Created
May 27, 2020 07:36
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Example with UIBooster and Processing
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import uibooster.*; | |
import uibooster.model.*; | |
import nice.palettes.*; | |
FilledForm form; | |
ColorPalette palette; | |
int resolution = 360; | |
float rad; | |
float x = 1; | |
float y = 1; | |
float t = 0; // time passed | |
float tChange = .02; // how quick time flies | |
float nVal; // noise value | |
float nInt = 1; // noise intensity | |
float nAmp = 1; // noise amplitude | |
void setup() { | |
size(540, 540); | |
background(0); | |
palette = new ColorPalette(this); | |
palette.getPalette(int(random(100))); | |
form = new UiBooster() | |
.createForm("Your settings") | |
.addSlider("Resolution", 0, 360, 250, 50, 1) | |
.addSlider("Noise Intensity", 0, width, 0, 100, 1) | |
.addSlider("Noise Amount", 0, height, 0, 100, 1) | |
.run(); | |
stroke(255); | |
pixelDensity(2); | |
noiseDetail(8); | |
rad = width/2; | |
noFill(); | |
} | |
void draw() { | |
resolution = form.getByIndex(0).asInt(); | |
nInt = map(form.getByIndex(1).asInt(), 0, width, 0.1, 30); | |
nAmp = map(form.getByIndex(1).asInt(), 0, height, 0.0, 1.0); | |
} | |
void mousePressed() { | |
drawShape(); | |
} | |
void keyPressed() { | |
if(key == 's') { | |
saveFrame("square-######.png"); | |
} | |
} | |
void drawShape() { | |
background(0, 51, 255); | |
translate(width/2, height/2); | |
//nInt = 0.4; | |
//nAmp = 0.5; | |
for (int j = 10; j < rad; j += 2) { | |
//stroke(palette.colors[round(map(j, 10, rad, 0, 4))], map(j, 10, rad, 0, 255)); | |
stroke(255, map(j, 10, rad, 0, 255)); | |
beginShape(); | |
for (float a = 0; a <= TWO_PI; a += TWO_PI/resolution) { | |
nVal = map(noise(cos(a)*nInt, sin(a)*nInt, t ), 0.0, 1.0, nAmp, 1.0); // map noise value to match the amplitude | |
x = cos(a)* j * nVal; | |
y = sin(a)* j * nVal; | |
curveVertex(x, y); | |
} | |
endShape(CLOSE); | |
t += tChange; | |
} | |
t += 1000; | |
} |
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