sources whom I can't remember) | |
The original version didn't work with the 64-bit iPhone Simulator, | |
and didn't build at all for OSX. | |
This works for Boost 1.56 and 1.57. If you need the version that builds 1.55 and older, use this revision: | |
https://gist.github.com/faithfracture/c629ae4c7168216a9856/61be257e1c0839c85743777d0687becad9913bf7 | |
I also ran into an issue where utf8_codecvt_facet.o existed in both the | |
program_options and filesystem libraries. When linking against the | |
framework, there was a missing vtable entry for it. Adding the step | |
in unpackArchive() that prepends the library name to the .o files | |
prevents this error. | |
I hope this keeps at least one other person from ripping their hair out. | |
Let me know if you find errors or have optimizations. | |
I will be updating this as often as necessary. |
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#=============================================================================== | |
# Filename: boost.sh | |
# Author: Pete Goodliffe | |
# Copyright: (c) Copyright 2009 Pete Goodliffe | |
# Licence: Please feel free to use this, with attribution | |
# Modified version | |
#=============================================================================== | |
# | |
# Builds a Boost framework for iOS, iOS Simulator, and OSX. | |
# Creates a set of universal libraries that can be used on an iOS and in the | |
# iOS simulator. Then creates a pseudo-framework to make using boost in Xcode | |
# less painful. | |
# | |
# To configure the script, define: | |
# BOOST_VERSION: Which version of Boost to build (e.g. 1.58.0) | |
# BOOST_VERSION2: Same as BOOST_VERSION, but with _ instead of . (e.g. 1_58_0) | |
# BOOST_LIBS: Which Boost libraries to build | |
# MIN_IOS_VERSION: Minimum iOS Target Version (e.g. 8.0) | |
# IOS_SDK_VERSION: iOS SDK version (e.g. 9.0) | |
# OSX_SDK_VERSION: OSX SDK version (e.g. 10.11) | |
# | |
# If a boost tarball does not exist in the current directory, this script will | |
# attempt to download the version specified by BOOST_VERSION. You may also | |
# manually place a matching tarball in the current directory and the script | |
# will use that. | |
# | |
#=============================================================================== | |
BOOST_LIBS="atomic chrono date_time exception filesystem program_options random signals system test thread" | |
BUILD_IOS= | |
BUILD_OSX= | |
CLEAN= | |
NO_CLEAN= | |
NO_FRAMEWORK= | |
BOOST_VERSION=1.58.0 | |
BOOST_VERSION2=1_58_0 | |
MIN_IOS_VERSION=8.0 | |
IOS_SDK_VERSION=`xcodebuild -showsdks | grep iphoneos | \ | |
egrep "[[:digit:]]+\.[[:digit:]]+" -o | tail -1` | |
OSX_SDK_VERSION=`xcodebuild -showsdks | grep macosx | \ | |
egrep "[[:digit:]]+\.[[:digit:]]+" -o | tail -1` | |
XCODE_ROOT=`xcode-select -print-path` | |
