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Use UIPanGestureRecognizer instead of UIScreenEdgePanGestureRecognizer
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// it's just a proof of concept; there are known problems with this solution | |
- (void)addPanGestureForPopTransitioning | |
{ | |
UINavigationController *navigationController = self.navigationController; | |
NSArray *targets = [navigationController.interactivePopGestureRecognizer valueForKey:@"_targets"]; | |
if ([targets isKindOfClass:[NSArray class]]) { | |
@try { | |
id interactivePanTarget = [[targets firstObject] valueForKey:@"target"]; | |
UIPanGestureRecognizer *panRecognizer = [[UIPanGestureRecognizer alloc] initWithTarget:interactivePanTarget action:NSSelectorFromString(@"handleNavigationTransition:")]; | |
[navigationController.view addGestureRecognizer:panRecognizer]; | |
navigationController.interactivePopGestureRecognizer.enabled = NO; | |
} | |
@catch (NSException *exception) { | |
NSLog(@"%@", exception); | |
} | |
} | |
} |
Hm, maybe we could modify the edges
property of UIScreenEdgePanGestureRecognizer
instead.
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http://web.archive.org/web/20140827064005/http://blommegard.se/blog/2014/01/31/a-take-on-custom-transitions-with-uinavigationcontroller/