Skip to content

Instantly share code, notes, and snippets.

@faustinoaq
faustinoaq / myAngular.html
Last active November 17, 2024 20:53
Front-end libraries (React, Vue, Angular) and the basic principles of how they work, all in a single file using pure JavaScript (VanillaJS).
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>My Angular from Scratch</title>
<style>
.my-component {
font-family: Arial, sans-serif;
@joepie91
joepie91 / es-modules-are-terrible-actually.md
Last active November 15, 2024 13:58
ES Modules are terrible, actually

ES Modules are terrible, actually

This post was adapted from an earlier Twitter thread.

It's incredible how many collective developer hours have been wasted on pushing through the turd that is ES Modules (often mistakenly called "ES6 Modules"). Causing a big ecosystem divide and massive tooling support issues, for... well, no reason, really. There are no actual advantages to it. At all.

It looks shiny and new and some libraries use it in their documentation without any explanation, so people assume that it's the new thing that must be used. And then I end up having to explain to them why, unlike CommonJS, it doesn't actually work everywhere yet, and may never do so. For example, you can't import ESM modules from a CommonJS file! (Update: I've released a module that works around this issue.)

And then there's Rollup, which apparently requires ESM to be u

@ityonemo
ityonemo / test.md
Last active October 25, 2024 15:24
Zig in 30 minutes

A half-hour to learn Zig

This is inspired by https://fasterthanli.me/blog/2020/a-half-hour-to-learn-rust/

Basics

the command zig run my_code.zig will compile and immediately run your Zig program. Each of these cells contains a zig program that you can try to run (some of them contain compile-time errors that you can comment out to play with)

@raysan5
raysan5 / custom_game_engines_small_study.md
Last active October 24, 2024 16:16
A small state-of-the-art study on custom engines

CUSTOM GAME ENGINES: A Small Study

a_plague_tale

A couple of weeks ago I played (and finished) A Plague Tale, a game by Asobo Studio. I was really captivated by the game, not only by the beautiful graphics but also by the story and the locations in the game. I decided to investigate a bit about the game tech and I was surprised to see it was developed with a custom engine by a relatively small studio. I know there are some companies using custom engines but it's very difficult to find a detailed market study with that kind of information curated and updated. So this article.

Nowadays lots of companies choose engines like Unreal or Unity for their games (or that's what lot of people think) because d

@dominictarr
dominictarr / readme.md
Created November 26, 2018 22:39
statement on event-stream compromise

Hey everyone - this is not just a one off thing, there are likely to be many other modules in your dependency trees that are now a burden to their authors. I didn't create this code for altruistic motivations, I created it for fun. I was learning, and learning is fun. I gave it away because it was easy to do so, and because sharing helps learning too. I think most of the small modules on npm were created for reasons like this. However, that was a long time ago. I've since moved on from this module and moved on from that thing too and in the process of moving on from that as well. I've written way better modules than this, the internet just hasn't fully caught up.

@broros

otherwise why would he hand over a popular package to a stranger?

If it's not fun anymore, you get literally nothing from maintaining a popular package.

One time, I was working as a dishwasher in a restu

@WebReflection
WebReflection / esm-in-nodejs.md
Last active October 20, 2021 14:54
Solving the "ESM in NodeJS" Odyssey.

Solving the "ESM in NodeJS" Odyssey.

After months of discussions in a dedicated group, it's clear to me NodeJS is still stuck in finding a way to deliver native ESM to its users.

The "usual few" won't hear anything different from .mjs, but .mjs has been demonstrated to be not a solution neither.

Following few cases not covered by .mjs:

  • evaluation of any string, via CLI, or on demand, where there is no extension
  • tools that convert their syntax into JS, since it always worked to date (thanks to transpilers, bundlers, and loaders)
@molcik
molcik / free-photoshop.md
Created May 18, 2018 08:39
Modify Photoshop to never ending trial

How Does It Work

All you have to do, to extend your trial period, is change number in TrialKey element in application.xml. This file is located in /Library/Application Support/Adobe/Adobe Photoshop/AMT. You can navigate there with this command:

cd /Library/Application\ Support/Adobe/Adobe\ Photoshop\ */AMT

Then you have to open the file and edit it. You can use just TextEdit app.

open -a TextEdit application.xml

Listpack specification

Version 1.0, 1 Feb 2017: Intial specification.

Version 1.1, 2 Feb 2017: Integer encoding simplified. Appendix A added.

Version 1.2, 3 Feb 2017: Better specify the meaning of the num-elements
                         field with value of 65535. The two 12 bits

positive/negative integers encodings were

@wojteklu
wojteklu / clean_code.md
Last active November 17, 2024 20:34
Summary of 'Clean code' by Robert C. Martin

Code is clean if it can be understood easily – by everyone on the team. Clean code can be read and enhanced by a developer other than its original author. With understandability comes readability, changeability, extensibility and maintainability.


General rules

  1. Follow standard conventions.
  2. Keep it simple stupid. Simpler is always better. Reduce complexity as much as possible.
  3. Boy scout rule. Leave the campground cleaner than you found it.
  4. Always find root cause. Always look for the root cause of a problem.

Design rules

Write Performance Benchmark

This document will allow anyone to verify the benchmark result of writing 2 - 3 million metrics per second into DalmatinerDB. This is a single node benchmark to keep things simple and easily comparable between time series databases that don't support clustering.

We will setup 2 Haggar servers to generate metrics and fire them at a single node DalmatinerDB server as per this diagram.

dalmatiner benchmark

You can expect near linear performance results as a DalmatinerDB cluster is horizontally scaled.