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  | // Author: github.com/farukcan | |
| // Depends to Child Selector : https://gist.github.com/farukcan/cb7865963f59d4e3e6451a11dfcc0f3a | |
| // Usage : | |
| // list.Next() | |
| // list.Back(); | |
| using System.Collections; | |
| using System.Collections.Generic; | |
| using UnityEngine; | 
  
    
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  | // Author: github.com/farukcan | |
| // Usage : | |
| // selector.Select("Object 1"); | |
| // selector.SelectRandom(); | |
| // selector.OpenSelfAndSelect("Object 1"); | |
| using System.Collections; | |
| using System.Collections.Generic; | |
| using UnityEngine; | 
  
    
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  | // Author: github.com/farukcan | |
| // Usage: | |
| // Get vector - AxisExtension.GetVector(Axis.LEFT) | |
| // Get direction vector relative to the object - AxisExtension.GetVector(transform,Axis.LEFT) | |
| using System.Collections; | |
| using System.Collections.Generic; | |
| using UnityEngine; | |
| public static class AxisExtension | 
  
    
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  | // Author : github.com/farukcan | |
| // Usage : AdvancedTag.GetTagList("Player") | |
| using System.Collections; | |
| using System.Collections.Generic; | |
| using UnityEngine; | |
| public class AdvancedTag : MonoBehaviour | |
| { | |
| private static Dictionary<string, List<GameObject>> dictionary = new Dictionary<string, List<GameObject>>(); | 
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