# The EXTRA_CPPFLAGS definition works around a thread race issue in | |
# shared_ptr. I encountered this historically and have not verified that | |
# the fix is no longer required. Without using the posix thread primitives | |
# an invalid compare-and-swap ARM instruction (non-thread-safe) was used for the | |
# shared_ptr use count causing nasty and subtle bugs. | |
# | |
# Should perhaps also consider/use instead: -BOOST_SP_USE_PTHREADS | |
EXTRA_CPPFLAGS="-DBOOST_AC_USE_PTHREADS -DBOOST_SP_USE_PTHREADS -g -DNDEBUG \ | |
-std=c++11 -stdlib=libc++ -fvisibility=hidden -fvisibility-inlines-hidden" | |
EXTRA_IOS_CPPFLAGS="$EXTRA_CPPFLAGS -mios-version-min=$MIN_IOS_VERSION" | |
EXTRA_OSX_CPPFLAGS="$EXTRA_CPPFLAGS" | |
TARBALLDIR=`pwd` | |
SRCDIR=$TARBALLDIR/src | |
IOSOUTPUTDIR=$TARBALLDIR/ios | |
OSXOUTPUTDIR=$TARBALLDIR/osx | |
IOSBUILDDIR=$IOSOUTPUTDIR/build | |
OSXBUILDDIR=$OSXOUTPUTDIR/build | |
PREFIXDIR=$IOSOUTPUTDIR/prefix | |
IOSFRAMEWORKDIR=$IOSOUTPUTDIR/framework | |
OSXFRAMEWORKDIR=$OSXOUTPUTDIR/framework | |
BOOST_TARBALL=$TARBALLDIR/boost_$BOOST_VERSION2.tar.bz2 | |
BOOST_SRC=$SRCDIR/boost_${BOOST_VERSION2} | |
ARM_DEV_CMD="xcrun --sdk iphoneos" | |
SIM_DEV_CMD="xcrun --sdk iphonesimulator" | |
OSX_DEV_CMD="xcrun --sdk macosx" | |
#=============================================================================== | |
# Functions | |
#=============================================================================== | |
usage() | |
{ | |
cat << EOF | |
usage: $0 options | |
Build Boost for iOS, iOS Simulator, and OS X | |
OPTIONS: | |
-h, -\? | --help | |
Display these options and exit. | |
--boost-version | |
Specify which version of Boost to build. Defaults to $BOOST_VERSION. | |
-ios | |
Build for the iOS platform. May be used in conjunction with -osx. | |
If neither -ios nor -osx are specified, both are built. | |
-osx | |
Build for the OS X platform. May be used in conjunction with -ios. | |
If neither -ios nor -osx are specified, both are built. | |
--ios-sdk [num] | |
Specify the iOS SDK version to build with. Defaults to $IOS_SDK_VERSION. | |
--min-ios-version [num] | |
Specify the minimum iOS version to target. Defaults to $MIN_IOS_VERSION. | |
--osx-sdk [num] | |
Specify the OS X SDK version to build with. Defaults to $OSX_SDK_VERSION. | |
--no-framework | |
Do not create the framework. | |
--clean | |
Just clean up build artifacts, but don't actually build anything. | |
--no-clean | |
Do not clean up existing build artifacts before building. | |
EOF | |
} | |
abort() | |
{ | |
echo | |
echo "Aborted: $@" | |
exit 1 | |
} | |
die() | |
{ | |
usage | |
exit 1 | |
} | |
missingParameter() | |
{ | |
echo $1 requires a parameter | |
die | |
} | |
unknownParameter() | |
{ | |
if [[ -n $2 && $2 != "" ]]; then | |
echo Unknown argument \"$2\" for parameter $1. | |
else | |
echo Unknown argument $1 | |
fi | |
die | |
} | |
parseArgs() | |
{ | |
while [ "$1" != "" ]; do | |
case $1 in | |
-h | -\?) | |
usage | |
exit | |
;; | |
-ios) | |
BUILD_IOS=1 | |
;; | |
-osx) | |
BUILD_OSX=1 | |
;; | |
--boost-version) | |
if [ -n $2 ]; then | |
