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August 29, 2015 14:20
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clock pointer C using GL.
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| #include <windows.h> | |
| #include <gl/gl.h> | |
| LRESULT CALLBACK WndProc(HWND hWnd, | |
| UINT message, | |
| WPARAM wParam, | |
| LPARAM lParam); | |
| void EnableOpenGL(HWND hWnd, HDC *hDC, HGLRC *hRC); | |
| void DisableOpenGL(HWND hWnd, HDC hDC, HGLRC hRC); | |
| // --- WinMain --- The main guy. | |
| int WINAPI WinMain(HINSTANCE hInstance, | |
| HINSTANCE hPrevInstance, | |
| LPSTR lpCmdLine, | |
| int iCmdShow) | |
| { | |
| WNDCLASS wc; | |
| HWND hWnd; | |
| HDC hDC; | |
| HGLRC hRC; | |
| MSG msg; | |
| BOOL bQuit = FALSE; | |
| float theta = 0.0f, | |
| i = 0.0f, | |
| j = 0.0f; | |
| // register window class | |
| wc.style = CS_OWNDC; | |
| wc.lpfnWndProc = WndProc; | |
| wc.cbClsExtra = 0; | |
| wc.cbWndExtra = 0; | |
| wc.hInstance = hInstance; | |
| wc.hIcon = LoadIcon(NULL, IDI_APPLICATION); | |
| wc.hCursor = LoadCursor(NULL, IDC_ARROW); | |
| wc.hbrBackground = (HBRUSH) GetStockObject(BLACK_BRUSH); | |
| wc.lpszMenuName = NULL; | |
| wc.lpszClassName = "GLSample"; | |
| RegisterClass(&wc); | |
| // create main window | |
| hWnd = CreateWindow("GLSample", | |
| "OpenGL Sample", | |
| WS_CAPTION | WS_POPUPWINDOW | WS_VISIBLE, | |
| 500, 150, 400, 400, | |
| NULL, | |
| NULL, | |
| hInstance, | |
| NULL); | |
| // enable OpenGL for the window | |
| EnableOpenGL(hWnd, &hDC, &hRC); | |
| // program main loop | |
| while (!bQuit) { | |
| // check for messages | |
| if (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) { | |
| // handle or dispatch messages | |
| if (msg.message == WM_QUIT) { | |
| bQuit = TRUE; | |
| } else { | |
| TranslateMessage(&msg); | |
| DispatchMessage(&msg); | |
| } | |
| } else { | |
| // OpenGL animation code goes here | |
| glClearColor(0.0f, 0.0f, 0.0f, 0.0f); | |
| glClear(GL_COLOR_BUFFER_BIT); | |
| glPushMatrix(); | |
| glRotatef(theta, 1.0f, 0.0f, 1.0f); | |
| glBegin(GL_LINE_LOOP); | |
| glColor3f(1.0f, 1.0f, 1.0f); | |
| for (i = 0.0f; i < 1.0f; i += 0.15f) { | |
| for (j = 0.0f; i < 1.0f; i += 0.15f) { | |
| glVertex2f(j, i); | |
| } | |
| } | |
| glEnd(); | |
| glPopMatrix(); | |
| SwapBuffers(hDC); | |
| theta -= 6.0f; | |
| Sleep(1000); | |
| } | |
| } | |
| // shutdown OpenGL | |
| DisableOpenGL(hWnd, hDC, hRC); | |
| // destroy the window explicitly | |
| DestroyWindow(hWnd); | |
| return msg.wParam; | |
| } | |
| // --- Window Procedure --- | |
| LRESULT CALLBACK WndProc(HWND hWnd, | |
| UINT message, | |
| WPARAM wParam, | |
| LPARAM lParam) | |
| { | |
| switch (message) { | |
| case WM_CREATE: | |
| return 0; | |
| case WM_CLOSE: | |
| PostQuitMessage (0); | |
| return 0; | |
| case WM_DESTROY: | |
| return 0; | |
| case WM_KEYDOWN: | |
| switch (wParam) { | |
| case VK_ESCAPE: | |
| PostQuitMessage(0); | |
| return 0; | |
| } | |
| return 0; | |
| default: | |
| return DefWindowProc(hWnd, message, wParam, lParam); | |
| } | |
| } | |
| // --- Enable OpenGL --- | |
| void EnableOpenGL(HWND hWnd, HDC *hDC, HGLRC *hRC) | |
| { | |
| PIXELFORMATDESCRIPTOR pfd; | |
| int iFormat; | |
| // get the device context (DC) | |
| *hDC = GetDC(hWnd); | |
| // set the pixel format for the DC | |
| ZeroMemory(&pfd, sizeof(pfd)); | |
| pfd.nSize = sizeof(pfd); | |
| pfd.nVersion = 1; | |
| pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER; | |
| pfd.iPixelType = PFD_TYPE_RGBA; | |
| pfd.cColorBits = 24; | |
| pfd.cDepthBits = 16; | |
| pfd.iLayerType = PFD_MAIN_PLANE; | |
| iFormat = ChoosePixelFormat(*hDC, &pfd); | |
| SetPixelFormat(*hDC, iFormat, &pfd); | |
| // create and enable the render context (RC) | |
| *hRC = wglCreateContext(*hDC); | |
| wglMakeCurrent(*hDC, *hRC); | |
| } | |
| // --- Disable OpenGL --- | |
| void DisableOpenGL(HWND hWnd, HDC hDC, HGLRC hRC) | |
| { | |
| wglMakeCurrent(NULL, NULL); | |
| wglDeleteContext(hRC); | |
| ReleaseDC(hWnd, hDC); | |
| } |
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