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August 4, 2020 00:30
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diff -Naur SDL2-2.0.9/include/ SDL2-2.0.10/include/
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diff -Naur SDL2-2.0.9/include/begin_code.h SDL2-2.0.10/include/begin_code.h | |
--- SDL2-2.0.9/include/begin_code.h 2018-10-31 16:07:22.000000000 +0100 | |
+++ SDL2-2.0.10/include/begin_code.h 2019-07-25 06:32:36.000000000 +0200 | |
@@ -1,6 +1,6 @@ | |
/* | |
Simple DirectMedia Layer | |
- Copyright (C) 1997-2018 Sam Lantinga <[email protected]> | |
+ Copyright (C) 1997-2019 Sam Lantinga <[email protected]> | |
This software is provided 'as-is', without any express or implied | |
warranty. In no event will the authors be held liable for any damages | |
@@ -105,6 +105,9 @@ | |
#ifdef _MSC_VER | |
#pragma warning(disable: 4103) | |
#endif | |
+#ifdef __clang__ | |
+#pragma clang diagnostic ignored "-Wpragma-pack" | |
+#endif | |
#ifdef __BORLANDC__ | |
#pragma nopackwarning | |
#endif | |
diff -Naur SDL2-2.0.9/include/close_code.h SDL2-2.0.10/include/close_code.h | |
--- SDL2-2.0.9/include/close_code.h 2018-10-31 16:07:22.000000000 +0100 | |
+++ SDL2-2.0.10/include/close_code.h 2019-07-25 06:32:36.000000000 +0200 | |
@@ -1,6 +1,6 @@ | |
/* | |
Simple DirectMedia Layer | |
- Copyright (C) 1997-2018 Sam Lantinga <[email protected]> | |
+ Copyright (C) 1997-2019 Sam Lantinga <[email protected]> | |
This software is provided 'as-is', without any express or implied | |
warranty. In no event will the authors be held liable for any damages | |
@@ -26,6 +26,9 @@ | |
* after you finish any function and structure declarations in your headers | |
*/ | |
+#ifndef _begin_code_h | |
+#error close_code.h included without matching begin_code.h | |
+#endif | |
#undef _begin_code_h | |
/* Reset structure packing at previous byte alignment */ | |
diff -Naur SDL2-2.0.9/include/SDL_assert.h SDL2-2.0.10/include/SDL_assert.h | |
--- SDL2-2.0.9/include/SDL_assert.h 2018-10-31 16:07:22.000000000 +0100 | |
+++ SDL2-2.0.10/include/SDL_assert.h 2019-07-25 06:32:36.000000000 +0200 | |
@@ -1,6 +1,6 @@ | |
/* | |
Simple DirectMedia Layer | |
- Copyright (C) 1997-2018 Sam Lantinga <[email protected]> | |
+ Copyright (C) 1997-2019 Sam Lantinga <[email protected]> | |
This software is provided 'as-is', without any express or implied | |
warranty. In no event will the authors be held liable for any damages | |
diff -Naur SDL2-2.0.9/include/SDL_atomic.h SDL2-2.0.10/include/SDL_atomic.h | |
--- SDL2-2.0.9/include/SDL_atomic.h 2018-10-31 16:07:22.000000000 +0100 | |
+++ SDL2-2.0.10/include/SDL_atomic.h 2019-07-25 06:32:36.000000000 +0200 | |
@@ -1,6 +1,6 @@ | |
/* | |
Simple DirectMedia Layer | |
- Copyright (C) 1997-2018 Sam Lantinga <[email protected]> | |
+ Copyright (C) 1997-2019 Sam Lantinga <[email protected]> | |
This software is provided 'as-is', without any express or implied | |
warranty. In no event will the authors be held liable for any damages | |
@@ -162,12 +162,29 @@ | |
#define SDL_MemoryBarrierRelease() __asm__ __volatile__ ("dmb ish" : : : "memory") | |
#define SDL_MemoryBarrierAcquire() __asm__ __volatile__ ("dmb ish" : : : "memory") | |
#elif defined(__GNUC__) && defined(__arm__) | |
-#if defined(__ARM_ARCH_7__) || defined(__ARM_ARCH_7A__) || defined(__ARM_ARCH_7EM__) || defined(__ARM_ARCH_7R__) || defined(__ARM_ARCH_7M__) || defined(__ARM_ARCH_7S__) | |
+#if 0 /* defined(__LINUX__) || defined(__ANDROID__) */ | |
+/* Information from: | |
+ https://chromium.googlesource.com/chromium/chromium/+/trunk/base/atomicops_internals_arm_gcc.h#19 | |
+ | |
+ The Linux kernel provides a helper function which provides the right code for a memory barrier, | |
+ hard-coded at address 0xffff0fa0 | |
+*/ | |
+typedef void (*SDL_KernelMemoryBarrierFunc)(); | |
+#define SDL_MemoryBarrierRelease() ((SDL_KernelMemoryBarrierFunc)0xffff0fa0)() | |
+#define SDL_MemoryBarrierAcquire() ((SDL_KernelMemoryBarrierFunc)0xffff0fa0)() | |
+#elif 0 /* defined(__QNXNTO__) */ | |
+#include <sys/cpuinline.h> | |
+ | |
+#define SDL_MemoryBarrierRelease() __cpu_membarrier() | |
+#define SDL_MemoryBarrierAcquire() __cpu_membarrier() | |
+#else | |
+#if defined(__ARM_ARCH_7__) || defined(__ARM_ARCH_7A__) || defined(__ARM_ARCH_7EM__) || defined(__ARM_ARCH_7R__) || defined(__ARM_ARCH_7M__) || defined(__ARM_ARCH_7S__) || defined(__ARM_ARCH_8A__) | |
#define SDL_MemoryBarrierRelease() __asm__ __volatile__ ("dmb ish" : : : "memory") | |
#define SDL_MemoryBarrierAcquire() __asm__ __volatile__ ("dmb ish" : : : "memory") | |
#elif defined(__ARM_ARCH_6__) || defined(__ARM_ARCH_6J__) || defined(__ARM_ARCH_6K__) || defined(__ARM_ARCH_6T2__) || defined(__ARM_ARCH_6Z__) || defined(__ARM_ARCH_6ZK__) || defined(__ARM_ARCH_5TE__) | |
#ifdef __thumb__ | |
/* The mcr instruction isn't available in thumb mode, use real functions */ | |
+#define SDL_MEMORY_BARRIER_USES_FUNCTION | |
#define SDL_MemoryBarrierRelease() SDL_MemoryBarrierReleaseFunction() | |
#define SDL_MemoryBarrierAcquire() SDL_MemoryBarrierAcquireFunction() | |
#else | |
@@ -177,6 +194,7 @@ | |
#else | |
#define SDL_MemoryBarrierRelease() __asm__ __volatile__ ("" : : : "memory") | |
#define SDL_MemoryBarrierAcquire() __asm__ __volatile__ ("" : : : "memory") | |
+#endif /* __LINUX__ || __ANDROID__ */ | |
#endif /* __GNUC__ && __arm__ */ | |
#else | |
#if (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x5120)) | |
diff -Naur SDL2-2.0.9/include/SDL_audio.h SDL2-2.0.10/include/SDL_audio.h | |
--- SDL2-2.0.9/include/SDL_audio.h 2018-10-31 16:07:22.000000000 +0100 | |
+++ SDL2-2.0.10/include/SDL_audio.h 2019-07-25 06:32:36.000000000 +0200 | |
@@ -1,6 +1,6 @@ | |
/* | |
Simple DirectMedia Layer | |
- Copyright (C) 1997-2018 Sam Lantinga <[email protected]> | |
+ Copyright (C) 1997-2019 Sam Lantinga <[email protected]> | |
This software is provided 'as-is', without any express or implied | |
warranty. In no event will the authors be held liable for any damages | |
@@ -420,23 +420,56 @@ | |
/* @} *//* Pause audio functions */ | |
/** | |
- * This function loads a WAVE from the data source, automatically freeing | |
- * that source if \c freesrc is non-zero. For example, to load a WAVE file, | |
- * you could do: | |
+ * \brief Load the audio data of a WAVE file into memory | |
+ * | |
+ * Loading a WAVE file requires \c src, \c spec, \c audio_buf and \c audio_len | |
+ * to be valid pointers. The entire data portion of the file is then loaded | |
+ * into memory and decoded if necessary. | |
+ * | |
+ * If \c freesrc is non-zero, the data source gets automatically closed and | |
+ * freed before the function returns. | |
+ * | |
+ * Supported are RIFF WAVE files with the formats PCM (8, 16, 24, and 32 bits), | |
+ * IEEE Float (32 bits), Microsoft ADPCM and IMA ADPCM (4 bits), and A-law and | |
+ * µ-law (8 bits). Other formats are currently unsupported and cause an error. | |
+ * | |
+ * If this function succeeds, the pointer returned by it is equal to \c spec | |
+ * and the pointer to the audio data allocated by the function is written to | |
+ * \c audio_buf and its length in bytes to \c audio_len. The \ref SDL_AudioSpec | |
+ * members \c freq, \c channels, and \c format are set to the values of the | |
+ * audio data in the buffer. The \c samples member is set to a sane default and | |
+ * all others are set to zero. | |
+ * | |
+ * It's necessary to use SDL_FreeWAV() to free the audio data returned in | |
+ * \c audio_buf when it is no longer used. | |
+ * | |
+ * Because of the underspecification of the Waveform format, there are many | |
+ * problematic files in the wild that cause issues with strict decoders. To | |
+ * provide compatibility with these files, this decoder is lenient in regards | |
+ * to the truncation of the file, the fact chunk, and the size of the RIFF | |
+ * chunk. The hints SDL_HINT_WAVE_RIFF_CHUNK_SIZE, SDL_HINT_WAVE_TRUNCATION, | |
+ * and SDL_HINT_WAVE_FACT_CHUNK can be used to tune the behavior of the | |
+ * loading process. | |
+ * | |
+ * Any file that is invalid (due to truncation, corruption, or wrong values in | |
+ * the headers), too big, or unsupported causes an error. Additionally, any | |
+ * critical I/O error from the data source will terminate the loading process | |
+ * with an error. The function returns NULL on error and in all cases (with the | |
+ * exception of \c src being NULL), an appropriate error message will be set. | |
+ * | |
+ * It is required that the data source supports seeking. | |
+ * | |
+ * Example: | |
* \code | |
* SDL_LoadWAV_RW(SDL_RWFromFile("sample.wav", "rb"), 1, ...); | |
* \endcode | |
* | |
- * If this function succeeds, it returns the given SDL_AudioSpec, | |
- * filled with the audio data format of the wave data, and sets | |
- * \c *audio_buf to a malloc()'d buffer containing the audio data, | |
- * and sets \c *audio_len to the length of that audio buffer, in bytes. | |
- * You need to free the audio buffer with SDL_FreeWAV() when you are | |
- * done with it. | |
- * | |
- * This function returns NULL and sets the SDL error message if the | |
- * wave file cannot be opened, uses an unknown data format, or is | |
- * corrupt. Currently raw and MS-ADPCM WAVE files are supported. | |
+ * \param src The data source with the WAVE data | |
+ * \param freesrc A integer value that makes the function close the data source if non-zero | |
+ * \param spec A pointer filled with the audio format of the audio data | |
+ * \param audio_buf A pointer filled with the audio data allocated by the function | |
+ * \param audio_len A pointer filled with the length of the audio data buffer in bytes | |
+ * \return NULL on error, or non-NULL on success. | |
*/ | |
extern DECLSPEC SDL_AudioSpec *SDLCALL SDL_LoadWAV_RW(SDL_RWops * src, | |
int freesrc, | |
diff -Naur SDL2-2.0.9/include/SDL_bits.h SDL2-2.0.10/include/SDL_bits.h | |
--- SDL2-2.0.9/include/SDL_bits.h 2018-10-31 16:07:22.000000000 +0100 | |
+++ SDL2-2.0.10/include/SDL_bits.h 2019-07-25 06:32:36.000000000 +0200 | |
@@ -1,6 +1,6 @@ | |
/* | |
Simple DirectMedia Layer | |
- Copyright (C) 1997-2018 Sam Lantinga <[email protected]> | |
+ Copyright (C) 1997-2019 Sam Lantinga <[email protected]> | |
This software is provided 'as-is', without any express or implied | |
warranty. In no event will the authors be held liable for any damages | |
@@ -101,6 +101,15 @@ | |
#endif | |
} | |
+SDL_FORCE_INLINE SDL_bool | |
+SDL_HasExactlyOneBitSet32(Uint32 x) | |
+{ | |
+ if (x && !(x & (x - 1))) { | |
+ return SDL_TRUE; | |
+ } | |
+ return SDL_FALSE; | |
+} | |
+ | |
/* Ends C function definitions when using C++ */ | |
#ifdef __cplusplus | |
} | |
diff -Naur SDL2-2.0.9/include/SDL_blendmode.h SDL2-2.0.10/include/SDL_blendmode.h | |
--- SDL2-2.0.9/include/SDL_blendmode.h 2018-10-31 16:07:22.000000000 +0100 | |
+++ SDL2-2.0.10/include/SDL_blendmode.h 2019-07-25 06:32:36.000000000 +0200 | |
@@ -1,6 +1,6 @@ | |
/* | |
Simple DirectMedia Layer | |
- Copyright (C) 1997-2018 Sam Lantinga <[email protected]> | |
+ Copyright (C) 1997-2019 Sam Lantinga <[email protected]> | |
This software is provided 'as-is', without any express or implied | |
warranty. In no event will the authors be held liable for any damages | |
@@ -90,12 +90,12 @@ | |
/** | |
* \brief Create a custom blend mode, which may or may not be supported by a given renderer | |
* | |
- * \param srcColorFactor | |
- * \param dstColorFactor | |
- * \param colorOperation | |
- * \param srcAlphaFactor | |
- * \param dstAlphaFactor | |
- * \param alphaOperation | |