BOOST_VERSION=$2 | |
BOOST_VERSION2="${BOOST_VERSION//./_}" | |
BOOST_TARBALL=$TARBALLDIR/boost_$BOOST_VERSION2.tar.bz2 | |
BOOST_SRC=$SRCDIR/boost_${BOOST_VERSION2} | |
shift | |
else | |
missingParameter $1 | |
fi | |
;; | |
--ios-sdk) | |
if [ -n $2 ]; then | |
IOS_SDK_VERSION=$2 | |
shift | |
else | |
missingParameter $1 | |
fi | |
;; | |
--min-ios-version) | |
if [ -n $2 ]; then | |
MIN_IOS_VERSION=$2 | |
shift | |
else | |
missingParameter $1 | |
fi | |
;; | |
--osx-sdk) | |
if [ -n $2 ]; then | |
OSX_SDK_VERSION=$2 | |
shift | |
else | |
missingParameter $1 | |
fi | |
;; | |
--clean) | |
CLEAN=1 | |
;; | |
--no-clean) | |
NO_CLEAN=1 | |
;; | |
--no-framework) | |
NO_FRAMEWORK=1 | |
;; | |
*) | |
unknownParameter $1 | |
;; | |
esac | |
shift | |
done | |
} | |
doneSection() | |
{ | |
echo | |
echo "Done" | |
echo "=================================================================" | |
echo | |
} | |
#=============================================================================== | |
cleanup() | |
{ | |
echo Cleaning everything | |
rm -rf $BOOST_SRC/iphone-build | |
rm -rf $BOOST_SRC/iphonesim-build | |
rm -rf $BOOST_SRC/osx-build | |
rm -rf $IOSOUTPUTDIR | |
rm -rf $OSXOUTPUTDIR | |
doneSection | |
} | |
#=============================================================================== | |
downloadBoost() | |
{ | |
if [ ! -s $BOOST_TARBALL ]; then | |
echo "Downloading boost ${BOOST_VERSION}" | |
curl -L -o $BOOST_TARBALL \ | |
http://sourceforge.net/projects/boost/files/boost/${BOOST_VERSION}/boost_${BOOST_VERSION2}.tar.bz2/download | |
fi | |
doneSection | |
} | |
#=============================================================================== | |
unpackBoost() | |
{ | |
[ -f "$BOOST_TARBALL" ] || abort "Source tarball missing." | |
echo Unpacking boost into $SRCDIR... | |
[ -d $SRCDIR ] || mkdir -p $SRCDIR | |
[ -d $BOOST_SRC ] || ( cd $SRCDIR; tar xfj $BOOST_TARBALL ) | |
[ -d $BOOST_SRC ] && echo " ...unpacked as $BOOST_SRC" | |
doneSection | |
} | |
#=============================================================================== | |
inventMissingHeaders() | |
{ | |
# These files are missing in the ARM iPhoneOS SDK, but they are in the simulator. | |
# They are supported on the device, so we copy them from x86 SDK to a staging area | |
# to use them on ARM, too. | |
echo Invent missing headers | |
cp $XCODE_ROOT/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator${IOS_SDK_VERSION}.sdk/usr/include/{crt_externs,bzlib}.h $BOOST_SRC | |
} | |
#=============================================================================== | |
updateBoost() | |
{ | |
echo Updating boost into $BOOST_SRC... | |
mv $BOOST_SRC/tools/build/src/user-config.jam $BOOST_SRC/tools/build/src/user-config.jam-bk | |
if [[ -n $BUILD_IOS ]]; then | |
cat >> $BOOST_SRC/tools/build/src/user-config.jam <<EOF | |
using darwin : ${IOS_SDK_VERSION}~iphone | |
: $XCODE_ROOT/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang++ -arch armv7 \ | |
