Created
October 22, 2010 12:35
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簡單地檢測webgl支援以及瀏覽器對WebGL Interface的支援程度
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<!DOCTYPE html> | |
<html lang="zh-TW"> | |
<head> | |
<meta http-equiv="Content-Type" content="text/html; charset=utf8"> | |
<style> | |
div { | |
background: #AACCEE; | |
border: solid 1px #336699; | |
margin: 10px; | |
padding: 5px; | |
border-radius: 5px; | |
display: inline-block; | |
vertical-align: top; | |
} | |
canvas { | |
cursor: pointer; | |
} | |
</style> | |
<script src="js/jquery-1.4.2.min.js"></script> | |
<script> | |
$(document).ready(function() { | |
function mapper(a, f) { | |
for(var i=0,r=null; i<a.length; i++) { | |
try { | |
r = f(a[i]); | |
if(r) { | |
alert(a[i]); | |
return r; | |
} | |
} catch(e) {} | |
} | |
return null; | |
} | |
function getGL(canvas) { | |
return mapper( | |
['webgl', 'experimental-webgl', 'moz-webgl', 'webkit-3d'], | |
function(s) { | |
return canvas.getContext(s); | |
} | |
); | |
} | |
function row(cells) { | |
return '<tr>' + cells.join('') + '</tr>\n'; | |
} | |
function cell(text, style, col) { | |
return '<td' + (col? ' colspan="'+col+'"':'') + (style? ' style="'+style+'"':'') + '>' + text + '</td>'; | |
} | |
function DOMInspector(result, obj, attr) { | |
var ret = { | |
'result':result, | |
'SupportedAttributes':[], | |
'UnsupportAttributes':[], | |
'SupportedMethods':[], | |
'UnsupportMethods':[] | |
}; | |
for(var i=0; i<attr.attr.length; i++) { | |
if(obj[attr.attr[i]] !== undefined) { | |
ret.SupportedAttributes.push(attr.attr[i]); | |
} else { | |
ret.UnsupportAttributes.push(attr.attr[i]); | |
} | |
} | |
for(var i=0; i<attr.mthd.length; i++) { | |
if(obj[attr.mthd[i]] !== undefined) { | |
ret.SupportedMethods.push(attr.mthd[i]); | |
} else { | |
ret.UnsupportMethods.push(attr.mthd[i]); | |
} | |
} | |
return ret; | |
} | |
function resultParser(test) { | |
var str = '<table cellpadding="2" cellspacing="0" border="1">'; | |
for(var i in test) { | |
if(i == 'result') { | |
str += row([cell(test[i],null,2)]); | |
} else { | |
str += row([cell(i),cell(test[i].length>0? test[i].join('<br>'):' ')]); | |
} | |
} | |
str += '</table>'; | |
return str; | |
} | |
function WebGLInspector(obj) { | |
var map = { | |
attr: [ | |
'canvas' | |
], | |
mthd: [ | |
'getContextAttributes', | |
'isContextLost', | |
'getSupportedExtensions', | |
'getExtension', | |
'activeTexture', | |
'attachShader', | |
'bindAttribLocation', | |
'bindBuffer', | |
'bindFramebuffer', | |
'bindRenderbuffer', | |
'bindTexture', | |
'blendColor', | |
'blendEquation', | |
'blendEquationSeparate', | |
'blendFunc', | |
'blendFuncSeparate', | |
'bufferData', | |
'bufferSubData', | |
'checkFramebufferStatus', | |
'clear', | |
'clearColor', | |
'clearDepth', | |
'clearStencil', | |
'colorMask', | |
'compileShader', | |
'copyTexImage2D', | |
'copyTexSubImage2D', | |
'createBuffer', | |
'createFramebuffer', | |
'createProgram', | |
'createRenderbuffer', | |
'createShader', | |
'createTexture', | |
'cullFace', | |
'deleteBuffer', | |
'deleteFramebuffer', | |
'deleteProgram', | |
'deleteRenderbuffer', | |
'deleteShader', | |
'deleteTexture', | |
'depthFunc', | |
'depthMask', | |
'depthRange', | |
'detachShader', | |
'disable', | |
'disableVertexAttribArray', | |
'drawArrays', | |
'drawElements', | |
'enable', | |
'enableVertexAttribArray', | |
'finish', | |
'flush', | |
'framebufferRenderbuffer', | |
'framebufferTexture2D', | |
'frontFace', | |
'generateMipmap', | |
'getActiveAttrib', | |
'getActiveUniform', | |
'getAttachedShaders', | |
'getAttribLocation', | |
'getParameter', | |
'getBufferParameter', | |
'getError', | |
'getFramebufferAttachmentParameter', | |
'getProgramParameter', | |
'getProgramInfoLog', | |
'getRenderbufferParameter', | |
'getShaderParameter', | |
'getShaderInfoLog', | |
'getShaderSource', | |
'getTexParameter', | |
'getUniform', | |
'getUniformLocation', | |
'getVertexAttrib', | |
'getVertexAttribOffset', | |
'hint', | |
'isBuffer', | |
'isEnabled', | |
'isFramebuffer', | |
'isProgram', | |
'isRenderbuffer', | |
'isShader', | |
'isTexture', | |
'lineWidth', | |
'linkProgram', | |
'pixelStorei', | |
'polygonOffset', | |
'readPixels', | |
'renderbufferStorage', | |
'sampleCoverage', | |
'scissor', | |
'shaderSource', | |
'stencilFunc', | |
'stencilFuncSeparate', | |
'stencilMask', | |
'stencilMaskSeparate', | |
'stencilOp', | |
'stencilOpSeparate', | |
'texImage2D', | |
'texParameterf', | |
'texParameteri', | |
'texSubImage2D', | |
'uniform1f', | |
'uniform1fv', | |
'uniform1i', | |
'uniform1iv', | |
'uniform2f', | |
'uniform2fv', | |
'uniform2i', | |
'uniform2iv', | |
'uniform3f', | |
'uniform3fv', | |
'uniform3i', | |
'uniform3iv', | |
'uniform4f', | |
'uniform4fv', | |
'uniform4i', | |
'uniform4iv', | |
'uniformMatrix2fv', | |
'uniformMatrix3fv', | |
'uniformMatrix4fv', | |
'useProgram', | |
'validateProgram', | |
'vertexAttrib1f', | |
'vertexAttrib1fv', | |
'vertexAttrib2f', | |
'vertexAttrib2fv', | |
'vertexAttrib3f', | |
'vertexAttrib3fv', | |
'vertexAttrib4f', | |
'vertexAttrib4fv', | |
'vertexAttribPointer', | |
'viewport' | |
] | |
}; | |
return DOMInspector('WebGL context Interface support.', obj, map); | |
} | |
var gl = getGL($('#canvas')[0]); | |
if(gl) { | |
$('#panel').html(resultParser(WebGLInspector(gl))); | |
} else { | |
alert('webgl not supported!'); | |
} | |
}); | |
</script> | |
</head> | |
<body> | |
<div id="container"><canvas id="canvas" width="10" height="10"></canvas></div> | |
<div id="panel"></div> | |
</body> | |
</html> |
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