+ * \param srcColorFactor source color factor | |
+ * \param dstColorFactor destination color factor | |
+ * \param colorOperation color operation | |
+ * \param srcAlphaFactor source alpha factor | |
+ * \param dstAlphaFactor destination alpha factor | |
+ * \param alphaOperation alpha operation | |
* | |
* The result of the blend mode operation will be: | |
* dstRGB = dstRGB * dstColorFactor colorOperation srcRGB * srcColorFactor | |
diff -Naur SDL2-2.0.9/include/SDL_clipboard.h SDL2-2.0.10/include/SDL_clipboard.h | |
--- SDL2-2.0.9/include/SDL_clipboard.h 2018-10-31 16:07:22.000000000 +0100 | |
+++ SDL2-2.0.10/include/SDL_clipboard.h 2019-07-25 06:32:36.000000000 +0200 | |
@@ -1,6 +1,6 @@ | |
/* | |
Simple DirectMedia Layer | |
- Copyright (C) 1997-2018 Sam Lantinga <[email protected]> | |
+ Copyright (C) 1997-2019 Sam Lantinga <[email protected]> | |
This software is provided 'as-is', without any express or implied | |
warranty. In no event will the authors be held liable for any damages | |
diff -Naur SDL2-2.0.9/include/SDL_config_android.h SDL2-2.0.10/include/SDL_config_android.h | |
--- SDL2-2.0.9/include/SDL_config_android.h 2018-10-31 16:07:22.000000000 +0100 | |
+++ SDL2-2.0.10/include/SDL_config_android.h 2019-07-25 06:32:36.000000000 +0200 | |
@@ -1,6 +1,6 @@ | |
/* | |
Simple DirectMedia Layer | |
- Copyright (C) 1997-2018 Sam Lantinga <[email protected]> | |
+ Copyright (C) 1997-2019 Sam Lantinga <[email protected]> | |
This software is provided 'as-is', without any express or implied | |
warranty. In no event will the authors be held liable for any damages | |
@@ -130,6 +130,7 @@ | |
/* Enable various audio drivers */ | |
#define SDL_AUDIO_DRIVER_ANDROID 1 | |
+#define SDL_AUDIO_DRIVER_OPENSLES 1 | |
#define SDL_AUDIO_DRIVER_DUMMY 1 | |
/* Enable various input drivers */ | |
diff -Naur SDL2-2.0.9/include/SDL_config.h SDL2-2.0.10/include/SDL_config.h | |
--- SDL2-2.0.9/include/SDL_config.h 2018-10-31 16:07:22.000000000 +0100 | |
+++ SDL2-2.0.10/include/SDL_config.h 2019-07-25 06:32:36.000000000 +0200 | |
@@ -1,6 +1,6 @@ | |
/* | |
Simple DirectMedia Layer | |
- Copyright (C) 1997-2018 Sam Lantinga <[email protected]> | |
+ Copyright (C) 1997-2019 Sam Lantinga <[email protected]> | |
This software is provided 'as-is', without any express or implied | |
warranty. In no event will the authors be held liable for any damages | |
diff -Naur SDL2-2.0.9/include/SDL_config.h.cmake SDL2-2.0.10/include/SDL_config.h.cmake | |
--- SDL2-2.0.9/include/SDL_config.h.cmake 2018-10-31 16:07:22.000000000 +0100 | |
+++ SDL2-2.0.10/include/SDL_config.h.cmake 2019-07-25 06:32:36.000000000 +0200 | |
@@ -1,6 +1,6 @@ | |
/* | |
Simple DirectMedia Layer | |
- Copyright (C) 1997-2018 Sam Lantinga <[email protected]> | |
+ Copyright (C) 1997-2019 Sam Lantinga <[email protected]> | |
This software is provided 'as-is', without any express or implied | |
warranty. In no event will the authors be held liable for any damages | |
@@ -184,6 +184,7 @@ | |
#cmakedefine HAVE_SEM_TIMEDWAIT 1 | |
#cmakedefine HAVE_GETAUXVAL 1 | |
#cmakedefine HAVE_POLL 1 | |
+#cmakedefine HAVE__EXIT 1 | |
#elif __WIN32__ | |
#cmakedefine HAVE_STDARG_H 1 | |
@@ -285,6 +286,7 @@ | |
#cmakedefine SDL_JOYSTICK_WINMM @SDL_JOYSTICK_WINMM@ | |
#cmakedefine SDL_JOYSTICK_USBHID @SDL_JOYSTICK_USBHID@ | |
#cmakedefine SDL_JOYSTICK_USBHID_MACHINE_JOYSTICK_H @SDL_JOYSTICK_USBHID_MACHINE_JOYSTICK_H@ | |
+#cmakedefine SDL_JOYSTICK_HIDAPI @SDL_JOYSTICK_HIDAPI@ | |
#cmakedefine SDL_JOYSTICK_EMSCRIPTEN @SDL_JOYSTICK_EMSCRIPTEN@ | |
#cmakedefine SDL_HAPTIC_DUMMY @SDL_HAPTIC_DUMMY@ | |
#cmakedefine SDL_HAPTIC_LINUX @SDL_HAPTIC_LINUX@ | |
@@ -339,9 +341,6 @@ | |
#cmakedefine SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_CURSOR @SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_CURSOR@ | |
#cmakedefine SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_XKBCOMMON @SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_XKBCOMMON@ | |
-#cmakedefine SDL_VIDEO_DRIVER_MIR @SDL_VIDEO_DRIVER_MIR@ | |
-#cmakedefine SDL_VIDEO_DRIVER_MIR_DYNAMIC @SDL_VIDEO_DRIVER_MIR_DYNAMIC@ | |
-#cmakedefine SDL_VIDEO_DRIVER_MIR_DYNAMIC_XKBCOMMON @SDL_VIDEO_DRIVER_MIR_DYNAMIC_XKBCOMMON@ | |
#cmakedefine SDL_VIDEO_DRIVER_EMSCRIPTEN @SDL_VIDEO_DRIVER_EMSCRIPTEN@ | |
#cmakedefine SDL_VIDEO_DRIVER_X11 @SDL_VIDEO_DRIVER_X11@ | |
#cmakedefine SDL_VIDEO_DRIVER_X11_DYNAMIC @SDL_VIDEO_DRIVER_X11_DYNAMIC@ | |
diff -Naur SDL2-2.0.9/include/SDL_config.h.in SDL2-2.0.10/include/SDL_config.h.in | |
--- SDL2-2.0.9/include/SDL_config.h.in 2018-10-31 16:07:22.000000000 +0100 | |
+++ SDL2-2.0.10/include/SDL_config.h.in 2019-07-25 06:32:36.000000000 +0200 | |
@@ -1,6 +1,6 @@ | |
/* | |
Simple DirectMedia Layer | |
- Copyright (C) 1997-2018 Sam Lantinga <[email protected]> | |
+ Copyright (C) 1997-2019 Sam Lantinga <[email protected]> | |
This software is provided 'as-is', without any express or implied | |
warranty. In no event will the authors be held liable for any damages | |
@@ -189,6 +189,7 @@ | |
#undef HAVE_SEM_TIMEDWAIT | |
#undef HAVE_GETAUXVAL | |
#undef HAVE_POLL | |
+#undef HAVE__EXIT | |
#else | |
#define HAVE_STDARG_H 1 | |
@@ -327,9 +328,6 @@ | |
#undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_EGL | |
#undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_CURSOR | |
#undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_XKBCOMMON | |
-#undef SDL_VIDEO_DRIVER_MIR | |
-#undef SDL_VIDEO_DRIVER_MIR_DYNAMIC | |
-#undef SDL_VIDEO_DRIVER_MIR_DYNAMIC_XKBCOMMON | |
#undef SDL_VIDEO_DRIVER_X11 | |
#undef SDL_VIDEO_DRIVER_RPI | |
#undef SDL_VIDEO_DRIVER_KMSDRM | |
diff -Naur SDL2-2.0.9/include/SDL_config_iphoneos.h SDL2-2.0.10/include/SDL_config_iphoneos.h | |
--- SDL2-2.0.9/include/SDL_config_iphoneos.h 2018-10-31 16:07:22.000000000 +0100 | |
+++ SDL2-2.0.10/include/SDL_config_iphoneos.h 2019-07-25 06:32:36.000000000 +0200 | |
@@ -1,6 +1,6 @@ | |
/* | |
Simple DirectMedia Layer | |
- Copyright (C) 1997-2018 Sam Lantinga <[email protected]> | |
+ Copyright (C) 1997-2019 Sam Lantinga <[email protected]> | |
This software is provided 'as-is', without any express or implied | |
warranty. In no event will the authors be held liable for any damages | |
diff -Naur SDL2-2.0.9/include/SDL_config_macosx.h SDL2-2.0.10/include/SDL_config_macosx.h | |
--- SDL2-2.0.9/include/SDL_config_macosx.h 2018-10-31 16:07:22.000000000 +0100 | |
+++ SDL2-2.0.10/include/SDL_config_macosx.h 2019-07-25 06:32:36.000000000 +0200 | |
@@ -1,6 +1,6 @@ | |
/* | |
Simple DirectMedia Layer | |
- Copyright (C) 1997-2018 Sam Lantinga <[email protected]> | |
+ Copyright (C) 1997-2019 Sam Lantinga <[email protected]> | |
This software is provided 'as-is', without any express or implied | |
warranty. In no event will the authors be held liable for any damages | |
@@ -218,7 +218,7 @@ | |
#endif | |
/* Enable Vulkan support */ | |
-/* Metal/MoltenVK/Vulkan only supported on 64-bit architectures with 10.11+ */ | |
+/* Metal/Vulkan Portability only supported on 64-bit architectures with 10.11+ */ | |
#if TARGET_CPU_X86_64 && (MAC_OS_X_VERSION_MAX_ALLOWED >= 101100) | |
#define SDL_VIDEO_VULKAN 1 | |
#else | |
diff -Naur SDL2-2.0.9/include/SDL_config_minimal.h SDL2-2.0.10/include/SDL_config_minimal.h | |
--- SDL2-2.0.9/include/SDL_config_minimal.h 2018-10-31 16:07:22.000000000 +0100 | |
+++ SDL2-2.0.10/include/SDL_config_minimal.h 2019-07-25 06:32:36.000000000 +0200 | |
@@ -1,6 +1,6 @@ | |
/* | |
Simple DirectMedia Layer | |
- Copyright (C) 1997-2018 Sam Lantinga <[email protected]> | |
+ Copyright (C) 1997-2019 Sam Lantinga <[email protected]> | |
This software is provided 'as-is', without any express or implied | |
warranty. In no event will the authors be held liable for any damages | |
diff -Naur SDL2-2.0.9/include/SDL_config_os2.h SDL2-2.0.10/include/SDL_config_os2.h | |
--- SDL2-2.0.9/include/SDL_config_os2.h 2018-10-31 16:07:22.000000000 +0100 | |
+++ SDL2-2.0.10/include/SDL_config_os2.h 2019-07-25 06:32:36.000000000 +0200 | |
@@ -1,6 +1,6 @@ | |
/* | |
Simple DirectMedia Layer | |
- Copyright (C) 1997-2018 Sam Lantinga <[email protected]> | |
+ Copyright (C) 1997-2019 Sam Lantinga <[email protected]> | |
This software is provided 'as-is', without any express or implied | |
warranty. In no event will the authors be held liable for any damages | |
diff -Naur SDL2-2.0.9/include/SDL_config_pandora.h SDL2-2.0.10/include/SDL_config_pandora.h | |
--- SDL2-2.0.9/include/SDL_config_pandora.h 2018-10-31 16:07:22.000000000 +0100 | |
+++ SDL2-2.0.10/include/SDL_config_pandora.h 2019-07-25 06:32:36.000000000 +0200 | |
@@ -1,6 +1,6 @@ | |
/* | |
Simple DirectMedia Layer | |
- Copyright (C) 1997-2018 Sam Lantinga <[email protected]> | |
+ Copyright (C) 1997-2019 Sam Lantinga <[email protected]> | |
This software is provided 'as-is', without any express or implied | |
warranty. In no event will the authors be held liable for any damages | |
diff -Naur SDL2-2.0.9/include/SDL_config_psp.h SDL2-2.0.10/include/SDL_config_psp.h | |
--- SDL2-2.0.9/include/SDL_config_psp.h 2018-10-31 16:07:22.000000000 +0100 | |
+++ SDL2-2.0.10/include/SDL_config_psp.h 2019-07-25 06:32:36.000000000 +0200 | |
@@ -1,6 +1,6 @@ | |
/* | |
Simple DirectMedia Layer | |
- Copyright (C) 1997-2018 Sam Lantinga <[email protected]> | |
+ Copyright (C) 1997-2019 Sam Lantinga <[email protected]> | |
This software is provided 'as-is', without any express or implied | |
warranty. In no event will the authors be held liable for any damages | |
diff -Naur SDL2-2.0.9/include/SDL_config_windows.h SDL2-2.0.10/include/SDL_config_windows.h | |
--- SDL2-2.0.9/include/SDL_config_windows.h 2018-10-31 16:07:22.000000000 +0100 | |
+++ SDL2-2.0.10/include/SDL_config_windows.h 2019-07-25 06:32:36.000000000 +0200 | |
@@ -1,6 +1,6 @@ | |
/* | |
Simple DirectMedia Layer | |
- Copyright (C) 1997-2018 Sam Lantinga <[email protected]> | |
+ Copyright (C) 1997-2019 Sam Lantinga <[email protected]> | |
This software is provided 'as-is', without any express or implied | |
warranty. In no event will the authors be held liable for any damages | |
diff -Naur SDL2-2.0.9/include/SDL_config_winrt.h SDL2-2.0.10/include/SDL_config_winrt.h | |
--- SDL2-2.0.9/include/SDL_config_winrt.h 2018-10-31 16:07:22.000000000 +0100 | |
+++ SDL2-2.0.10/include/SDL_config_winrt.h 2019-07-25 06:32:36.000000000 +0200 | |
@@ -1,6 +1,6 @@ | |
/* | |
Simple DirectMedia Layer | |
- Copyright (C) 1997-2018 Sam Lantinga <[email protected]> | |
+ Copyright (C) 1997-2019 Sam Lantinga <[email protected]> | |
This software is provided 'as-is', without any express or implied | |
warranty. In no event will the authors be held liable for any damages | |
diff -Naur SDL2-2.0.9/include/SDL_config_wiz.h SDL2-2.0.10/include/SDL_config_wiz.h | |
--- SDL2-2.0.9/include/SDL_config_wiz.h 2018-10-31 16:07:22.000000000 +0100 | |
+++ SDL2-2.0.10/include/SDL_config_wiz.h 2019-07-25 06:32:36.000000000 +0200 | |
@@ -1,6 +1,6 @@ | |
/* | |
Simple DirectMedia Layer | |
- Copyright (C) 1997-2018 Sam Lantinga <[email protected]> | |
+ Copyright (C) 1997-2019 Sam Lantinga <[email protected]> | |
This software is provided 'as-is', without any express or implied | |
warranty. In no event will the authors be held liable for any damages | |
diff -Naur SDL2-2.0.9/include/SDL_copying.h SDL2-2.0.10/include/SDL_copying.h | |
--- SDL2-2.0.9/include/SDL_copying.h 2018-10-31 16:07:22.000000000 +0100 | |
+++ SDL2-2.0.10/include/SDL_copying.h 2019-07-25 06:32:36.000000000 +0200 | |
@@ -1,6 +1,6 @@ | |
/* | |
Simple DirectMedia Layer | |
- Copyright (C) 1997-2018 Sam Lantinga <[email protected]> | |