-arch armv7s -arch arm64 $EXTRA_IOS_CPPFLAGS | |
: <striper> <root>$XCODE_ROOT/Platforms/iPhoneOS.platform/Developer | |
: <architecture>arm <target-os>iphone | |
; | |
using darwin : ${IOS_SDK_VERSION}~iphonesim | |
: g++ -arch i386 -arch x86_64 $EXTRA_IOS_CPPFLAGS | |
: <striper> <root>$XCODE_ROOT/Platforms/iPhoneSimulator.platform/Developer | |
: <architecture>x86 <target-os>iphone | |
; | |
EOF | |
fi | |
if [[ -n $BUILD_OSX ]]; then | |
cat >> $BOOST_SRC/tools/build/src/user-config.jam <<EOF | |
using darwin : ${OSX_SDK_VERSION} | |
: g++ -arch i386 -arch x86_64 $EXTRA_OSX_CPPFLAGS | |
: <striper> <root>$XCODE_ROOT/Platforms/MacOSX.platform/Developer | |
: <architecture>x86 <target-os>darwin | |
; | |
EOF | |
fi | |
doneSection | |
} | |
#=============================================================================== | |
bootstrapBoost() | |
{ | |
cd $BOOST_SRC | |
BOOST_LIBS_COMMA=$(echo $BOOST_LIBS | sed -e "s/ /,/g") | |
echo "Bootstrapping (with libs $BOOST_LIBS_COMMA)" | |
./bootstrap.sh --with-libraries=$BOOST_LIBS_COMMA | |
doneSection | |
} | |
#=============================================================================== | |
buildBoost() | |
{ | |
cd $BOOST_SRC | |
if [[ -n $BUILD_IOS ]]; then | |
echo Building Boost for iPhone | |
# Install this one so we can copy the headers for the frameworks... | |
./b2 -j16 --build-dir=iphone-build --stagedir=iphone-build/stage \ | |
--prefix=$PREFIXDIR toolset=darwin architecture=arm target-os=iphone \ | |
macosx-version=iphone-${IOS_SDK_VERSION} define=_LITTLE_ENDIAN \ | |
link=static stage | |
./b2 -j16 --build-dir=iphone-build --stagedir=iphone-build/stage \ | |
--prefix=$PREFIXDIR toolset=darwin architecture=arm \ | |
target-os=iphone macosx-version=iphone-${IOS_SDK_VERSION} \ | |
define=_LITTLE_ENDIAN link=static install | |
doneSection | |
echo Building Boost for iPhoneSimulator | |
./b2 -j16 --build-dir=iphonesim-build --stagedir=iphonesim-build/stage \ | |
toolset=darwin-${IOS_SDK_VERSION}~iphonesim architecture=x86 \ | |
target-os=iphone macosx-version=iphonesim-${IOS_SDK_VERSION} \ | |
link=static stage | |
doneSection | |
fi | |
if [[ -n $BUILD_OSX ]]; then | |
echo building Boost for OSX | |
./b2 -j16 --build-dir=osx-build --stagedir=osx-build/stage toolset=clang \ | |
cxxflags="-std=c++11 -stdlib=libc++ -arch i386 -arch x86_64" \ | |
linkflags="-stdlib=libc++" link=static threading=multi \ | |
macosx-version=${OSX_SDK_VERSION} stage | |
# If we are only building for OS X and we are outputting a framework, | |
# then we need to install this one so we can copy the headers | |
if [[ -z $BUILD_IOS && -z $NO_FRAMEWORK ]]; then | |
PREFIXDIR=$OSXBUILDDIR/prefix | |
./b2 -j16 --build-dir=osx-build --stagedir=osx-build/stage \ | |
--prefix=$PREFIXDIR toolset=clang \ | |
cxxflags="-std=c++11 -stdlib=libc++ -arch i386 -arch x86_64" \ | |
linkflags="-stdlib=libc++" link=static threading=multi \ | |
macosx-version=${OSX_SDK_VERSION} install | |
