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July 29, 2019 14:54
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using System; | |
using System.Collections.Generic; | |
using System.Diagnostics; | |
using System.Linq; | |
namespace Figlotech.Core.Autokryptex | |
{ | |
public sealed class FiRandom { | |
private long Seed; | |
public FiRandom() { | |
InitSeed(DateTime.UtcNow.Ticks); | |
} | |
public FiRandom(long RandomSeed) { | |
InitSeed(RandomSeed); | |
} | |
int g1 = 0; | |
const int chunkSize = 256; | |
byte[][] hashs = new byte[8][]; | |
byte[] chunk = new byte[chunkSize]; | |
int cursor = 0; | |
public static byte[] ComputeHash(byte[] data) { | |
using (var sha = SHA256.Create()) { | |
return sha.ComputeHash(data); | |
} | |
} | |
private void InitSeed(long seed) { | |
Seed = seed; | |
g1++; | |
byte[] hash; | |
var bytes = BitConverter.GetBytes(seed); | |
for (int x = 0; x < chunk.Length / sizeof(Int64); x++) { | |
bytes[2] += (byte)(bytes[3] * bytes[0]); | |
bytes[3] += (byte)(bytes[0] * bytes[1]); | |
bytes[0] += (byte)(bytes[bytes[1] % bytes.Length]); | |
bytes[1] += (byte)(bytes[bytes[2] % bytes.Length]); | |
bytes[0] += (byte)(bytes[1] * bytes[2]); | |
bytes[1] += (byte)(bytes[2] * bytes[3]); | |
bytes[2] += (byte)(bytes[bytes[3] % bytes.Length]); | |
bytes[3] += (byte)(bytes[bytes[0] % bytes.Length]); | |
Array.Copy(bytes, 0, chunk, x * sizeof(Int64), sizeof(Int64)); | |
} | |
{ | |
for (int r = 0; r < chunk.Length; r++) { | |
chunk[r] ^= (byte)(1 << ((r + 1) * (r - 1) * g1 % 8)); | |
chunk[r] ^= (byte)((r + 1) * (r - 1) * g1 % 255); | |
} | |
for (int r = 0; r < chunk.Length; r++) { | |
chunk[r] ^= chunk[chunk[r]]; | |
} | |
if (g1 > 8) | |
for(int i = 0; i < 32; i++) { | |
for(int j = 0; j < Math.Min(g1 - 1, 8); j++) { | |
chunk[i * j] ^= hashs[j][i]; | |
} | |
} | |
hash = ComputeHash(chunk); | |
} | |
hashs[g1 % 8] = hash; | |
cursor = 0; | |
} | |
private int Gen() { | |
if(cursor > chunk.Length - sizeof(int)) { | |
InitSeed(Seed++); | |
} | |
var gen = BitConverter.ToInt32(chunk, cursor); | |
while(gen < 0) gen += Int32.MaxValue; | |
cursor += sizeof(int); | |
return gen; | |
} | |
public int Next() { | |
return this.Gen(); | |
} | |
public int Next(int Maximum) { | |
if (Maximum == 0) return 0; | |
var retv = this.Gen(); | |
return retv % Maximum; | |
} | |
public int Next(int Minimum, int Maximum) { | |
return Minimum + this.Gen() % Maximum; | |
} | |
} | |
} |
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