+ Copyright (C) 1997-2019 Sam Lantinga <[email protected]> | |
This software is provided 'as-is', without any express or implied | |
warranty. In no event will the authors be held liable for any damages | |
diff -Naur SDL2-2.0.9/include/SDL_cpuinfo.h SDL2-2.0.10/include/SDL_cpuinfo.h | |
--- SDL2-2.0.9/include/SDL_cpuinfo.h 2018-10-31 16:07:22.000000000 +0100 | |
+++ SDL2-2.0.10/include/SDL_cpuinfo.h 2019-07-25 06:32:36.000000000 +0200 | |
@@ -1,6 +1,6 @@ | |
/* | |
Simple DirectMedia Layer | |
- Copyright (C) 1997-2018 Sam Lantinga <[email protected]> | |
+ Copyright (C) 1997-2019 Sam Lantinga <[email protected]> | |
This software is provided 'as-is', without any express or implied | |
warranty. In no event will the authors be held liable for any damages | |
@@ -41,24 +41,43 @@ | |
#else | |
#include <intrin.h> | |
#ifndef _WIN64 | |
+#ifndef __MMX__ | |
#define __MMX__ | |
+#endif | |
+#ifndef __3dNOW__ | |
#define __3dNOW__ | |
#endif | |
+#endif | |
+#ifndef __SSE__ | |
#define __SSE__ | |
+#endif | |
+#ifndef __SSE2__ | |
#define __SSE2__ | |
+#endif | |
#endif /* __clang__ */ | |
#elif defined(__MINGW64_VERSION_MAJOR) | |
#include <intrin.h> | |
#else | |
-#ifdef __ALTIVEC__ | |
-#if defined(HAVE_ALTIVEC_H) && !defined(__APPLE_ALTIVEC__) && !defined(SDL_DISABLE_ALTIVEC_H) | |
+/* altivec.h redefining bool causes a number of problems, see bugs 3993 and 4392, so you need to explicitly define SDL_ENABLE_ALTIVEC_H to have it included. */ | |
+#if defined(HAVE_ALTIVEC_H) && defined(__ALTIVEC__) && !defined(__APPLE_ALTIVEC__) && defined(SDL_ENABLE_ALTIVEC_H) | |
#include <altivec.h> | |
-#undef pixel | |
-#undef bool | |
#endif | |
-#endif | |
-#if defined(__ARM_NEON__) && !defined(SDL_DISABLE_ARM_NEON_H) | |
-#include <arm_neon.h> | |
+#if !defined(SDL_DISABLE_ARM_NEON_H) | |
+# if defined(__ARM_NEON) | |
+# include <arm_neon.h> | |
+# elif defined(__WINDOWS__) || defined(__WINRT__) | |
+/* Visual Studio doesn't define __ARM_ARCH, but _M_ARM (if set, always 7), and _M_ARM64 (if set, always 1). */ | |
+# if defined(_M_ARM) | |
+# include <armintr.h> | |
+# include <arm_neon.h> | |
+# define __ARM_NEON 1 /* Set __ARM_NEON so that it can be used elsewhere, at compile time */ | |
+# endif | |
+# if defined (_M_ARM64) | |
+# include <armintr.h> | |
+# include <arm_neon.h> | |
+# define __ARM_NEON 1 /* Set __ARM_NEON so that it can be used elsewhere, at compile time */ | |
+# endif | |
+# endif | |
#endif | |
#if defined(__3dNOW__) && !defined(SDL_DISABLE_MM3DNOW_H) | |
#include <mm3dnow.h> | |
@@ -177,6 +196,69 @@ | |
*/ | |
extern DECLSPEC int SDLCALL SDL_GetSystemRAM(void); | |
+/** | |
+ * \brief Report the alignment this system needs for SIMD allocations. | |
+ * | |
+ * This will return the minimum number of bytes to which a pointer must be | |
+ * aligned to be compatible with SIMD instructions on the current machine. | |
+ * For example, if the machine supports SSE only, it will return 16, but if | |
+ * it supports AVX-512F, it'll return 64 (etc). This only reports values for | |
+ * instruction sets SDL knows about, so if your SDL build doesn't have | |
+ * SDL_HasAVX512F(), then it might return 16 for the SSE support it sees and | |
+ * not 64 for the AVX-512 instructions that exist but SDL doesn't know about. | |
+ * Plan accordingly. | |
+ */ | |
+extern DECLSPEC size_t SDLCALL SDL_SIMDGetAlignment(void); | |
+ | |
+/** | |
+ * \brief Allocate memory in a SIMD-friendly way. | |
+ * | |
+ * This will allocate a block of memory that is suitable for use with SIMD | |
+ * instructions. Specifically, it will be properly aligned and padded for | |
+ * the system's supported vector instructions. | |
+ * | |
+ * The memory returned will be padded such that it is safe to read or write | |
+ * an incomplete vector at the end of the memory block. This can be useful | |
+ * so you don't have to drop back to a scalar fallback at the end of your | |
+ * SIMD processing loop to deal with the final elements without overflowing | |
+ * the allocated buffer. | |
+ * | |
+ * You must free this memory with SDL_FreeSIMD(), not free() or SDL_free() | |
+ * or delete[], etc. | |
+ * | |
+ * Note that SDL will only deal with SIMD instruction sets it is aware of; | |
+ * for example, SDL 2.0.8 knows that SSE wants 16-byte vectors | |
+ * (SDL_HasSSE()), and AVX2 wants 32 bytes (SDL_HasAVX2()), but doesn't | |
+ * know that AVX-512 wants 64. To be clear: if you can't decide to use an | |
+ * instruction set with an SDL_Has*() function, don't use that instruction | |
+ * set with memory allocated through here. | |
+ * | |
+ * SDL_AllocSIMD(0) will return a non-NULL pointer, assuming the system isn't | |
+ * out of memory. | |
+ * | |
+ * \param len The length, in bytes, of the block to allocated. The actual | |
+ * allocated block might be larger due to padding, etc. | |
+ * \return Pointer to newly-allocated block, NULL if out of memory. | |
+ * | |
+ * \sa SDL_SIMDAlignment | |
+ * \sa SDL_SIMDFree | |
+ */ | |
+extern DECLSPEC void * SDLCALL SDL_SIMDAlloc(const size_t len); | |
+ | |
+/** | |
+ * \brief Deallocate memory obtained from SDL_SIMDAlloc | |
+ * | |
+ * It is not valid to use this function on a pointer from anything but | |
+ * SDL_SIMDAlloc(). It can't be used on pointers from malloc, realloc, | |
+ * SDL_malloc, memalign, new[], etc. | |
+ * | |
+ * However, SDL_SIMDFree(NULL) is a legal no-op. | |
+ * | |
+ * \sa SDL_SIMDAlloc | |
+ */ | |
+extern DECLSPEC void SDLCALL SDL_SIMDFree(void *ptr); | |
+ | |
+/* vi: set ts=4 sw=4 expandtab: */ | |
/* Ends C function definitions when using C++ */ | |
#ifdef __cplusplus | |
} | |
diff -Naur SDL2-2.0.9/include/SDL_egl.h SDL2-2.0.10/include/SDL_egl.h | |
--- SDL2-2.0.9/include/SDL_egl.h 2018-10-31 16:07:22.000000000 +0100 | |
+++ SDL2-2.0.10/include/SDL_egl.h 2019-07-25 06:32:36.000000000 +0200 | |
@@ -1,6 +1,6 @@ | |
/* | |
Simple DirectMedia Layer | |
- Copyright (C) 1997-2018 Sam Lantinga <[email protected]> | |
+ Copyright (C) 1997-2019 Sam Lantinga <[email protected]> | |
This software is provided 'as-is', without any express or implied | |
warranty. In no event will the authors be held liable for any damages | |
diff -Naur SDL2-2.0.9/include/SDL_endian.h SDL2-2.0.10/include/SDL_endian.h | |
--- SDL2-2.0.9/include/SDL_endian.h 2018-10-31 16:07:22.000000000 +0100 | |
+++ SDL2-2.0.10/include/SDL_endian.h 2019-07-25 06:32:36.000000000 +0200 | |
@@ -1,6 +1,6 @@ | |
/* | |
Simple DirectMedia Layer | |
- Copyright (C) 1997-2018 Sam Lantinga <[email protected]> | |
+ Copyright (C) 1997-2019 Sam Lantinga <[email protected]> | |
This software is provided 'as-is', without any express or implied | |
warranty. In no event will the authors be held liable for any damages | |
diff -Naur SDL2-2.0.9/include/SDL_error.h SDL2-2.0.10/include/SDL_error.h | |
--- SDL2-2.0.9/include/SDL_error.h 2018-10-31 16:07:22.000000000 +0100 | |
+++ SDL2-2.0.10/include/SDL_error.h 2019-07-25 06:32:36.000000000 +0200 | |
@@ -1,6 +1,6 @@ | |
/* | |
Simple DirectMedia Layer | |
- Copyright (C) 1997-2018 Sam Lantinga <[email protected]> | |
+ Copyright (C) 1997-2019 Sam Lantinga <[email protected]> | |
This software is provided 'as-is', without any express or implied | |
warranty. In no event will the authors be held liable for any damages | |
diff -Naur SDL2-2.0.9/include/SDL_events.h SDL2-2.0.10/include/SDL_events.h | |
--- SDL2-2.0.9/include/SDL_events.h 2018-10-31 16:07:22.000000000 +0100 | |
+++ SDL2-2.0.10/include/SDL_events.h 2019-07-25 06:32:36.000000000 +0200 | |
@@ -1,6 +1,6 @@ | |
/* | |
Simple DirectMedia Layer | |
- Copyright (C) 1997-2018 Sam Lantinga <[email protected]> | |
+ Copyright (C) 1997-2019 Sam Lantinga <[email protected]> | |
This software is provided 'as-is', without any express or implied | |
warranty. In no event will the authors be held liable for any damages | |
@@ -594,6 +594,9 @@ | |
Uint8 padding[56]; | |
} SDL_Event; | |
+/* Make sure we haven't broken binary compatibility */ | |
+SDL_COMPILE_TIME_ASSERT(SDL_Event, sizeof(SDL_Event) == 56); | |
+ | |
/* Function prototypes */ | |
diff -Naur SDL2-2.0.9/include/SDL_filesystem.h SDL2-2.0.10/include/SDL_filesystem.h | |
--- SDL2-2.0.9/include/SDL_filesystem.h 2018-10-31 16:07:22.000000000 +0100 | |
+++ SDL2-2.0.10/include/SDL_filesystem.h 2019-07-25 06:32:36.000000000 +0200 | |
@@ -1,6 +1,6 @@ | |
/* | |
Simple DirectMedia Layer | |
- Copyright (C) 1997-2018 Sam Lantinga <[email protected]> | |
+ Copyright (C) 1997-2019 Sam Lantinga <[email protected]> | |
This software is provided 'as-is', without any express or implied | |
warranty. In no event will the authors be held liable for any damages | |
diff -Naur SDL2-2.0.9/include/SDL_gamecontroller.h SDL2-2.0.10/include/SDL_gamecontroller.h | |
--- SDL2-2.0.9/include/SDL_gamecontroller.h 2018-10-31 16:07:22.000000000 +0100 | |
+++ SDL2-2.0.10/include/SDL_gamecontroller.h 2019-07-25 06:32:36.000000000 +0200 | |
@@ -1,6 +1,6 @@ | |
/* | |
Simple DirectMedia Layer | |
- Copyright (C) 1997-2018 Sam Lantinga <[email protected]> | |
+ Copyright (C) 1997-2019 Sam Lantinga <[email protected]> | |
This software is provided 'as-is', without any express or implied | |
warranty. In no event will the authors be held liable for any damages | |
diff -Naur SDL2-2.0.9/include/SDL_gesture.h SDL2-2.0.10/include/SDL_gesture.h | |
--- SDL2-2.0.9/include/SDL_gesture.h 2018-10-31 16:07:22.000000000 +0100 | |
+++ SDL2-2.0.10/include/SDL_gesture.h 2019-07-25 06:32:36.000000000 +0200 | |
@@ -1,6 +1,6 @@ | |
/* | |
Simple DirectMedia Layer | |
- Copyright (C) 1997-2018 Sam Lantinga <[email protected]> | |
+ Copyright (C) 1997-2019 Sam Lantinga <[email protected]> | |
This software is provided 'as-is', without any express or implied | |
warranty. In no event will the authors be held liable for any damages | |
diff -Naur SDL2-2.0.9/include/SDL.h SDL2-2.0.10/include/SDL.h | |
--- SDL2-2.0.9/include/SDL.h 2018-10-31 16:07:22.000000000 +0100 | |
+++ SDL2-2.0.10/include/SDL.h 2019-07-25 06:32:36.000000000 +0200 | |
@@ -1,6 +1,6 @@ | |
/* | |
Simple DirectMedia Layer | |
- Copyright (C) 1997-2018 Sam Lantinga <[email protected]> | |
+ Copyright (C) 1997-2019 Sam Lantinga <[email protected]> | |
This software is provided 'as-is', without any express or implied | |
warranty. In no event will the authors be held liable for any damages | |
diff -Naur SDL2-2.0.9/include/SDL_haptic.h SDL2-2.0.10/include/SDL_haptic.h | |
--- SDL2-2.0.9/include/SDL_haptic.h 2018-10-31 16:07:22.000000000 +0100 | |
+++ SDL2-2.0.10/include/SDL_haptic.h 2019-07-25 06:32:36.000000000 +0200 | |
@@ -1,6 +1,6 @@ | |
/* | |
Simple DirectMedia Layer | |
- Copyright (C) 1997-2018 Sam Lantinga <[email protected]> | |
+ Copyright (C) 1997-2019 Sam Lantinga <[email protected]> | |
This software is provided 'as-is', without any express or implied | |
warranty. In no event will the authors be held liable for any damages | |
diff -Naur SDL2-2.0.9/include/SDL_hints.h SDL2-2.0.10/include/SDL_hints.h | |
--- SDL2-2.0.9/include/SDL_hints.h 2018-10-31 16:07:22.000000000 +0100 | |
+++ SDL2-2.0.10/include/SDL_hints.h 2019-07-25 06:32:36.000000000 +0200 | |
@@ -1,6 +1,6 @@ | |
/* | |
Simple DirectMedia Layer | |
- Copyright (C) 1997-2018 Sam Lantinga <[email protected]> | |
+ Copyright (C) 1997-2019 Sam Lantinga <[email protected]> | |
This software is provided 'as-is', without any express or implied | |
warranty. In no event will the authors be held liable for any damages | |
@@ -316,6 +316,16 @@ | |
#define SDL_HINT_TOUCH_MOUSE_EVENTS "SDL_TOUCH_MOUSE_EVENTS" | |
/** | |