fi | |
doneSection | |
fi | |
} | |
#=============================================================================== | |
unpackArchive() | |
{ | |
BUILDDIR=$1 | |
LIBNAME=$2 | |
echo "Unpacking $LIBNAME" | |
if [[ -d $BUILDDIR/$LIBNAME ]]; then | |
rm $BUILDDIR/$LIBNAME/*.o | |
rm $BUILDDIR/$LIBNAME/*.SYMDEF* | |
else | |
mkdir -p $BUILDDIR/$LIBNAME | |
fi | |
( | |
cd $BUILDDIR/$NAME; ar -x ../../libboost_$NAME.a; | |
for FILE in *.o; do | |
NEW_FILE="${NAME}_${FILE}" | |
mv $FILE $NEW_FILE | |
done | |
) | |
} | |
scrunchAllLibsTogetherInOneLibPerPlatform() | |
{ | |
cd $BOOST_SRC | |
if [[ -n $BUILD_IOS ]]; then | |
# iOS Device | |
mkdir -p $IOSBUILDDIR/armv7/obj | |
mkdir -p $IOSBUILDDIR/armv7s/obj | |
mkdir -p $IOSBUILDDIR/arm64/obj | |
# iOS Simulator | |
mkdir -p $IOSBUILDDIR/i386/obj | |
mkdir -p $IOSBUILDDIR/x86_64/obj | |
fi | |
if [[ -n $BUILD_OSX ]]; then | |
# OSX | |
mkdir -p $OSXBUILDDIR/i386/obj | |
mkdir -p $OSXBUILDDIR/x86_64/obj | |
fi | |
ALL_LIBS="" | |
echo Splitting all existing fat binaries... | |
for NAME in $BOOST_LIBS; do | |
if [ "$NAME" == "test" ]; then | |
NAME="unit_test_framework" | |
fi | |
ALL_LIBS="$ALL_LIBS libboost_$NAME.a" | |
if [[ -n $BUILD_IOS ]]; then | |
$ARM_DEV_CMD lipo "iphone-build/stage/lib/libboost_$NAME.a" \ | |
-thin armv7 -o $IOSBUILDDIR/armv7/libboost_$NAME.a | |
$ARM_DEV_CMD lipo "iphone-build/stage/lib/libboost_$NAME.a" \ | |
-thin armv7s -o $IOSBUILDDIR/armv7s/libboost_$NAME.a | |
$ARM_DEV_CMD lipo "iphone-build/stage/lib/libboost_$NAME.a" \ | |
-thin arm64 -o $IOSBUILDDIR/arm64/libboost_$NAME.a | |
$SIM_DEV_CMD lipo "iphonesim-build/stage/lib/libboost_$NAME.a" \ | |
-thin i386 -o $IOSBUILDDIR/i386/libboost_$NAME.a | |
$SIM_DEV_CMD lipo "iphonesim-build/stage/lib/libboost_$NAME.a" \ | |
-thin x86_64 -o $IOSBUILDDIR/x86_64/libboost_$NAME.a | |
fi | |
if [[ -n $BUILD_OSX ]]; then | |
$OSX_DEV_CMD lipo "osx-build/stage/lib/libboost_$NAME.a" \ | |
-thin i386 -o $OSXBUILDDIR/i386/libboost_$NAME.a | |
$OSX_DEV_CMD lipo "osx-build/stage/lib/libboost_$NAME.a" \ | |
-thin x86_64 -o $OSXBUILDDIR/x86_64/libboost_$NAME.a | |
fi | |
done | |
echo "Decomposing each architecture's .a files" | |
for NAME in $BOOST_LIBS; do | |
if [ "$NAME" == "test" ]; then | |
NAME="unit_test_framework" | |
fi | |
echo "Decomposing libboost_${NAME}.a" | |
if [[ -n $BUILD_IOS ]]; then | |
unpackArchive "$IOSBUILDDIR/armv7/obj" $NAME | |
unpackArchive "$IOSBUILDDIR/armv7s/obj" $NAME | |
unpackArchive "$IOSBUILDDIR/arm64/obj" $NAME | |
unpackArchive "$IOSBUILDDIR/i386/obj" $NAME | |
unpackArchive "$IOSBUILDDIR/x86_64/obj" $NAME | |
fi | |
if [[ -n $BUILD_OSX ]]; then | |
unpackArchive "$OSXBUILDDIR/i386/obj" $NAME | |
unpackArchive "$OSXBUILDDIR/x86_64/obj" $NAME | |
fi | |
done | |
echo "Linking each architecture into an uberlib ($ALL_LIBS => libboost.a )" | |
if [[ -n $BUILD_IOS ]]; then | |
rm $IOSBUILDDIR/*/libboost.a | |
fi | |
if [[ -n $BUILD_OSX ]]; then | |
