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--!strict | |
--!native | |
--!optimize 2 | |
local ReplicatedStorage = game:GetService("ReplicatedStorage") | |
local Jecs = require(ReplicatedStorage.Packages.Jecs) | |
local World = require(script.Parent.World) | |
type Entity = Jecs.Entity<nil> |
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#!/usr/bin/env bash | |
# This script will create and push all the different quantizations of a | |
# Modelfile in the current directory, tagged using the following format: | |
# | |
# - <model_name>:<model_size>-<quantization> | |
# | |
# This is the standard format used by Ollama for pushing models. | |
# Example using the Llama 2 7b model: | |
# |
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-- Type definitions for remodel 0.11.0 | |
declare class RemodelInstance | |
Name: string | |
ClassName: string | |
Parent: RemodelInstance | |
function Clone(self): RemodelInstance | |
function Destroy(self): () | |
function GetChildren(self): {RemodelInstance} | |
function GetDescendants(self): {RemodelInstance} |