+ * \brief A variable controlling whether mouse events should generate synthetic touch events | |
+ * | |
+ * This variable can be set to the following values: | |
+ * "0" - Mouse events will not generate touch events (default for desktop platforms) | |
+ * "1" - Mouse events will generate touch events (default for mobile platforms, such as Android and iOS) | |
+ */ | |
+ | |
+#define SDL_HINT_MOUSE_TOUCH_EVENTS "SDL_MOUSE_TOUCH_EVENTS" | |
+ | |
+/** | |
* \brief Minimize your SDL_Window if it loses key focus when in fullscreen mode. Defaults to true. | |
* | |
*/ | |
@@ -437,6 +447,16 @@ | |
#define SDL_HINT_GAMECONTROLLERCONFIG "SDL_GAMECONTROLLERCONFIG" | |
/** | |
+ * \brief A variable that lets you provide a file with extra gamecontroller db entries. | |
+ * | |
+ * The file should contain lines of gamecontroller config data, see SDL_gamecontroller.h | |
+ * | |
+ * This hint must be set before calling SDL_Init(SDL_INIT_GAMECONTROLLER) | |
+ * You can update mappings after the system is initialized with SDL_GameControllerMappingForGUID() and SDL_GameControllerAddMapping() | |
+ */ | |
+#define SDL_HINT_GAMECONTROLLERCONFIG_FILE "SDL_GAMECONTROLLERCONFIG_FILE" | |
+ | |
+/** | |
* \brief A variable containing a list of devices to skip when scanning for game controllers. | |
* | |
* The format of the string is a comma separated list of USB VID/PID pairs | |
@@ -836,19 +856,7 @@ | |
*/ | |
#define SDL_HINT_IME_INTERNAL_EDITING "SDL_IME_INTERNAL_EDITING" | |
- /** | |
- * \brief A variable to control whether mouse and touch events are to be treated together or separately | |
- * | |
- * The variable can be set to the following values: | |
- * "0" - Mouse events will be handled as touch events, and touch will raise fake mouse | |
- * events. This is the behaviour of SDL <= 2.0.3. (default) | |
- * "1" - Mouse events will be handled separately from pure touch events. | |
- * | |
- * The value of this hint is used at runtime, so it can be changed at any time. | |
- */ | |
-#define SDL_HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH "SDL_ANDROID_SEPARATE_MOUSE_AND_TOUCH" | |
- | |
- /** | |
+/** | |
* \brief A variable to control whether we trap the Android back button to handle it manually. | |
* This is necessary for the right mouse button to work on some Android devices, or | |
* to be able to trap the back button for use in your code reliably. If set to true, | |
@@ -865,6 +873,17 @@ | |
*/ | |
#define SDL_HINT_ANDROID_TRAP_BACK_BUTTON "SDL_ANDROID_TRAP_BACK_BUTTON" | |
+/** | |
+ * \brief A variable to control whether the event loop will block itself when the app is paused. | |
+ * | |
+ * The variable can be set to the following values: | |
+ * "0" - Non blocking. | |
+ * "1" - Blocking. (default) | |
+ * | |
+ * The value should be set before SDL is initialized. | |
+ */ | |
+#define SDL_HINT_ANDROID_BLOCK_ON_PAUSE "SDL_ANDROID_BLOCK_ON_PAUSE" | |
+ | |
/** | |
* \brief A variable to control whether the return key on the soft keyboard | |
* should hide the soft keyboard on Android and iOS. | |
@@ -1044,6 +1063,118 @@ | |
#define SDL_HINT_AUDIO_CATEGORY "SDL_AUDIO_CATEGORY" | |
/** | |
+ * \brief A variable controlling whether the 2D render API is compatible or efficient. | |
+ * | |
+ * This variable can be set to the following values: | |
+ * | |
+ * "0" - Don't use batching to make rendering more efficient. | |
+ * "1" - Use batching, but might cause problems if app makes its own direct OpenGL calls. | |
+ * | |
+ * Up to SDL 2.0.9, the render API would draw immediately when requested. Now | |
+ * it batches up draw requests and sends them all to the GPU only when forced | |
+ * to (during SDL_RenderPresent, when changing render targets, by updating a | |
+ * texture that the batch needs, etc). This is significantly more efficient, | |
+ * but it can cause problems for apps that expect to render on top of the | |
+ * render API's output. As such, SDL will disable batching if a specific | |
+ * render backend is requested (since this might indicate that the app is | |
+ * planning to use the underlying graphics API directly). This hint can | |
+ * be used to explicitly request batching in this instance. It is a contract | |
+ * that you will either never use the underlying graphics API directly, or | |
+ * if you do, you will call SDL_RenderFlush() before you do so any current | |
+ * batch goes to the GPU before your work begins. Not following this contract | |
+ * will result in undefined behavior. | |
+ */ | |
+#define SDL_HINT_RENDER_BATCHING "SDL_RENDER_BATCHING" | |
+ | |
+ | |
+/** | |
+ * \brief A variable controlling whether SDL logs all events pushed onto its internal queue. | |
+ * | |
+ * This variable can be set to the following values: | |
+ * | |
+ * "0" - Don't log any events (default) | |
+ * "1" - Log all events except mouse and finger motion, which are pretty spammy. | |
+ * "2" - Log all events. | |
+ * | |
+ * This is generally meant to be used to debug SDL itself, but can be useful | |
+ * for application developers that need better visibility into what is going | |
+ * on in the event queue. Logged events are sent through SDL_Log(), which | |
+ * means by default they appear on stdout on most platforms or maybe | |
+ * OutputDebugString() on Windows, and can be funneled by the app with | |
+ * SDL_LogSetOutputFunction(), etc. | |
+ * | |
+ * This hint can be toggled on and off at runtime, if you only need to log | |
+ * events for a small subset of program execution. | |
+ */ | |
+#define SDL_HINT_EVENT_LOGGING "SDL_EVENT_LOGGING" | |
+ | |
+ | |
+ | |
+/** | |
+ * \brief Controls how the size of the RIFF chunk affects the loading of a WAVE file. | |
+ * | |
+ * The size of the RIFF chunk (which includes all the sub-chunks of the WAVE | |
+ * file) is not always reliable. In case the size is wrong, it's possible to | |
+ * just ignore it and step through the chunks until a fixed limit is reached. | |
+ * | |
+ * Note that files that have trailing data unrelated to the WAVE file or | |
+ * corrupt files may slow down the loading process without a reliable boundary. | |
+ * By default, SDL stops after 10000 chunks to prevent wasting time. Use the | |
+ * environment variable SDL_WAVE_CHUNK_LIMIT to adjust this value. | |
+ * | |
+ * This variable can be set to the following values: | |
+ * | |
+ * "force" - Always use the RIFF chunk size as a boundary for the chunk search | |
+ * "ignorezero" - Like "force", but a zero size searches up to 4 GiB (default) | |
+ * "ignore" - Ignore the RIFF chunk size and always search up to 4 GiB | |
+ * "maximum" - Search for chunks until the end of file (not recommended) | |
+ */ | |
+#define SDL_HINT_WAVE_RIFF_CHUNK_SIZE "SDL_WAVE_RIFF_CHUNK_SIZE" | |
+ | |
+/** | |
+ * \brief Controls how a truncated WAVE file is handled. | |
+ * | |
+ * A WAVE file is considered truncated if any of the chunks are incomplete or | |
+ * the data chunk size is not a multiple of the block size. By default, SDL | |
+ * decodes until the first incomplete block, as most applications seem to do. | |
+ * | |
+ * This variable can be set to the following values: | |
+ * | |
+ * "verystrict" - Raise an error if the file is truncated | |
+ * "strict" - Like "verystrict", but the size of the RIFF chunk is ignored | |
+ * "dropframe" - Decode until the first incomplete sample frame | |
+ * "dropblock" - Decode until the first incomplete block (default) | |
+ */ | |
+#define SDL_HINT_WAVE_TRUNCATION "SDL_WAVE_TRUNCATION" | |
+ | |
+/** | |
+ * \brief Controls how the fact chunk affects the loading of a WAVE file. | |
+ * | |
+ * The fact chunk stores information about the number of samples of a WAVE | |
+ * file. The Standards Update from Microsoft notes that this value can be used | |
+ * to 'determine the length of the data in seconds'. This is especially useful | |
+ * for compressed formats (for which this is a mandatory chunk) if they produce | |
+ * multiple sample frames per block and truncating the block is not allowed. | |
+ * The fact chunk can exactly specify how many sample frames there should be | |
+ * in this case. | |
+ * | |
+ * Unfortunately, most application seem to ignore the fact chunk and so SDL | |
+ * ignores it by default as well. | |
+ * | |
+ * This variable can be set to the following values: | |
+ * | |
+ * "truncate" - Use the number of samples to truncate the wave data if | |
+ * the fact chunk is present and valid | |
+ * "strict" - Like "truncate", but raise an error if the fact chunk | |
+ * is invalid, not present for non-PCM formats, or if the | |
+ * data chunk doesn't have that many samples | |
+ * "ignorezero" - Like "truncate", but ignore fact chunk if the number of | |
+ * samples is zero | |
+ * "ignore" - Ignore fact chunk entirely (default) | |
+ */ | |
+#define SDL_HINT_WAVE_FACT_CHUNK "SDL_WAVE_FACT_CHUNK" | |
+ | |
+/** | |
* \brief An enumeration of hint priorities | |
*/ | |
typedef enum | |
diff -Naur SDL2-2.0.9/include/SDL_joystick.h SDL2-2.0.10/include/SDL_joystick.h | |
--- SDL2-2.0.9/include/SDL_joystick.h 2018-10-31 16:07:22.000000000 +0100 | |
+++ SDL2-2.0.10/include/SDL_joystick.h 2019-07-25 06:32:36.000000000 +0200 | |
@@ -1,6 +1,6 @@ | |
/* | |
Simple DirectMedia Layer | |
- Copyright (C) 1997-2018 Sam Lantinga <[email protected]> | |
+ Copyright (C) 1997-2019 Sam Lantinga <[email protected]> | |
This software is provided 'as-is', without any express or implied | |
warranty. In no event will the authors be held liable for any damages | |
diff -Naur SDL2-2.0.9/include/SDL_keyboard.h SDL2-2.0.10/include/SDL_keyboard.h | |
--- SDL2-2.0.9/include/SDL_keyboard.h 2018-10-31 16:07:22.000000000 +0100 | |
+++ SDL2-2.0.10/include/SDL_keyboard.h 2019-07-25 06:32:36.000000000 +0200 | |
@@ -1,6 +1,6 @@ | |
/* | |
Simple DirectMedia Layer | |
- Copyright (C) 1997-2018 Sam Lantinga <[email protected]> | |
+ Copyright (C) 1997-2019 Sam Lantinga <[email protected]> | |
This software is provided 'as-is', without any express or implied | |
warranty. In no event will the authors be held liable for any damages | |
diff -Naur SDL2-2.0.9/include/SDL_keycode.h SDL2-2.0.10/include/SDL_keycode.h | |
--- SDL2-2.0.9/include/SDL_keycode.h 2018-10-31 16:07:22.000000000 +0100 | |
+++ SDL2-2.0.10/include/SDL_keycode.h 2019-07-25 06:32:36.000000000 +0200 | |
@@ -1,6 +1,6 @@ | |
/* | |
Simple DirectMedia Layer | |
- Copyright (C) 1997-2018 Sam Lantinga <[email protected]> | |
+ Copyright (C) 1997-2019 Sam Lantinga <[email protected]> | |
This software is provided 'as-is', without any express or implied | |
warranty. In no event will the authors be held liable for any damages | |
diff -Naur SDL2-2.0.9/include/SDL_loadso.h SDL2-2.0.10/include/SDL_loadso.h | |
--- SDL2-2.0.9/include/SDL_loadso.h 2018-10-31 16:07:22.000000000 +0100 | |
+++ SDL2-2.0.10/include/SDL_loadso.h 2019-07-25 06:32:36.000000000 +0200 | |
@@ -1,6 +1,6 @@ | |
/* | |
Simple DirectMedia Layer | |
- Copyright (C) 1997-2018 Sam Lantinga <[email protected]> | |
+ Copyright (C) 1997-2019 Sam Lantinga <[email protected]> | |
This software is provided 'as-is', without any express or implied | |
warranty. In no event will the authors be held liable for any damages | |
diff -Naur SDL2-2.0.9/include/SDL_log.h SDL2-2.0.10/include/SDL_log.h | |
--- SDL2-2.0.9/include/SDL_log.h 2018-10-31 16:07:22.000000000 +0100 | |
+++ SDL2-2.0.10/include/SDL_log.h 2019-07-25 06:32:36.000000000 +0200 | |
@@ -1,6 +1,6 @@ | |
/* | |
Simple DirectMedia Layer | |
- Copyright (C) 1997-2018 Sam Lantinga <[email protected]> | |
+ Copyright (C) 1997-2019 Sam Lantinga <[email protected]> | |
