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// Auto layout in a Swift Playground (for iOS). | |
import UIKit | |
var v = UIView() | |
v.frame = CGRectMake(0, 0, 200, 200) | |
var b1 = UIButton() | |
b1.setTitle("Click Me", forState:UIControlState.Normal) | |
b1.setTitleColor(UIColor.blueColor(), forState: UIControlState.Normal) | |
b1.setTranslatesAutoresizingMaskIntoConstraints(false) | |
v.addSubview(b1) | |
var b2 = UIButton() | |
b2.setTitle("Click Me Too", forState:UIControlState.Normal) | |
b2.setTitleColor(UIColor.blueColor(), forState: UIControlState.Normal) | |
b2.setTranslatesAutoresizingMaskIntoConstraints(false) | |
v.addSubview(b2) | |
var views = Dictionary<String, UIView>() | |
views["b1"] = b1 | |
views["b2"] = b2 | |
v.addConstraints(NSLayoutConstraint.constraintsWithVisualFormat("H:|-[b1]-|", options: nil, metrics: nil, views: views)) | |
v.addConstraints(NSLayoutConstraint.constraintsWithVisualFormat("H:|-[b2]-|", options: nil, metrics: nil, views: views)) | |
v.addConstraints(NSLayoutConstraint.constraintsWithVisualFormat("V:|-[b1]-[b2]", options: nil, metrics: nil, views: views)) | |
v.layoutIfNeeded() | |
b1.frame | |
b2.frame | |
v.frame | |
v |
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