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Vagrant Setup

This tutorial guides you through creating your first Vagrant project.

We start with a generic Ubuntu VM, and use the Chef provisioning tool to:

  • install packages for vim, git
  • create user accounts, as specified in included JSON config files
  • install specified user dotfiles (.bashrc, .vimrc, etc) from a git repository

Afterwards, we'll see how easy it is to package our newly provisioned VM

I installed Statsd on Ubuntu 12.04.2 LTS (GNU/Linux 3.2.0-48-virtual x86_64)
Get node (i think that the repo for it changed so check out a different way to install)
sudo apt-get update
sudo apt-get upgrade
sudo apt-get install python-software-properties git-core
sudo add-apt-repository ppa:chris-lea/node.js
sudo apt-get update
sudo apt-get install nodejs
#! /usr/bin/env python
import fileinput
import argparse
from operator import itemgetter
parser = argparse.ArgumentParser()
parser.add_argument('--target-mb', action = 'store', dest = 'target_mb', default = 61000, type = int)
parser.add_argument('vmtouch_output_file', action = 'store', nargs = '+')
args = parser.parse_args()
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
Version 2, December 2004
Copyright (C) 2011 Jed Schmidt <http://jed.is>
Everyone is permitted to copy and distribute verbatim or modified
copies of this license document, and changing it is allowed as long
as the name is changed.
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
#!/bin/bash
echo gcc -I/usr/include/lua5.1/ -L/usr/local/lib/ -llua -o call_lua{,.c} -llua -ldl -lm
gcc -I/usr/include/lua5.1/ -L/usr/local/lib/ -llua -o call_lua{,.c} -llua -ldl
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
Version 2, December 2004
Copyright (C) 2011 Jed Schmidt <http://jed.is>
Everyone is permitted to copy and distribute verbatim or modified
copies of this license document, and changing it is allowed as long
as the name is changed.
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
@fatihky
fatihky / 0_reuse_code.js
Created August 26, 2014 21:34
Here are some things you can do with Gists in GistBox.
// Use Gists to store code you would like to remember later on
console.log(window); // log the "window" object to the console
@fatihky
fatihky / javascript_resources.md
Created August 26, 2014 21:34 — forked from jookyboi/javascript_resources.md
Here are a set of libraries, plugins and guides which may be useful to your Javascript coding.

Libraries

  • jQuery - The de-facto library for the modern age. It makes things like HTML document traversal and manipulation, event handling, animation, and Ajax much simpler with an easy-to-use API that works across a multitude of browsers.
  • Backbone - Backbone.js gives structure to web applications by providing models with key-value binding and custom events, collections with a rich API of enumerable functions, views with declarative event handling, and connects it all to your existing API over a RESTful JSON interface.
  • AngularJS - Conventions based MVC framework for HTML5 apps.
  • Underscore - Underscore is a utility-belt library for JavaScript that provides a lot of the functional programming support that you would expect in Prototype.js (or Ruby), but without extending any of the built-in JavaScript objects.
  • lawnchair - Key/value store adapter for indexdb, localStorage
-- iterate over Redis hash in Lua.
local results = redis.call("HGETALL", KEYS[1]);
if results ~= 0 then
for key, value in ipairs(results) do
-- do something here
end
end
#define USE_ROBIN_HOOD_HASH 1
#define USE_SEPARATE_HASH_ARRAY 1
template<class Key, class Value>
class hash_table
{
static const int INITIAL_SIZE = 256;
static const int LOAD_FACTOR_PERCENT = 90;
struct elem