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April 2, 2019 00:54
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diff -Naur SDL2-2.0.6/include/SDL_events.h SDL2-2.0.9/include/SDL_events.h
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--- SDL2-2.0.6/include/SDL_events.h 2017-09-22 20:50:35.000000000 +0200 | |
+++ SDL2-2.0.9/include/SDL_events.h 2018-10-31 16:06:56.000000000 +0100 | |
@@ -1,6 +1,6 @@ | |
/* | |
Simple DirectMedia Layer | |
- Copyright (C) 1997-2017 Sam Lantinga <[email protected]> | |
+ Copyright (C) 1997-2018 Sam Lantinga <[email protected]> | |
This software is provided 'as-is', without any express or implied | |
warranty. In no event will the authors be held liable for any damages | |
@@ -85,6 +85,9 @@ | |
Called on Android in onResume() | |
*/ | |
+ /* Display events */ | |
+ SDL_DISPLAYEVENT = 0x150, /**< Display state change */ | |
+ | |
/* Window events */ | |
SDL_WINDOWEVENT = 0x200, /**< Window state change */ | |
SDL_SYSWMEVENT, /**< System specific event */ | |
@@ -144,6 +147,9 @@ | |
SDL_AUDIODEVICEADDED = 0x1100, /**< A new audio device is available */ | |
SDL_AUDIODEVICEREMOVED, /**< An audio device has been removed. */ | |
+ /* Sensor events */ | |
+ SDL_SENSORUPDATE = 0x1200, /**< A sensor was updated */ | |
+ | |
/* Render events */ | |
SDL_RENDER_TARGETS_RESET = 0x2000, /**< The render targets have been reset and their contents need to be updated */ | |
SDL_RENDER_DEVICE_RESET, /**< The device has been reset and all textures need to be recreated */ | |
@@ -169,6 +175,21 @@ | |
} SDL_CommonEvent; | |
/** | |
+ * \brief Display state change event data (event.display.*) | |
+ */ | |
+typedef struct SDL_DisplayEvent | |
+{ | |
+ Uint32 type; /**< ::SDL_DISPLAYEVENT */ | |
+ Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */ | |
+ Uint32 display; /**< The associated display index */ | |
+ Uint8 event; /**< ::SDL_DisplayEventID */ | |
+ Uint8 padding1; | |
+ Uint8 padding2; | |
+ Uint8 padding3; | |
+ Sint32 data1; /**< event dependent data */ | |
+} SDL_DisplayEvent; | |
+ | |
+/** | |
* \brief Window state change event data (event.window.*) | |
*/ | |
typedef struct SDL_WindowEvent | |
@@ -472,6 +493,17 @@ | |
/** | |
+ * \brief Sensor event structure (event.sensor.*) | |
+ */ | |
+typedef struct SDL_SensorEvent | |
+{ | |
+ Uint32 type; /**< ::SDL_SENSORUPDATE */ | |
+ Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */ | |
+ Sint32 which; /**< The instance ID of the sensor */ | |
+ float data[6]; /**< Up to 6 values from the sensor - additional values can be queried using SDL_SensorGetData() */ | |
+} SDL_SensorEvent; | |
+ | |
+/** | |
* \brief The "quit requested" event | |
*/ | |
typedef struct SDL_QuitEvent | |
@@ -526,6 +558,7 @@ | |
{ | |
Uint32 type; /**< Event type, shared with all events */ | |
SDL_CommonEvent common; /**< Common event data */ | |
+ SDL_DisplayEvent display; /**< Window event data */ | |
SDL_WindowEvent window; /**< Window event data */ | |
SDL_KeyboardEvent key; /**< Keyboard event data */ | |
SDL_TextEditingEvent edit; /**< Text editing event data */ | |
@@ -542,6 +575,7 @@ | |
SDL_ControllerButtonEvent cbutton; /**< Game Controller button event data */ | |
SDL_ControllerDeviceEvent cdevice; /**< Game Controller device event data */ | |
SDL_AudioDeviceEvent adevice; /**< Audio device event data */ | |
+ SDL_SensorEvent sensor; /**< Sensor event data */ | |
SDL_QuitEvent quit; /**< Quit request event data */ | |
SDL_UserEvent user; /**< Custom event data */ | |
SDL_SysWMEvent syswm; /**< System dependent window event data */ |
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