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package com.filipeuva.spannables; | |
import android.graphics.Paint; | |
import android.graphics.Typeface; | |
import android.text.TextPaint; | |
import android.text.style.MetricAffectingSpan; | |
/** | |
* Created by Filipe Uva on 4/5/2015. | |
*/ |
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./UnrealEngine/GenerateProjectFiles.sh | |
Setting up Unreal Engine 4 project files... | |
+ xbuild Source/Programs/UnrealBuildTool/UnrealBuildTool_Mono.csproj /verbosity:quiet /nologo /p:TargetFrameworkVersion=v4.0 /p:Configuration=Development | |
/usr/lib/mono/4.0/Microsoft.Common.targets: warning : Reference 'Ionic.Zip.Reduced' not resolved | |
/usr/lib/mono/4.0/Microsoft.Common.targets: warning : Reference 'RPCUtility' not resolved | |
IOS/IOSToolChain.cs(13,7): error CS0246: The type or namespace name `Ionic' could not be found. Are you missing a using directive or an assembly reference? | |
IOS/IOSToolChain.cs(14,7): error CS0246: The type or namespace name `Ionic' could not be found. Are you missing a using directive or an assembly reference? | |
System/RPCUtilHelper.cs(10,7): error CS0246: The type or namespace name `RPCUtility' could not be found. Are you missing a using directive or an assembly reference? |