Created
October 29, 2014 16:34
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| changed | |
| score | |
| value | |
| focus | |
| gameState | |
| (upcoming live final) | |
| team | |
| result | |
| time_remaining | |
| tie in main ends | |
| not tie in main ends | |
| GamePositionRow | |
| ( | |
| which end in focus? | |
| first when: (initial rendering) | |
| last when: (extra ends was added) | |
| ) | |
| on add extra ends we need reload data to create shots for new ends | |
| (extra complexity when you need to think about two diff way data representations on client and server) | |
| ****************** | |
| recalc | |
| tabindex hammer extraEnds | |
| fire("focus", id) | |
| on("focus", "render") | |
| on("initial_render") | |
| focus(first end) | |
| on("extra") |
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