This software is provided 'as-is', without any express or implied | |
warranty. In no event will the authors be held liable for any damages | |
diff -Naur SDL2-2.0.9/include/SDL_main.h SDL2-2.0.10/include/SDL_main.h | |
--- SDL2-2.0.9/include/SDL_main.h 2018-10-31 16:07:22.000000000 +0100 | |
+++ SDL2-2.0.10/include/SDL_main.h 2019-07-25 06:32:36.000000000 +0200 | |
@@ -1,6 +1,6 @@ | |
/* | |
Simple DirectMedia Layer | |
- Copyright (C) 1997-2018 Sam Lantinga <[email protected]> | |
+ Copyright (C) 1997-2019 Sam Lantinga <[email protected]> | |
This software is provided 'as-is', without any express or implied | |
warranty. In no event will the authors be held liable for any damages | |
@@ -55,6 +55,10 @@ | |
/* On iOS SDL provides a main function that creates an application delegate | |
and starts the iOS application run loop. | |
+ If you link with SDL dynamically on iOS, the main function can't be in a | |
+ shared library, so you need to link with libSDLmain.a, which includes a | |
+ stub main function that calls into the shared library to start execution. | |
+ | |
See src/video/uikit/SDL_uikitappdelegate.m for more details. | |
*/ | |
#define SDL_MAIN_NEEDED | |
@@ -82,12 +86,6 @@ | |
#endif | |
#endif /* SDL_MAIN_HANDLED */ | |
-#ifdef __cplusplus | |
-#define C_LINKAGE "C" | |
-#else | |
-#define C_LINKAGE | |
-#endif /* __cplusplus */ | |
- | |
#ifndef SDLMAIN_DECLSPEC | |
#define SDLMAIN_DECLSPEC | |
#endif | |
@@ -111,18 +109,19 @@ | |
#define main SDL_main | |
#endif | |
-/** | |
- * The prototype for the application's main() function | |
- */ | |
-extern C_LINKAGE SDLMAIN_DECLSPEC int SDL_main(int argc, char *argv[]); | |
- | |
- | |
#include "begin_code.h" | |
#ifdef __cplusplus | |
extern "C" { | |
#endif | |
/** | |
+ * The prototype for the application's main() function | |
+ */ | |
+typedef int (*SDL_main_func)(int argc, char *argv[]); | |
+extern SDLMAIN_DECLSPEC int SDL_main(int argc, char *argv[]); | |
+ | |
+ | |
+/** | |
* This is called by the real SDL main function to let the rest of the | |
* library know that initialization was done properly. | |
* | |
@@ -136,8 +135,7 @@ | |
/** | |
* This can be called to set the application class at startup | |
*/ | |
-extern DECLSPEC int SDLCALL SDL_RegisterApp(char *name, Uint32 style, | |
- void *hInst); | |
+extern DECLSPEC int SDLCALL SDL_RegisterApp(char *name, Uint32 style, void *hInst); | |
extern DECLSPEC void SDLCALL SDL_UnregisterApp(void); | |
#endif /* __WIN32__ */ | |
@@ -153,10 +151,24 @@ | |
* \return 0 on success, -1 on failure. On failure, use SDL_GetError to retrieve more | |
* information on the failure. | |
*/ | |
-extern DECLSPEC int SDLCALL SDL_WinRTRunApp(int (*mainFunction)(int, char **), void * reserved); | |
+extern DECLSPEC int SDLCALL SDL_WinRTRunApp(SDL_main_func mainFunction, void * reserved); | |
#endif /* __WINRT__ */ | |
+#if defined(__IPHONEOS__) | |
+ | |
+/** | |
+ * \brief Initializes and launches an SDL application. | |
+ * | |
+ * \param argc The argc parameter from the application's main() function | |
+ * \param argv The argv parameter from the application's main() function | |
+ * \param mainFunction The SDL app's C-style main(). | |
+ * \return the return value from mainFunction | |
+ */ | |
+extern DECLSPEC int SDLCALL SDL_UIKitRunApp(int argc, char *argv[], SDL_main_func mainFunction); | |
+ | |
+#endif /* __IPHONEOS__ */ | |
+ | |
#ifdef __cplusplus | |
} | |
diff -Naur SDL2-2.0.9/include/SDL_messagebox.h SDL2-2.0.10/include/SDL_messagebox.h | |
--- SDL2-2.0.9/include/SDL_messagebox.h 2018-10-31 16:07:22.000000000 +0100 | |
+++ SDL2-2.0.10/include/SDL_messagebox.h 2019-07-25 06:32:36.000000000 +0200 | |
@@ -1,6 +1,6 @@ | |
/* | |
Simple DirectMedia Layer | |
- Copyright (C) 1997-2018 Sam Lantinga <[email protected]> | |
+ Copyright (C) 1997-2019 Sam Lantinga <[email protected]> | |
This software is provided 'as-is', without any express or implied | |
warranty. In no event will the authors be held liable for any damages | |
diff -Naur SDL2-2.0.9/include/SDL_mouse.h SDL2-2.0.10/include/SDL_mouse.h | |
--- SDL2-2.0.9/include/SDL_mouse.h 2018-10-31 16:07:22.000000000 +0100 | |
+++ SDL2-2.0.10/include/SDL_mouse.h 2019-07-25 06:32:36.000000000 +0200 | |
@@ -1,6 +1,6 @@ | |
/* | |
Simple DirectMedia Layer | |
- Copyright (C) 1997-2018 Sam Lantinga <[email protected]> | |
+ Copyright (C) 1997-2019 Sam Lantinga <[email protected]> | |
This software is provided 'as-is', without any express or implied | |
warranty. In no event will the authors be held liable for any damages | |
diff -Naur SDL2-2.0.9/include/SDL_mutex.h SDL2-2.0.10/include/SDL_mutex.h | |
--- SDL2-2.0.9/include/SDL_mutex.h 2018-10-31 16:07:22.000000000 +0100 | |
+++ SDL2-2.0.10/include/SDL_mutex.h 2019-07-25 06:32:36.000000000 +0200 | |
@@ -1,6 +1,6 @@ | |
/* | |
Simple DirectMedia Layer | |
- Copyright (C) 1997-2018 Sam Lantinga <[email protected]> | |
+ Copyright (C) 1997-2019 Sam Lantinga <[email protected]> | |
This software is provided 'as-is', without any express or implied | |
warranty. In no event will the authors be held liable for any damages | |
diff -Naur SDL2-2.0.9/include/SDL_name.h SDL2-2.0.10/include/SDL_name.h | |
--- SDL2-2.0.9/include/SDL_name.h 2018-10-31 16:07:22.000000000 +0100 | |
+++ SDL2-2.0.10/include/SDL_name.h 2019-07-25 06:32:36.000000000 +0200 | |
@@ -1,6 +1,6 @@ | |
/* | |
Simple DirectMedia Layer | |
- Copyright (C) 1997-2018 Sam Lantinga <[email protected]> | |
+ Copyright (C) 1997-2019 Sam Lantinga <[email protected]> | |
This software is provided 'as-is', without any express or implied | |
warranty. In no event will the authors be held liable for any damages | |
diff -Naur SDL2-2.0.9/include/SDL_opengles2.h SDL2-2.0.10/include/SDL_opengles2.h | |
--- SDL2-2.0.9/include/SDL_opengles2.h 2018-10-31 16:07:22.000000000 +0100 | |
+++ SDL2-2.0.10/include/SDL_opengles2.h 2019-07-25 06:32:36.000000000 +0200 | |
@@ -1,6 +1,6 @@ | |
/* | |
Simple DirectMedia Layer | |
- Copyright (C) 1997-2018 Sam Lantinga <[email protected]> | |
+ Copyright (C) 1997-2019 Sam Lantinga <[email protected]> | |
This software is provided 'as-is', without any express or implied | |
warranty. In no event will the authors be held liable for any damages | |
diff -Naur SDL2-2.0.9/include/SDL_opengles.h SDL2-2.0.10/include/SDL_opengles.h | |
--- SDL2-2.0.9/include/SDL_opengles.h 2018-10-31 16:07:22.000000000 +0100 | |
+++ SDL2-2.0.10/include/SDL_opengles.h 2019-07-25 06:32:36.000000000 +0200 | |
@@ -1,6 +1,6 @@ | |
/* | |
Simple DirectMedia Layer | |
- Copyright (C) 1997-2018 Sam Lantinga <[email protected]> | |
+ Copyright (C) 1997-2019 Sam Lantinga <[email protected]> | |
This software is provided 'as-is', without any express or implied | |
warranty. In no event will the authors be held liable for any damages | |
diff -Naur SDL2-2.0.9/include/SDL_opengl.h SDL2-2.0.10/include/SDL_opengl.h | |
--- SDL2-2.0.9/include/SDL_opengl.h 2018-10-31 16:07:22.000000000 +0100 | |
+++ SDL2-2.0.10/include/SDL_opengl.h 2019-07-25 06:32:36.000000000 +0200 | |
@@ -1,6 +1,6 @@ | |
/* | |
Simple DirectMedia Layer | |
- Copyright (C) 1997-2018 Sam Lantinga <[email protected]> | |
+ Copyright (C) 1997-2019 Sam Lantinga <[email protected]> | |
This software is provided 'as-is', without any express or implied | |
warranty. In no event will the authors be held liable for any damages | |
diff -Naur SDL2-2.0.9/include/SDL_pixels.h SDL2-2.0.10/include/SDL_pixels.h | |
--- SDL2-2.0.9/include/SDL_pixels.h 2018-10-31 16:07:22.000000000 +0100 | |
+++ SDL2-2.0.10/include/SDL_pixels.h 2019-07-25 06:32:36.000000000 +0200 | |
@@ -1,6 +1,6 @@ | |
/* | |
Simple DirectMedia Layer | |
- Copyright (C) 1997-2018 Sam Lantinga <[email protected]> | |
+ Copyright (C) 1997-2019 Sam Lantinga <[email protected]> | |
This software is provided 'as-is', without any express or implied | |
warranty. In no event will the authors be held liable for any damages | |
@@ -168,7 +168,7 @@ | |
((format) && (SDL_PIXELFLAG(format) != 1)) | |
/* Note: If you modify this list, update SDL_GetPixelFormatName() */ | |
-enum | |
+typedef enum | |
{ | |
SDL_PIXELFORMAT_UNKNOWN, | |
SDL_PIXELFORMAT_INDEX1LSB = | |
@@ -290,7 +290,7 @@ | |
SDL_DEFINE_PIXELFOURCC('N', 'V', '2', '1'), | |
SDL_PIXELFORMAT_EXTERNAL_OES = /**< Android video texture format */ | |
SDL_DEFINE_PIXELFOURCC('O', 'E', 'S', ' ') | |
-}; | |
+} SDL_PixelFormatEnum; | |
typedef struct SDL_Color | |
{ | |
diff -Naur SDL2-2.0.9/include/SDL_platform.h SDL2-2.0.10/include/SDL_platform.h | |
--- SDL2-2.0.9/include/SDL_platform.h 2018-10-31 16:07:22.000000000 +0100 | |
+++ SDL2-2.0.10/include/SDL_platform.h 2019-07-25 06:32:36.000000000 +0200 | |
@@ -1,6 +1,6 @@ | |
/* | |
Simple DirectMedia Layer | |
- Copyright (C) 1997-2018 Sam Lantinga <[email protected]> | |
+ Copyright (C) 1997-2019 Sam Lantinga <[email protected]> | |
This software is provided 'as-is', without any express or implied | |
warranty. In no event will the authors be held liable for any damages | |
diff -Naur SDL2-2.0.9/include/SDL_power.h SDL2-2.0.10/include/SDL_power.h | |
--- SDL2-2.0.9/include/SDL_power.h 2018-10-31 16:07:22.000000000 +0100 | |
+++ SDL2-2.0.10/include/SDL_power.h 2019-07-25 06:32:36.000000000 +0200 | |
@@ -1,6 +1,6 @@ | |
/* | |
Simple DirectMedia Layer | |
- Copyright (C) 1997-2018 Sam Lantinga <[email protected]> | |
+ Copyright (C) 1997-2019 Sam Lantinga <[email protected]> | |
This software is provided 'as-is', without any express or implied | |
warranty. In no event will the authors be held liable for any damages | |
diff -Naur SDL2-2.0.9/include/SDL_quit.h SDL2-2.0.10/include/SDL_quit.h | |
--- SDL2-2.0.9/include/SDL_quit.h 2018-10-31 16:07:22.000000000 +0100 | |
+++ SDL2-2.0.10/include/SDL_quit.h 2019-07-25 06:32:36.000000000 +0200 | |
@@ -1,6 +1,6 @@ | |
/* | |
Simple DirectMedia Layer | |
- Copyright (C) 1997-2018 Sam Lantinga <[email protected]> | |
+ Copyright (C) 1997-2019 Sam Lantinga <[email protected]> | |
This software is provided 'as-is', without any express or implied | |
warranty. In no event will the authors be held liable for any damages | |
diff -Naur SDL2-2.0.9/include/SDL_rect.h SDL2-2.0.10/include/SDL_rect.h | |
--- SDL2-2.0.9/include/SDL_rect.h 2018-10-31 16:07:22.000000000 +0100 | |
+++ SDL2-2.0.10/include/SDL_rect.h 2019-07-25 06:32:36.000000000 +0200 | |
@@ -1,6 +1,6 @@ | |
/* | |
Simple DirectMedia Layer | |
- Copyright (C) 1997-2018 Sam Lantinga <[email protected]> | |
+ Copyright (C) 1997-2019 Sam Lantinga <[email protected]> | |
This software is provided 'as-is', without any express or implied | |
warranty. In no event will the authors be held liable for any damages | |
@@ -40,7 +40,7 @@ | |
#endif | |
/** | |
- * \brief The structure that defines a point | |
+ * \brief The structure that defines a point (integer) | |
* | |
* \sa SDL_EnclosePoints | |
* \sa SDL_PointInRect | |
@@ -52,7 +52,20 @@ | |
} SDL_Point; | |
/** | |
- * \brief A rectangle, with the origin at the upper left. | |
+ * \brief The structure that defines a point (floating point) | |
+ * | |
+ * \sa SDL_EnclosePoints | |
+ * \sa SDL_PointInRect | |
+ */ | |
+typedef struct SDL_FPoint | |
+{ | |
+ float x; | |
+ float y; | |
+} SDL_FPoint; | |
+ | |
+ | |
+/** | |
+ * \brief A rectangle, with the origin at the upper left (integer). | |
* | |
* \sa SDL_RectEmpty | |
* \sa SDL_RectEquals | |
@@ -67,6 +80,19 @@ | |
int w, h; | |
} SDL_Rect; | |
+ | |
+/** | |
+ * \brief A rectangle, with the origin at the upper left (floating point). | |
+ */ | |
+typedef struct SDL_FRect | |
+{ | |
