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@finnjohnsen
Created March 20, 2016 23:19
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Saving world data: 2%
Saving world data: 7%
Saving world data: 12%
Saving world data: 17%
Saving world data: 22%
Saving world data: 27%
Saving world data: 31%
Saving world data: 37%
Saving world data: 42%
Saving world data: 47%
Saving world data: 52%
Saving world data: 55%
Saving world data: 59%
Saving world data: 64%
Saving world data: 68%
Saving world data: 72%
Saving world data: 77%
Saving world data: 82%
Saving world data: 86%
Saving world data: 91%
Saving world data: 96%
Saving world data: 100%
Unhandled Exception:
System.UnauthorizedAccessException: Access to the path "/home/finn/.local" is denied.
at System.IO.Directory.CreateDirectoriesInternal (System.String path) [0x00000] in <filename unknown>:0
at System.IO.Directory.CreateDirectory (System.String path) [0x00000] in <filename unknown>:0
at System.IO.DirectoryInfo.Create () [0x00000] in <filename unknown>:0
at (wrapper remoting-invoke-with-check) System.IO.DirectoryInfo:Create ()
at System.IO.Directory.CreateDirectoriesInternal (System.String path) [0x00000] in <filename unknown>:0
at System.IO.Directory.CreateDirectory (System.String path) [0x00000] in <filename unknown>:0
at System.IO.DirectoryInfo.Create () [0x00000] in <filename unknown>:0
at (wrapper remoting-invoke-with-check) System.IO.DirectoryInfo:Create ()
at System.IO.Directory.CreateDirectoriesInternal (System.String path) [0x00000] in <filename unknown>:0
at System.IO.Directory.CreateDirectory (System.String path) [0x00000] in <filename unknown>:0
at System.IO.DirectoryInfo.Create () [0x00000] in <filename unknown>:0
at (wrapper remoting-invoke-with-check) System.IO.DirectoryInfo:Create ()
at System.IO.Directory.CreateDirectoriesInternal (System.String path) [0x00000] in <filename unknown>:0
at System.IO.Directory.CreateDirectory (System.String path) [0x00000] in <filename unknown>:0
at Terraria.Utilities.FileUtilities.Write (System.String path, System.Byte[] data, Int32 length, Boolean cloud) [0x00000] in <filename unknown>:0
at Terraria.IO.WorldFile.saveWorld (Boolean useCloudSaving, Boolean resetTime) [0x00000] in <filename unknown>:0
at Terraria.IO.WorldFile.saveWorld () [0x00000] in <filename unknown>:0
at Terraria.WorldGen.saveAndPlayCallBack (System.Object threadContext) [0x00000] in <filename unknown>:0
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