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Last active December 31, 2015 21:29
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"Tintash"
The story headline is "Your First Day At Tintash".
The story author is "Faried Nawaz".
The story genre is "Comedy".
The release number is 2.
Release along with a website, source text and an interpreter.
Include the Exit Descriptions by Matthew Fletcher.
The Tintash Lobby is a room. "It's your first day at Tintash! You've climbed up to the third
floor and are in the lobby; it is 10:15am. Most of the offices are empty right now, but your
co-workers are starting to stream in."
The Hallway is a room. "You see one of the various engineering rooms to your north, and the
art department is on your south." The Hallway is east of the Lobby.
The Engineering Room is a room. The description of the Engineering Room is "You see a brightly
decorated room with several trolls … er, I mean, engineers typing away at their laptops.". The
Engineering room is north of the Hallway.
In the Engineering Room is a man named Saad. The description of Saad is "Saad is getting ready
to complete and release another game. He looks up when you come in, and then goes back to work."
Saad is a person.
Instead of asking Saad about something, say "He seems busy. Perhaps this is not the best time
to disturb him."
Instead of telling Saad about something, say "Saad asks that you wait until he's done."
In the Engineering Room are people named Engineers. The description of engineers is "They look
busy, but you think you spy a few Facebook tabs open in their browser windows..." The Engineers
are scenery.
Understand "trolls" as engineers.
Windows are scenery in the Engineering Room. The description of windows is "As you lean in to
peer at their displays, the users quickly switch back to their editors, and get back to work."
W-name is a kind of value. The W-names are tabs, tab, facebook, brower, display, displays,
editor, editors. Windows has a W-name. Understand "[W-name]" as Windows.
After examining the windows: change the description of Engineers to "They are busy debugging
some code."; change the description of Windows to "Oodles of code stream across the displays,
in fonts too tiny to read."
The Art Department is a room. "There is a large wooden table in the center of the room,
surrounded by several empty chairs. Sardar, the head designer and chief mustache twirler,
is not in yet (after all, it's only 10:15am)." The Art Department is south of the Hallway.
A wooden table is scenery in the Art Department. "It is an oblong, dark wooden table."
The chairs are scenery in the Art Department. "New chairs! At last!"
Sardar is scenery in the Art Department. "Sardar isn't here right now."
Talking is an action applying to one visible thing.
Understand "talk to [something]" as talking.
Instead of talking, say "It's your first day -- you must have a lot of questions, but right
now's not the time."
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