+ float x; | |
+ float y; | |
+ float w; | |
+ float h; | |
+} SDL_FRect; | |
+ | |
+ | |
/** | |
* \brief Returns true if point resides inside a rectangle. | |
*/ | |
diff -Naur SDL2-2.0.9/include/SDL_render.h SDL2-2.0.10/include/SDL_render.h | |
--- SDL2-2.0.9/include/SDL_render.h 2018-10-31 16:07:22.000000000 +0100 | |
+++ SDL2-2.0.10/include/SDL_render.h 2019-07-25 06:32:36.000000000 +0200 | |
@@ -1,6 +1,6 @@ | |
/* | |
Simple DirectMedia Layer | |
- Copyright (C) 1997-2018 Sam Lantinga <[email protected]> | |
+ Copyright (C) 1997-2019 Sam Lantinga <[email protected]> | |
This software is provided 'as-is', without any express or implied | |
warranty. In no event will the authors be held liable for any damages | |
@@ -835,6 +835,148 @@ | |
const SDL_Point *center, | |
const SDL_RendererFlip flip); | |
+ | |
+/** | |
+ * \brief Draw a point on the current rendering target. | |
+ * | |
+ * \param renderer The renderer which should draw a point. | |
+ * \param x The x coordinate of the point. | |
+ * \param y The y coordinate of the point. | |
+ * | |
+ * \return 0 on success, or -1 on error | |
+ */ | |
+extern DECLSPEC int SDLCALL SDL_RenderDrawPointF(SDL_Renderer * renderer, | |
+ float x, float y); | |
+ | |
+/** | |
+ * \brief Draw multiple points on the current rendering target. | |
+ * | |
+ * \param renderer The renderer which should draw multiple points. | |
+ * \param points The points to draw | |
+ * \param count The number of points to draw | |
+ * | |
+ * \return 0 on success, or -1 on error | |
+ */ | |
+extern DECLSPEC int SDLCALL SDL_RenderDrawPointsF(SDL_Renderer * renderer, | |
+ const SDL_FPoint * points, | |
+ int count); | |
+ | |
+/** | |
+ * \brief Draw a line on the current rendering target. | |
+ * | |
+ * \param renderer The renderer which should draw a line. | |
+ * \param x1 The x coordinate of the start point. | |
+ * \param y1 The y coordinate of the start point. | |
+ * \param x2 The x coordinate of the end point. | |
+ * \param y2 The y coordinate of the end point. | |
+ * | |
+ * \return 0 on success, or -1 on error | |
+ */ | |
+extern DECLSPEC int SDLCALL SDL_RenderDrawLineF(SDL_Renderer * renderer, | |
+ float x1, float y1, float x2, float y2); | |
+ | |
+/** | |
+ * \brief Draw a series of connected lines on the current rendering target. | |
+ * | |
+ * \param renderer The renderer which should draw multiple lines. | |
+ * \param points The points along the lines | |
+ * \param count The number of points, drawing count-1 lines | |
+ * | |
+ * \return 0 on success, or -1 on error | |
+ */ | |
+extern DECLSPEC int SDLCALL SDL_RenderDrawLinesF(SDL_Renderer * renderer, | |
+ const SDL_FPoint * points, | |
+ int count); | |
+ | |
+/** | |
+ * \brief Draw a rectangle on the current rendering target. | |
+ * | |
+ * \param renderer The renderer which should draw a rectangle. | |
+ * \param rect A pointer to the destination rectangle, or NULL to outline the entire rendering target. | |
+ * | |
+ * \return 0 on success, or -1 on error | |
+ */ | |
+extern DECLSPEC int SDLCALL SDL_RenderDrawRectF(SDL_Renderer * renderer, | |
+ const SDL_FRect * rect); | |
+ | |
+/** | |
+ * \brief Draw some number of rectangles on the current rendering target. | |
+ * | |
+ * \param renderer The renderer which should draw multiple rectangles. | |
+ * \param rects A pointer to an array of destination rectangles. | |
+ * \param count The number of rectangles. | |
+ * | |
+ * \return 0 on success, or -1 on error | |
+ */ | |
+extern DECLSPEC int SDLCALL SDL_RenderDrawRectsF(SDL_Renderer * renderer, | |
+ const SDL_FRect * rects, | |
+ int count); | |
+ | |
+/** | |
+ * \brief Fill a rectangle on the current rendering target with the drawing color. | |
+ * | |
+ * \param renderer The renderer which should fill a rectangle. | |
+ * \param rect A pointer to the destination rectangle, or NULL for the entire | |
+ * rendering target. | |
+ * | |
+ * \return 0 on success, or -1 on error | |
+ */ | |
+extern DECLSPEC int SDLCALL SDL_RenderFillRectF(SDL_Renderer * renderer, | |
+ const SDL_FRect * rect); | |
+ | |
+/** | |
+ * \brief Fill some number of rectangles on the current rendering target with the drawing color. | |
+ * | |
+ * \param renderer The renderer which should fill multiple rectangles. | |
+ * \param rects A pointer to an array of destination rectangles. | |
+ * \param count The number of rectangles. | |
+ * | |
+ * \return 0 on success, or -1 on error | |
+ */ | |
+extern DECLSPEC int SDLCALL SDL_RenderFillRectsF(SDL_Renderer * renderer, | |
+ const SDL_FRect * rects, | |
+ int count); | |
+ | |
+/** | |
+ * \brief Copy a portion of the texture to the current rendering target. | |
+ * | |
+ * \param renderer The renderer which should copy parts of a texture. | |
+ * \param texture The source texture. | |
+ * \param srcrect A pointer to the source rectangle, or NULL for the entire | |
+ * texture. | |
+ * \param dstrect A pointer to the destination rectangle, or NULL for the | |
+ * entire rendering target. | |
+ * | |
+ * \return 0 on success, or -1 on error | |
+ */ | |
+extern DECLSPEC int SDLCALL SDL_RenderCopyF(SDL_Renderer * renderer, | |
+ SDL_Texture * texture, | |
+ const SDL_Rect * srcrect, | |
+ const SDL_FRect * dstrect); | |
+ | |
+/** | |
+ * \brief Copy a portion of the source texture to the current rendering target, rotating it by angle around the given center | |
+ * | |
+ * \param renderer The renderer which should copy parts of a texture. | |
+ * \param texture The source texture. | |
+ * \param srcrect A pointer to the source rectangle, or NULL for the entire | |
+ * texture. | |
+ * \param dstrect A pointer to the destination rectangle, or NULL for the | |
+ * entire rendering target. | |
+ * \param angle An angle in degrees that indicates the rotation that will be applied to dstrect, rotating it in a clockwise direction | |
+ * \param center A pointer to a point indicating the point around which dstrect will be rotated (if NULL, rotation will be done around dstrect.w/2, dstrect.h/2). | |
+ * \param flip An SDL_RendererFlip value stating which flipping actions should be performed on the texture | |
+ * | |
+ * \return 0 on success, or -1 on error | |
+ */ | |
+extern DECLSPEC int SDLCALL SDL_RenderCopyExF(SDL_Renderer * renderer, | |
+ SDL_Texture * texture, | |
+ const SDL_Rect * srcrect, | |
+ const SDL_FRect * dstrect, | |
+ const double angle, | |
+ const SDL_FPoint *center, | |
+ const SDL_RendererFlip flip); | |
+ | |
/** | |
* \brief Read pixels from the current rendering target. | |
* | |
@@ -876,6 +1018,31 @@ | |
*/ | |
extern DECLSPEC void SDLCALL SDL_DestroyRenderer(SDL_Renderer * renderer); | |
+/** | |
+ * \brief Force the rendering context to flush any pending commands to the | |
+ * underlying rendering API. | |
+ * | |
+ * You do not need to (and in fact, shouldn't) call this function unless | |
+ * you are planning to call into OpenGL/Direct3D/Metal/whatever directly | |
+ * in addition to using an SDL_Renderer. | |
+ * | |
+ * This is for a very-specific case: if you are using SDL's render API, | |
+ * you asked for a specific renderer backend (OpenGL, Direct3D, etc), | |
+ * you set SDL_HINT_RENDER_BATCHING to "1", and you plan to make | |
+ * OpenGL/D3D/whatever calls in addition to SDL render API calls. If all of | |
+ * this applies, you should call SDL_RenderFlush() between calls to SDL's | |
+ * render API and the low-level API you're using in cooperation. | |
+ * | |
+ * In all other cases, you can ignore this function. This is only here to | |
+ * get maximum performance out of a specific situation. In all other cases, | |
+ * SDL will do the right thing, perhaps at a performance loss. | |
+ * | |
+ * This function is first available in SDL 2.0.10, and is not needed in | |
+ * 2.0.9 and earlier, as earlier versions did not queue rendering commands | |
+ * at all, instead flushing them to the OS immediately. | |
+ */ | |
+extern DECLSPEC int SDLCALL SDL_RenderFlush(SDL_Renderer * renderer); | |
+ | |
/** | |
* \brief Bind the texture to the current OpenGL/ES/ES2 context for use with | |
diff -Naur SDL2-2.0.9/include/SDL_revision.h SDL2-2.0.10/include/SDL_revision.h | |
--- SDL2-2.0.9/include/SDL_revision.h 2018-10-31 16:07:45.000000000 +0100 | |
+++ SDL2-2.0.10/include/SDL_revision.h 2019-07-25 06:33:05.000000000 +0200 | |
@@ -1,2 +1,2 @@ | |
-#define SDL_REVISION "hg-12373:8feb5da6f2fb" | |
-#define SDL_REVISION_NUMBER 12373 | |
+#define SDL_REVISION "hg-12952:bc90ce38f1e2" | |
+#define SDL_REVISION_NUMBER 12952 | |
diff -Naur SDL2-2.0.9/include/SDL_rwops.h SDL2-2.0.10/include/SDL_rwops.h | |
--- SDL2-2.0.9/include/SDL_rwops.h 2018-10-31 16:07:22.000000000 +0100 | |
+++ SDL2-2.0.10/include/SDL_rwops.h 2019-07-25 06:32:36.000000000 +0200 | |
@@ -1,6 +1,6 @@ | |
/* | |
Simple DirectMedia Layer | |
- Copyright (C) 1997-2018 Sam Lantinga <[email protected]> | |
+ Copyright (C) 1997-2019 Sam Lantinga <[email protected]> | |
This software is provided 'as-is', without any express or implied | |
warranty. In no event will the authors be held liable for any damages | |
@@ -176,19 +176,48 @@ | |
#define RW_SEEK_END 2 /**< Seek relative to the end of data */ | |
/** | |
- * \name Read/write macros | |
+ * Return the size of the file in this rwops, or -1 if unknown | |
+ */ | |
+extern DECLSPEC Sint64 SDLCALL SDL_RWsize(SDL_RWops *context); | |
+ | |
+/** | |
+ * Seek to \c offset relative to \c whence, one of stdio's whence values: | |
+ * RW_SEEK_SET, RW_SEEK_CUR, RW_SEEK_END | |
* | |
- * Macros to easily read and write from an SDL_RWops structure. | |
+ * \return the final offset in the data stream, or -1 on error. | |
*/ | |
-/* @{ */ | |
-#define SDL_RWsize(ctx) (ctx)->size(ctx) | |
-#define SDL_RWseek(ctx, offset, whence) (ctx)->seek(ctx, offset, whence) | |
-#define SDL_RWtell(ctx) (ctx)->seek(ctx, 0, RW_SEEK_CUR) | |
-#define SDL_RWread(ctx, ptr, size, n) (ctx)->read(ctx, ptr, size, n) | |
-#define SDL_RWwrite(ctx, ptr, size, n) (ctx)->write(ctx, ptr, size, n) | |
-#define SDL_RWclose(ctx) (ctx)->close(ctx) | |
-/* @} *//* Read/write macros */ | |
+extern DECLSPEC Sint64 SDLCALL SDL_RWseek(SDL_RWops *context, | |
+ Sint64 offset, int whence); | |
+ | |
+/** | |
+ * Return the current offset in the data stream, or -1 on error. | |
+ */ | |
+extern DECLSPEC Sint64 SDLCALL SDL_RWtell(SDL_RWops *context); | |
+/** | |
+ * Read up to \c maxnum objects each of size \c size from the data | |
+ * stream to the area pointed at by \c ptr. | |
+ * | |
+ * \return the number of objects read, or 0 at error or end of file. | |
+ */ | |
+extern DECLSPEC size_t SDLCALL SDL_RWread(SDL_RWops *context, | |
+ void *ptr, size_t size, size_t maxnum); | |
+ | |
+/** | |
+ * Write exactly \c num objects each of size \c size from the area | |
+ * pointed at by \c ptr to data stream. | |
+ * | |
+ * \return the number of objects written, or 0 at error or end of file. | |
+ */ | |
+extern DECLSPEC size_t SDLCALL SDL_RWwrite(SDL_RWops *context, | |
+ const void *ptr, size_t size, size_t num); | |
+ | |
+/** | |
+ * Close and free an allocated SDL_RWops structure. | |
+ * | |
+ * \return 0 if successful or -1 on write error when flushing data. | |
+ */ | |
+extern DECLSPEC int SDLCALL SDL_RWclose(SDL_RWops *context); | |
/** | |
* Load all the data from an SDL data stream. | |
@@ -209,9 +238,17 @@ | |
/** | |
* Load an entire file. | |
* | |
- * Convenience macro. | |
+ * The data is allocated with a zero byte at the end (null terminated) | |
+ * | |
+ * If \c datasize is not NULL, it is filled with the size of the data read. | |
