Reason is faster than JavaScript when using BuckleScript.
The way that you design APIs are different, JavaScript code and the lack of a type system leads to APIs being designed strictly for humans.
// A nano dependent type-checker featuring inductive types via self encodings. | |
// All computation rules are justified by interaction combinator semantics, | |
// resulting in major simplifications and improvements over old Kind-Core. | |
// Specifically, computable annotations (ANNs) and their counterpart (ANN | |
// binders) and a new self encoding based on equality (rather than dependent | |
// motives) greatly reduce code size. A more complete file, including | |
// superpositions (for optimal unification) is available on the | |
// Interaction-Type-Theory repository. | |
// Credits also to Franchu and T6 for insights. |
function downloadNubankCSV({ date }) {
const transactions = angular.element(document.body).injector().get('Bills').all.map(bill => bill.more.line_items).flat()
const regExp = new RegExp(date, 'g')
const csv = transactions
// filtering wanted/unwanted datapoints
Reason React Native Styled System (Beta)
const { | |
isFetchingEnd, | |
isFetchingTop, | |
onRefresh, | |
onEndReached, | |
} = useRelayPagination(relay, users); | |
const isRefreshing = isFetchingEnd || isFetchingTop; | |
<FlatList |
pragma solidity =0.4.25; | |
contract AcoraidaMonicaGame{ | |
uint256 public version = 4; | |
string public description = "Acoraida Monica admires smart guys, she'd like to pay 10000ETH to the one who could answer her question. Would it be you?"; | |
string public constant sampleQuestion = "Who is Acoraida Monica?"; | |
string public constant sampleAnswer = "$*!&#^[` [email protected];Ta&*T` R`<`~5Z`^5V You beat me! :D"; | |
Logger public constant logger=Logger(0x5e351bd4247f0526359fb22078ba725a192872f3); | |
address questioner; | |
string public question; |
// funciona somente com v3.1.6, essa estrategia de end/continue | |
// era um backdoor para fazer recursao em types, recursao funcionava somente com interfaces | |
// antigamente pela resolucao de tipos ser lazyness e nao acabar fazendo o compiler cair | |
// potencialmente em um looping infinito na resolucao do tipo, por causa disto tem validacao | |
// no compiler agora e codigos nesse estilo sao barrados pelo compiler | |
type Init<T extends any[], TTail extends any[] = TailArray<T>> = CastArray<{ | |
[K in keyof TTail]: T[keyof T & K]; | |
}> |
#!/bin/bash | |
set -e | |
CONTENTS=$(tesseract -c language_model_penalty_non_dict_word=0.8 --tessdata-dir /usr/local/share/tessdata/ "$1" stdout -l eng | xml esc) | |
hex=$((cat <<EOF | |
<?xml version="1.0" encoding="UTF-8"?> | |
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> | |
<plist version="1.0"> |
/* Source from: https://github.com/Astrocoders/reform I edited it to handle the onChange events and validation */ | |
type action = | |
| HandleChange((string, string)) | |
| HandleSubmit; | |
type validation = | |
| Required | |
| MinLength(int) | |
| MaxLength(int) | |
| Between(int, int) |
tl;dr I built a demo illustrating what it might look like to add async rendering to Facebook's commenting interface, while ensuring it appears on the screen simultaneous to the server-rendered story.
A key benefit of async rendering is that large updates don't block the main thread; instead, the work is spread out and performed during idle periods using cooperative scheduling.
But once you make something async, you introduce the possibility that things may appear on the screen at separate times. Especially when you're dealing with multiple UI frameworks, as is often the case at Facebook.
How do we solve this with React?