rm $OSXBUILDDIR/*/libboost.a | |
fi | |
for NAME in $BOOST_LIBS; do | |
if [ "$NAME" == "test" ]; then | |
NAME="unit_test_framework" | |
fi | |
echo $NAME | |
if [[ -n $BUILD_IOS ]]; then | |
echo ...armv7 | |
(cd $IOSBUILDDIR/armv7; $ARM_DEV_CMD ar crus libboost.a obj/$NAME/*.o; ) | |
echo ...armv7s | |
(cd $IOSBUILDDIR/armv7s; $ARM_DEV_CMD ar crus libboost.a obj/$NAME/*.o; ) | |
echo ...arm64 | |
(cd $IOSBUILDDIR/arm64; $ARM_DEV_CMD ar crus libboost.a obj/$NAME/*.o; ) | |
echo ...i386 | |
(cd $IOSBUILDDIR/i386; $SIM_DEV_CMD ar crus libboost.a obj/$NAME/*.o; ) | |
echo ...x86_64 | |
(cd $IOSBUILDDIR/x86_64; $SIM_DEV_CMD ar crus libboost.a obj/$NAME/*.o; ) | |
fi | |
if [[ -n $BUILD_OSX ]]; then | |
echo ...osx-i386 | |
(cd $OSXBUILDDIR/i386; $OSX_DEV_CMD ar crus libboost.a obj/$NAME/*.o; ) | |
echo ...osx-x86_64 | |
(cd $OSXBUILDDIR/x86_64; $OSX_DEV_CMD ar crus libboost.a obj/$NAME/*.o; ) | |
fi | |
done | |
} | |
#=============================================================================== | |
buildFramework() | |
{ | |
: ${1:?} | |
FRAMEWORKDIR=$1 | |
BUILDDIR=$2 | |
VERSION_TYPE=Alpha | |
FRAMEWORK_NAME=boost | |
FRAMEWORK_VERSION=A | |
FRAMEWORK_CURRENT_VERSION=$BOOST_VERSION | |
FRAMEWORK_COMPATIBILITY_VERSION=$BOOST_VERSION | |
FRAMEWORK_BUNDLE=$FRAMEWORKDIR/$FRAMEWORK_NAME.framework | |
echo "Framework: Building $FRAMEWORK_BUNDLE from $BUILDDIR..." | |
rm -rf $FRAMEWORK_BUNDLE | |
echo "Framework: Setting up directories..." | |
mkdir -p $FRAMEWORK_BUNDLE | |
mkdir -p $FRAMEWORK_BUNDLE/Versions | |
mkdir -p $FRAMEWORK_BUNDLE/Versions/$FRAMEWORK_VERSION | |
mkdir -p $FRAMEWORK_BUNDLE/Versions/$FRAMEWORK_VERSION/Resources | |
mkdir -p $FRAMEWORK_BUNDLE/Versions/$FRAMEWORK_VERSION/Headers | |
mkdir -p $FRAMEWORK_BUNDLE/Versions/$FRAMEWORK_VERSION/Documentation | |
echo "Framework: Creating symlinks..." | |
ln -s $FRAMEWORK_VERSION $FRAMEWORK_BUNDLE/Versions/Current | |
ln -s Versions/Current/Headers $FRAMEWORK_BUNDLE/Headers | |
ln -s Versions/Current/Resources $FRAMEWORK_BUNDLE/Resources | |
ln -s Versions/Current/Documentation $FRAMEWORK_BUNDLE/Documentation | |
ln -s Versions/Current/$FRAMEWORK_NAME $FRAMEWORK_BUNDLE/$FRAMEWORK_NAME | |
FRAMEWORK_INSTALL_NAME=$FRAMEWORK_BUNDLE/Versions/$FRAMEWORK_VERSION/$FRAMEWORK_NAME | |
echo "Lipoing library into $FRAMEWORK_INSTALL_NAME..." | |
$ARM_DEV_CMD lipo -create $BUILDDIR/*/libboost.a -o "$FRAMEWORK_INSTALL_NAME" || abort "Lipo $1 failed" | |
echo "Framework: Copying includes..." | |
cp -r $PREFIXDIR/include/boost/* $FRAMEWORK_BUNDLE/Headers/ | |
echo "Framework: Creating plist..." | |
cat > $FRAMEWORK_BUNDLE/Resources/Info.plist <<EOF | |
<?xml version="1.0" encoding="UTF-8"?> | |
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> | |
<plist version="1.0"> | |
<dict> | |
<key>CFBundleDevelopmentRegion</key> | |
<string>English</string> | |
<key>CFBundleExecutable</key> | |
<string>${FRAMEWORK_NAME}</string> | |
<key>CFBundleIdentifier</key> | |
<string>org.boost</string> | |