+ * | |
+ * If \c freesrc is non-zero, the stream will be closed after being read. | |
+ * | |
+ * The data should be freed with SDL_free(). | |
+ * | |
+ * \return the data, or NULL if there was an error. | |
*/ | |
-#define SDL_LoadFile(file, datasize) SDL_LoadFile_RW(SDL_RWFromFile(file, "rb"), datasize, 1) | |
+extern DECLSPEC void *SDLCALL SDL_LoadFile(const char *file, size_t *datasize); | |
/** | |
* \name Read endian functions | |
diff -Naur SDL2-2.0.9/include/SDL_scancode.h SDL2-2.0.10/include/SDL_scancode.h | |
--- SDL2-2.0.9/include/SDL_scancode.h 2018-10-31 16:07:22.000000000 +0100 | |
+++ SDL2-2.0.10/include/SDL_scancode.h 2019-07-25 06:32:36.000000000 +0200 | |
@@ -1,6 +1,6 @@ | |
/* | |
Simple DirectMedia Layer | |
- Copyright (C) 1997-2018 Sam Lantinga <[email protected]> | |
+ Copyright (C) 1997-2019 Sam Lantinga <[email protected]> | |
This software is provided 'as-is', without any express or implied | |
warranty. In no event will the authors be held liable for any damages | |
@@ -38,7 +38,7 @@ | |
* SDL_Event structure. | |
* | |
* The values in this enumeration are based on the USB usage page standard: | |
- * http://www.usb.org/developers/hidpage/Hut1_12v2.pdf | |
+ * https://www.usb.org/sites/default/files/documents/hut1_12v2.pdf | |
*/ | |
typedef enum | |
{ | |
diff -Naur SDL2-2.0.9/include/SDL_sensor.h SDL2-2.0.10/include/SDL_sensor.h | |
--- SDL2-2.0.9/include/SDL_sensor.h 2018-10-31 16:07:22.000000000 +0100 | |
+++ SDL2-2.0.10/include/SDL_sensor.h 2019-07-25 06:32:36.000000000 +0200 | |
@@ -1,6 +1,6 @@ | |
/* | |
Simple DirectMedia Layer | |
- Copyright (C) 1997-2018 Sam Lantinga <[email protected]> | |
+ Copyright (C) 1997-2019 Sam Lantinga <[email protected]> | |
This software is provided 'as-is', without any express or implied | |
warranty. In no event will the authors be held liable for any damages | |
@@ -26,8 +26,8 @@ | |
* | |
*/ | |
-#ifndef _SDL_sensor_h | |
-#define _SDL_sensor_h | |
+#ifndef SDL_sensor_h_ | |
+#define SDL_sensor_h_ | |
#include "SDL_stdinc.h" | |
#include "SDL_error.h" | |
@@ -246,6 +246,6 @@ | |
#endif | |
#include "close_code.h" | |
-#endif /* _SDL_sensor_h */ | |
+#endif /* SDL_sensor_h_ */ | |
/* vi: set ts=4 sw=4 expandtab: */ | |
diff -Naur SDL2-2.0.9/include/SDL_shape.h SDL2-2.0.10/include/SDL_shape.h | |
--- SDL2-2.0.9/include/SDL_shape.h 2018-10-31 16:07:22.000000000 +0100 | |
+++ SDL2-2.0.10/include/SDL_shape.h 2019-07-25 06:32:36.000000000 +0200 | |
@@ -1,6 +1,6 @@ | |
/* | |
Simple DirectMedia Layer | |
- Copyright (C) 1997-2018 Sam Lantinga <[email protected]> | |
+ Copyright (C) 1997-2019 Sam Lantinga <[email protected]> | |
This software is provided 'as-is', without any express or implied | |
warranty. In no event will the authors be held liable for any damages | |
diff -Naur SDL2-2.0.9/include/SDL_stdinc.h SDL2-2.0.10/include/SDL_stdinc.h | |
--- SDL2-2.0.9/include/SDL_stdinc.h 2018-10-31 16:07:22.000000000 +0100 | |
+++ SDL2-2.0.10/include/SDL_stdinc.h 2019-07-25 06:32:36.000000000 +0200 | |
@@ -1,6 +1,6 @@ | |
/* | |
Simple DirectMedia Layer | |
- Copyright (C) 1997-2018 Sam Lantinga <[email protected]> | |
+ Copyright (C) 1997-2019 Sam Lantinga <[email protected]> | |
This software is provided 'as-is', without any express or implied | |
warranty. In no event will the authors be held liable for any damages | |
diff -Naur SDL2-2.0.9/include/SDL_surface.h SDL2-2.0.10/include/SDL_surface.h | |
--- SDL2-2.0.9/include/SDL_surface.h 2018-10-31 16:07:22.000000000 +0100 | |
+++ SDL2-2.0.10/include/SDL_surface.h 2019-07-25 06:32:36.000000000 +0200 | |
@@ -1,6 +1,6 @@ | |
/* | |
Simple DirectMedia Layer | |
- Copyright (C) 1997-2018 Sam Lantinga <[email protected]> | |
+ Copyright (C) 1997-2019 Sam Lantinga <[email protected]> | |
This software is provided 'as-is', without any express or implied | |
warranty. In no event will the authors be held liable for any damages | |
@@ -53,6 +53,7 @@ | |
#define SDL_PREALLOC 0x00000001 /**< Surface uses preallocated memory */ | |
#define SDL_RLEACCEL 0x00000002 /**< Surface is RLE encoded */ | |
#define SDL_DONTFREE 0x00000004 /**< Surface is referenced internally */ | |
+#define SDL_SIMD_ALIGNED 0x00000008 /**< Surface uses aligned memory */ | |
/* @} *//* Surface flags */ | |
/** | |
diff -Naur SDL2-2.0.9/include/SDL_system.h SDL2-2.0.10/include/SDL_system.h | |
--- SDL2-2.0.9/include/SDL_system.h 2018-10-31 16:07:22.000000000 +0100 | |
+++ SDL2-2.0.10/include/SDL_system.h 2019-07-25 06:32:36.000000000 +0200 | |
@@ -1,6 +1,6 @@ | |
/* | |
Simple DirectMedia Layer | |
- Copyright (C) 1997-2018 Sam Lantinga <[email protected]> | |
+ Copyright (C) 1997-2019 Sam Lantinga <[email protected]> | |
This software is provided 'as-is', without any express or implied | |
warranty. In no event will the authors be held liable for any damages | |
diff -Naur SDL2-2.0.9/include/SDL_syswm.h SDL2-2.0.10/include/SDL_syswm.h | |
--- SDL2-2.0.9/include/SDL_syswm.h 2018-10-31 16:07:22.000000000 +0100 | |
+++ SDL2-2.0.10/include/SDL_syswm.h 2019-07-25 06:32:36.000000000 +0200 | |
@@ -1,6 +1,6 @@ | |
/* | |
Simple DirectMedia Layer | |
- Copyright (C) 1997-2018 Sam Lantinga <[email protected]> | |
+ Copyright (C) 1997-2019 Sam Lantinga <[email protected]> | |
This software is provided 'as-is', without any express or implied | |
warranty. In no event will the authors be held liable for any damages | |
@@ -34,16 +34,16 @@ | |
#include "SDL_version.h" | |
/** | |
- * \file SDL_syswm.h | |
+ * \brief SDL_syswm.h | |
* | |
* Your application has access to a special type of event ::SDL_SYSWMEVENT, | |
* which contains window-manager specific information and arrives whenever | |
* an unhandled window event occurs. This event is ignored by default, but | |
* you can enable it with SDL_EventState(). | |
*/ | |
-#ifdef SDL_PROTOTYPES_ONLY | |
struct SDL_SysWMinfo; | |
-#else | |
+ | |
+#if !defined(SDL_PROTOTYPES_ONLY) | |
#if defined(SDL_VIDEO_DRIVER_WINDOWS) | |
#ifndef WIN32_LEAN_AND_MEAN | |
@@ -103,6 +103,8 @@ | |
#if defined(SDL_VIDEO_DRIVER_VIVANTE) | |
#include "SDL_egl.h" | |
#endif | |
+#endif /* SDL_PROTOTYPES_ONLY */ | |
+ | |
#include "begin_code.h" | |
/* Set up for C function definitions, even when using C++ */ | |
@@ -110,6 +112,7 @@ | |
extern "C" { | |
#endif | |
+#if !defined(SDL_PROTOTYPES_ONLY) | |
/** | |
* These are the various supported windowing subsystems | |
*/ | |
@@ -122,7 +125,7 @@ | |
SDL_SYSWM_COCOA, | |
SDL_SYSWM_UIKIT, | |
SDL_SYSWM_WAYLAND, | |
- SDL_SYSWM_MIR, | |
+ SDL_SYSWM_MIR, /* no longer available, left for API/ABI compatibility. Remove in 2.1! */ | |
SDL_SYSWM_WINRT, | |
SDL_SYSWM_ANDROID, | |
SDL_SYSWM_VIVANTE, | |
@@ -257,11 +260,11 @@ | |
struct wl_shell_surface *shell_surface; /**< Wayland shell_surface (window manager handle) */ | |
} wl; | |
#endif | |
-#if defined(SDL_VIDEO_DRIVER_MIR) | |
+#if defined(SDL_VIDEO_DRIVER_MIR) /* no longer available, left for API/ABI compatibility. Remove in 2.1! */ | |
struct | |
{ | |
- struct MirConnection *connection; /**< Mir display server connection */ | |
- struct MirSurface *surface; /**< Mir surface */ | |
+ void *connection; /**< Mir display server connection */ | |
+ void *surface; /**< Mir surface */ | |
} mir; | |
#endif | |
diff -Naur SDL2-2.0.9/include/SDL_test_assert.h SDL2-2.0.10/include/SDL_test_assert.h | |
--- SDL2-2.0.9/include/SDL_test_assert.h 2018-10-31 16:07:22.000000000 +0100 | |
+++ SDL2-2.0.10/include/SDL_test_assert.h 2019-07-25 06:32:36.000000000 +0200 | |
@@ -1,6 +1,6 @@ | |
/* | |
Simple DirectMedia Layer | |
- Copyright (C) 1997-2018 Sam Lantinga <[email protected]> | |
+ Copyright (C) 1997-2019 Sam Lantinga <[email protected]> | |
This software is provided 'as-is', without any express or implied | |
warranty. In no event will the authors be held liable for any damages | |
diff -Naur SDL2-2.0.9/include/SDL_test_common.h SDL2-2.0.10/include/SDL_test_common.h | |
--- SDL2-2.0.9/include/SDL_test_common.h 2018-10-31 16:07:22.000000000 +0100 | |
+++ SDL2-2.0.10/include/SDL_test_common.h 2019-07-25 06:32:36.000000000 +0200 | |
@@ -1,6 +1,6 @@ | |
/* | |
Simple DirectMedia Layer | |
- Copyright (C) 1997-2018 Sam Lantinga <[email protected]> | |
+ Copyright (C) 1997-2019 Sam Lantinga <[email protected]> | |
This software is provided 'as-is', without any express or implied | |
warranty. In no event will the authors be held liable for any damages | |
@@ -140,14 +140,20 @@ | |
*/ | |
int SDLTest_CommonArg(SDLTest_CommonState * state, int index); | |
+ | |
/** | |
- * \brief Returns common usage information | |
- * | |
- * \param state The common state describing the test window to create. | |
+ * \brief Logs command line usage info. | |
* | |
- * \returns String with usage information | |
+ * This logs the appropriate command line options for the subsystems in use | |
+ * plus other common options, and then any application-specific options. | |
+ * This uses the SDL_Log() function and splits up output to be friendly to | |
+ * 80-character-wide terminals. | |
+ * | |
+ * \param state The common state describing the test window for the app. | |
+ * \param argv0 argv[0], as passed to main/SDL_main. | |
+ * \param options an array of strings for application specific options. The last element of the array should be NULL. | |
*/ | |
-const char *SDLTest_CommonUsage(SDLTest_CommonState * state); | |
+void SDLTest_CommonLogUsage(SDLTest_CommonState * state, const char *argv0, const char **options); | |
/** | |
* \brief Open test window. | |
@@ -159,6 +165,17 @@ | |
SDL_bool SDLTest_CommonInit(SDLTest_CommonState * state); | |
/** | |
+ * \brief Easy argument handling when test app doesn't need any custom args. | |
+ * | |
+ * \param state The common state describing the test window to create. | |
+ * \param argc argc, as supplied to SDL_main | |
+ * \param argv argv, as supplied to SDL_main | |
+ * | |
+ * \returns False if app should quit, true otherwise. | |
+ */ | |
+SDL_bool SDLTest_CommonDefaultArgs(SDLTest_CommonState * state, const int argc, char **argv); | |
+ | |
+/** | |
* \brief Common event handler for test windows. | |
* | |
* \param state The common state used to create test window. | |
diff -Naur SDL2-2.0.9/include/SDL_test_compare.h SDL2-2.0.10/include/SDL_test_compare.h | |
--- SDL2-2.0.9/include/SDL_test_compare.h 2018-10-31 16:07:22.000000000 +0100 | |
+++ SDL2-2.0.10/include/SDL_test_compare.h 2019-07-25 06:32:36.000000000 +0200 | |
@@ -1,6 +1,6 @@ | |
/* | |
Simple DirectMedia Layer | |
- Copyright (C) 1997-2018 Sam Lantinga <[email protected]> | |
+ Copyright (C) 1997-2019 Sam Lantinga <[email protected]> | |
This software is provided 'as-is', without any express or implied | |
warranty. In no event will the authors be held liable for any damages | |
diff -Naur SDL2-2.0.9/include/SDL_test_crc32.h SDL2-2.0.10/include/SDL_test_crc32.h | |
--- SDL2-2.0.9/include/SDL_test_crc32.h 2018-10-31 16:07:22.000000000 +0100 | |
+++ SDL2-2.0.10/include/SDL_test_crc32.h 2019-07-25 06:32:36.000000000 +0200 | |
@@ -1,6 +1,6 @@ | |
/* | |
Simple DirectMedia Layer | |
- Copyright (C) 1997-2018 Sam Lantinga <[email protected]> | |
+ Copyright (C) 1997-2019 Sam Lantinga <[email protected]> | |
This software is provided 'as-is', without any express or implied | |
warranty. In no event will the authors be held liable for any damages | |
diff -Naur SDL2-2.0.9/include/SDL_test_font.h SDL2-2.0.10/include/SDL_test_font.h | |
--- SDL2-2.0.9/include/SDL_test_font.h 2018-10-31 16:07:22.000000000 +0100 | |
+++ SDL2-2.0.10/include/SDL_test_font.h 2019-07-25 06:32:36.000000000 +0200 | |
@@ -1,6 +1,6 @@ | |
/* | |
Simple DirectMedia Layer | |
- Copyright (C) 1997-2018 Sam Lantinga <[email protected]> | |
+ Copyright (C) 1997-2019 Sam Lantinga <[email protected]> | |
This software is provided 'as-is', without any express or implied | |
warranty. In no event will the authors be held liable for any damages | |
diff -Naur SDL2-2.0.9/include/SDL_test_fuzzer.h SDL2-2.0.10/include/SDL_test_fuzzer.h | |
--- SDL2-2.0.9/include/SDL_test_fuzzer.h 2018-10-31 16:07:22.000000000 +0100 | |
+++ SDL2-2.0.10/include/SDL_test_fuzzer.h 2019-07-25 06:32:36.000000000 +0200 | |
@@ -1,6 +1,6 @@ | |
/* | |
Simple DirectMedia Layer | |
- Copyright (C) 1997-2018 Sam Lantinga <[email protected]> | |
+ Copyright (C) 1997-2019 Sam Lantinga <[email protected]> | |
This software is provided 'as-is', without any express or implied | |
warranty. In no event will the authors be held liable for any damages | |
diff -Naur SDL2-2.0.9/include/SDL_test.h SDL2-2.0.10/include/SDL_test.h | |
--- SDL2-2.0.9/include/SDL_test.h 2018-10-31 16:07:22.000000000 +0100 | |
+++ SDL2-2.0.10/include/SDL_test.h 2019-07-25 06:32:36.000000000 +0200 | |
@@ -1,6 +1,6 @@ | |
/* | |
Simple DirectMedia Layer | |
- Copyright (C) 1997-2018 Sam Lantinga <[email protected]> | |
+ Copyright (C) 1997-2019 Sam Lantinga <[email protected]> | |
This software is provided 'as-is', without any express or implied | |
warranty. In no event will the authors be held liable for any damages | |
diff -Naur SDL2-2.0.9/include/SDL_test_harness.h SDL2-2.0.10/include/SDL_test_harness.h | |
--- SDL2-2.0.9/include/SDL_test_harness.h 2018-10-31 16:07:22.000000000 +0100 | |
+++ SDL2-2.0.10/include/SDL_test_harness.h 2019-07-25 06:32:36.000000000 +0200 | |
@@ -1,6 +1,6 @@ | |
/* | |
Simple DirectMedia Layer | |
- Copyright (C) 1997-2018 Sam Lantinga <[email protected]> | |
+ Copyright (C) 1997-2019 Sam Lantinga <[email protected]> | |
This software is provided 'as-is', without any express or implied | |
warranty. In no event will the authors be held liable for any damages | |
diff -Naur SDL2-2.0.9/include/SDL_test_images.h SDL2-2.0.10/include/SDL_test_images.h | |
--- SDL2-2.0.9/include/SDL_test_images.h 2018-10-31 16:07:22.000000000 +0100 | |
+++ SDL2-2.0.10/include/SDL_test_images.h 2019-07-25 06:32:36.000000000 +0200 | |
@@ -1,6 +1,6 @@ | |
/* | |
Simple DirectMedia Layer | |
- Copyright (C) 1997-2018 Sam Lantinga <[email protected]> | |
+ Copyright (C) 1997-2019 Sam Lantinga <[email protected]> | |
This software is provided 'as-is', without any express or implied | |
warranty. In no event will the authors be held liable for any damages | |
diff -Naur SDL2-2.0.9/include/SDL_test_log.h SDL2-2.0.10/include/SDL_test_log.h | |
--- SDL2-2.0.9/include/SDL_test_log.h 2018-10-31 16:07:22.000000000 +0100 | |
+++ SDL2-2.0.10/include/SDL_test_log.h 2019-07-25 06:32:36.000000000 +0200 | |
@@ -1,6 +1,6 @@ | |
/* | |
Simple DirectMedia Layer | |
- Copyright (C) 1997-2018 Sam Lantinga <[email protected]> | |
+ Copyright (C) 1997-2019 Sam Lantinga <[email protected]> | |
This software is provided 'as-is', without any express or implied | |
warranty. In no event will the authors be held liable for any damages | |
diff -Naur SDL2-2.0.9/include/SDL_test_md5.h SDL2-2.0.10/include/SDL_test_md5.h | |
--- SDL2-2.0.9/include/SDL_test_md5.h 2018-10-31 16:07:22.000000000 +0100 | |
+++ SDL2-2.0.10/include/SDL_test_md5.h 2019-07-25 06:32:36.000000000 +0200 | |
@@ -1,6 +1,6 @@ | |
/* | |
Simple DirectMedia Layer | |
- Copyright (C) 1997-2018 Sam Lantinga <[email protected]> | |
+ Copyright (C) 1997-2019 Sam Lantinga <[email protected]> | |
This software is provided 'as-is', without any express or implied | |
warranty. In no event will the authors be held liable for any damages | |
diff -Naur SDL2-2.0.9/include/SDL_test_memory.h SDL2-2.0.10/include/SDL_test_memory.h | |
--- SDL2-2.0.9/include/SDL_test_memory.h 2018-10-31 16:07:22.000000000 +0100 | |
+++ SDL2-2.0.10/include/SDL_test_memory.h 2019-07-25 06:32:36.000000000 +0200 | |
@@ -1,6 +1,6 @@ | |
/* | |
Simple DirectMedia Layer | |
- Copyright (C) 1997-2018 Sam Lantinga <[email protected]> | |
+ Copyright (C) 1997-2019 Sam Lantinga <[email protected]> | |
This software is provided 'as-is', without any express or implied | |
warranty. In no event will the authors be held liable for any damages | |
@@ -42,14 +42,14 @@ | |
* | |
* \note This should be called before any other SDL functions for complete tracking coverage | |
*/ | |
-int SDLTest_TrackAllocations(); | |
+int SDLTest_TrackAllocations(void); | |
/** | |
* \brief Print a log of any outstanding allocations | |
* | |
* \note This can be called after SDL_Quit() | |
*/ | |
-void SDLTest_LogAllocations(); | |
+void SDLTest_LogAllocations(void); | |
/* Ends C function definitions when using C++ */ | |
diff -Naur SDL2-2.0.9/include/SDL_test_random.h SDL2-2.0.10/include/SDL_test_random.h | |
--- SDL2-2.0.9/include/SDL_test_random.h 2018-10-31 16:07:22.000000000 +0100 | |
+++ SDL2-2.0.10/include/SDL_test_random.h 2019-07-25 06:32:36.000000000 +0200 | |
@@ -1,6 +1,6 @@ | |
/* | |
Simple DirectMedia Layer | |
- Copyright (C) 1997-2018 Sam Lantinga <[email protected]> | |
+ Copyright (C) 1997-2019 Sam Lantinga <[email protected]> | |
This software is provided 'as-is', without any express or implied | |
warranty. In no event will the authors be held liable for any damages | |
diff -Naur SDL2-2.0.9/include/SDL_thread.h SDL2-2.0.10/include/SDL_thread.h | |
--- SDL2-2.0.9/include/SDL_thread.h 2018-10-31 16:07:22.000000000 +0100 | |
+++ SDL2-2.0.10/include/SDL_thread.h 2019-07-25 06:32:36.000000000 +0200 | |
@@ -1,6 +1,6 @@ | |
/* | |
Simple DirectMedia Layer | |
- Copyright (C) 1997-2018 Sam Lantinga <[email protected]> | |
+ Copyright (C) 1997-2019 Sam Lantinga <[email protected]> | |
This software is provided 'as-is', without any express or implied | |
warranty. In no event will the authors be held liable for any damages | |
diff -Naur SDL2-2.0.9/include/SDL_timer.h SDL2-2.0.10/include/SDL_timer.h | |
--- SDL2-2.0.9/include/SDL_timer.h 2018-10-31 16:07:22.000000000 +0100 | |
+++ SDL2-2.0.10/include/SDL_timer.h 2019-07-25 06:32:36.000000000 +0200 | |
@@ -1,6 +1,6 @@ | |
/* | |
Simple DirectMedia Layer | |
- Copyright (C) 1997-2018 Sam Lantinga <[email protected]> | |
+ Copyright (C) 1997-2019 Sam Lantinga <[email protected]> | |
This software is provided 'as-is', without any express or implied | |
warranty. In no event will the authors be held liable for any damages | |
diff -Naur SDL2-2.0.9/include/SDL_touch.h SDL2-2.0.10/include/SDL_touch.h | |
--- SDL2-2.0.9/include/SDL_touch.h 2018-10-31 16:07:22.000000000 +0100 | |
+++ SDL2-2.0.10/include/SDL_touch.h 2019-07-25 06:32:36.000000000 +0200 | |
@@ -1,6 +1,6 @@ | |
/* | |
Simple DirectMedia Layer | |
- Copyright (C) 1997-2018 Sam Lantinga <[email protected]> | |
+ Copyright (C) 1997-2019 Sam Lantinga <[email protected]> | |
This software is provided 'as-is', without any express or implied | |
warranty. In no event will the authors be held liable for any damages | |
@@ -41,6 +41,14 @@ | |
typedef Sint64 SDL_TouchID; | |
typedef Sint64 SDL_FingerID; | |
+typedef enum | |
+{ | |
+ SDL_TOUCH_DEVICE_INVALID = -1, | |
+ SDL_TOUCH_DEVICE_DIRECT, /* touch screen with window-relative coordinates */ | |
+ SDL_TOUCH_DEVICE_INDIRECT_ABSOLUTE, /* trackpad with absolute device coordinates */ | |
+ SDL_TOUCH_DEVICE_INDIRECT_RELATIVE /* trackpad with screen cursor-relative coordinates */ | |
+} SDL_TouchDeviceType; | |
+ | |
typedef struct SDL_Finger | |
{ | |
SDL_FingerID id; | |
@@ -52,6 +60,9 @@ | |
/* Used as the device ID for mouse events simulated with touch input */ | |
#define SDL_TOUCH_MOUSEID ((Uint32)-1) | |
+/* Used as the SDL_TouchID for touch events simulated with mouse input */ | |
+#define SDL_MOUSE_TOUCHID ((Sint64)-1) | |
+ | |
/* Function prototypes */ | |
@@ -66,6 +77,11 @@ | |
extern DECLSPEC SDL_TouchID SDLCALL SDL_GetTouchDevice(int index); | |
/** | |
+ * \brief Get the type of the given touch device. | |
+ */ | |
+extern DECLSPEC SDL_TouchDeviceType SDLCALL SDL_GetTouchDeviceType(SDL_TouchID touchID); | |
+ | |
+/** | |
* \brief Get the number of active fingers for a given touch device. | |
*/ | |
extern DECLSPEC int SDLCALL SDL_GetNumTouchFingers(SDL_TouchID touchID); | |
diff -Naur SDL2-2.0.9/include/SDL_types.h SDL2-2.0.10/include/SDL_types.h | |
--- SDL2-2.0.9/include/SDL_types.h 2018-10-31 16:07:22.000000000 +0100 | |
+++ SDL2-2.0.10/include/SDL_types.h 2019-07-25 06:32:36.000000000 +0200 | |
@@ -1,6 +1,6 @@ | |
/* | |
Simple DirectMedia Layer | |
- Copyright (C) 1997-2018 Sam Lantinga <[email protected]> | |
+ Copyright (C) 1997-2019 Sam Lantinga <[email protected]> | |
This software is provided 'as-is', without any express or implied | |
warranty. In no event will the authors be held liable for any damages | |
diff -Naur SDL2-2.0.9/include/SDL_version.h SDL2-2.0.10/include/SDL_version.h | |
--- SDL2-2.0.9/include/SDL_version.h 2018-10-31 16:07:22.000000000 +0100 | |
+++ SDL2-2.0.10/include/SDL_version.h 2019-07-25 06:32:36.000000000 +0200 | |
@@ -1,6 +1,6 @@ | |
/* | |
Simple DirectMedia Layer | |
- Copyright (C) 1997-2018 Sam Lantinga <[email protected]> | |
+ Copyright (C) 1997-2019 Sam Lantinga <[email protected]> | |
This software is provided 'as-is', without any express or implied | |
warranty. In no event will the authors be held liable for any damages | |
@@ -59,7 +59,7 @@ | |
*/ | |
#define SDL_MAJOR_VERSION 2 | |
#define SDL_MINOR_VERSION 0 | |
-#define SDL_PATCHLEVEL 9 | |
+#define SDL_PATCHLEVEL 10 | |
/** | |
* \brief Macro to determine SDL version program was compiled against. | |
diff -Naur SDL2-2.0.9/include/SDL_video.h SDL2-2.0.10/include/SDL_video.h | |
--- SDL2-2.0.9/include/SDL_video.h 2018-10-31 16:07:22.000000000 +0100 | |
+++ SDL2-2.0.10/include/SDL_video.h 2019-07-25 06:32:36.000000000 +0200 | |
@@ -1,6 +1,6 @@ | |
/* | |
Simple DirectMedia Layer | |
- Copyright (C) 1997-2018 Sam Lantinga <[email protected]> | |
+ Copyright (C) 1997-2019 Sam Lantinga <[email protected]> | |
This software is provided 'as-is', without any express or implied | |
warranty. In no event will the authors be held liable for any damages | |
diff -Naur SDL2-2.0.9/include/SDL_vulkan.h SDL2-2.0.10/include/SDL_vulkan.h | |
--- SDL2-2.0.9/include/SDL_vulkan.h 2018-10-31 16:07:22.000000000 +0100 | |
+++ SDL2-2.0.10/include/SDL_vulkan.h 2019-07-25 06:32:36.000000000 +0200 | |
@@ -98,8 +98,8 @@ | |
* applications to link with libvulkan (and historically MoltenVK was | |
* provided as a static library). If it is not found then, on macOS, SDL | |
* will attempt to load \c vulkan.framework/vulkan, \c libvulkan.1.dylib, | |
- * \c MoltenVK.framework/MoltenVK and \c libMoltenVK.dylib in that order. | |
- * On iOS SDL will attempt to load \c libMoltenVK.dylib. Applications | |
+ * followed by \c libvulkan.dylib, in that order. | |
+ * On iOS SDL will attempt to load \c libvulkan.dylib only. Applications | |
* using a dynamic framework or .dylib must ensure it is included in its | |
* application bundle. | |
* | |
@@ -153,7 +153,7 @@ | |
* is smaller than the number of required extensions, \c SDL_FALSE will be | |
* returned instead of \c SDL_TRUE, to indicate that not all the required | |
* extensions were returned. | |
- * | |
+ * | |
* \note If \c window is not NULL, it will be checked against its creation | |
* flags to ensure that the Vulkan flag is present. This parameter | |
* will be removed in a future major release. |
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