<key>CFBundleInfoDictionaryVersion</key> | |
<string>6.0</string> | |
<key>CFBundlePackageType</key> | |
<string>FMWK</string> | |
<key>CFBundleSignature</key> | |
<string>????</string> | |
<key>CFBundleVersion</key> | |
<string>${FRAMEWORK_CURRENT_VERSION}</string> | |
</dict> | |
</plist> | |
EOF | |
doneSection | |
} | |
#=============================================================================== | |
restoreBoost() | |
{ | |
cp $BOOST_SRC/tools/build/src/user-config.jam-bk $BOOST_SRC/tools/build/src/user-config.jam | |
} | |
#=============================================================================== | |
# Execution starts here | |
#=============================================================================== | |
parseArgs $@ | |
if [ -n "$CLEAN" ]; then | |
cleanup | |
exit | |
fi | |
if [[ -z $BUILD_IOS && -z $BUILD_OSX ]]; then | |
BUILD_IOS=1 | |
BUILD_OSX=1 | |
fi | |
format="%-20s %s\n" | |
printf "$format" "BUILD_IOS:" $( [[ -n $BUILD_IOS ]] && echo "YES" || echo "NO") | |
printf "$format" "BUILD_OSX:" $( [[ -n $BUILD_OSX ]] && echo "YES" || echo "NO") | |
printf "$format" "BOOST_VERSION:" $BOOST_VERSION | |
printf "$format" "IOS_SDK_VERSION:" $IOS_SDK_VERSION | |
printf "$format" "OSX_SDK_VERSION:" $OSX_SDK_VERSION | |
printf "$format" "MIN_IOS_VERSION:" $MIN_IOS_VERSION | |
printf "$format" "BOOST_LIBS:" "$BOOST_LIBS" | |
printf "$format" "BOOST_SRC:" $BOOST_SRC | |
printf "$format" "IOSBUILDDIR:" $IOSBUILDDIR | |
printf "$format" "OSXBUILDDIR:" $OSXBUILDDIR | |
printf "$format" "PREFIXDIR:" $PREFIXDIR | |
printf "$format" "IOSFRAMEWORKDIR:" $IOSFRAMEWORKDIR | |
printf "$format" "OSXFRAMEWORKDIR:" $OSXFRAMEWORKDIR | |
printf "$format" "XCODE_ROOT:" $XCODE_ROOT | |
echo | |
if [ -z $NO_CLEAN ]; then | |
cleanup | |
fi | |
downloadBoost | |
unpackBoost | |
inventMissingHeaders | |
bootstrapBoost | |
updateBoost | |
buildBoost | |
scrunchAllLibsTogetherInOneLibPerPlatform | |
if [ -z $NO_FRAMEWORK ]; then | |
if [[ -n $BUILD_IOS ]]; then | |
buildFramework $IOSFRAMEWORKDIR $IOSBUILDDIR | |
fi | |
if [[ -n $BUILD_OSX ]]; then | |
buildFramework $OSXFRAMEWORKDIR $OSXBUILDDIR | |
fi | |
fi | |
restoreBoost | |
echo "Completed successfully" |
thanks a lot!
Just to help and save other developers time
I've made a repository which contains Boost and OpenSSL built and ready for iOS and macOS architectures.
Includes thread-safe libraries aswell!
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ATTENTION:
I have moved this script to an actual github repository. This will allow you all to create issues, make requests,
etc., without me having to remember to check this gist. It also means I will get emails when issues / questions are created.
It will also make it easier (hopefully) to track versioning.
The latest version there has been updated to build for tvOS (along with some other changes).
The new repository is located here:
https://github.com/faithfracture/Apple-Boost-BuildScript