Created
March 20, 2016 23:19
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Saving world data: 2% | |
Saving world data: 7% | |
Saving world data: 12% | |
Saving world data: 17% | |
Saving world data: 22% | |
Saving world data: 27% | |
Saving world data: 31% | |
Saving world data: 37% | |
Saving world data: 42% | |
Saving world data: 47% | |
Saving world data: 52% | |
Saving world data: 55% | |
Saving world data: 59% | |
Saving world data: 64% | |
Saving world data: 68% | |
Saving world data: 72% | |
Saving world data: 77% | |
Saving world data: 82% | |
Saving world data: 86% | |
Saving world data: 91% | |
Saving world data: 96% | |
Saving world data: 100% | |
Unhandled Exception: | |
System.UnauthorizedAccessException: Access to the path "/home/finn/.local" is denied. | |
at System.IO.Directory.CreateDirectoriesInternal (System.String path) [0x00000] in <filename unknown>:0 | |
at System.IO.Directory.CreateDirectory (System.String path) [0x00000] in <filename unknown>:0 | |
at System.IO.DirectoryInfo.Create () [0x00000] in <filename unknown>:0 | |
at (wrapper remoting-invoke-with-check) System.IO.DirectoryInfo:Create () | |
at System.IO.Directory.CreateDirectoriesInternal (System.String path) [0x00000] in <filename unknown>:0 | |
at System.IO.Directory.CreateDirectory (System.String path) [0x00000] in <filename unknown>:0 | |
at System.IO.DirectoryInfo.Create () [0x00000] in <filename unknown>:0 | |
at (wrapper remoting-invoke-with-check) System.IO.DirectoryInfo:Create () | |
at System.IO.Directory.CreateDirectoriesInternal (System.String path) [0x00000] in <filename unknown>:0 | |
at System.IO.Directory.CreateDirectory (System.String path) [0x00000] in <filename unknown>:0 | |
at System.IO.DirectoryInfo.Create () [0x00000] in <filename unknown>:0 | |
at (wrapper remoting-invoke-with-check) System.IO.DirectoryInfo:Create () | |
at System.IO.Directory.CreateDirectoriesInternal (System.String path) [0x00000] in <filename unknown>:0 | |
at System.IO.Directory.CreateDirectory (System.String path) [0x00000] in <filename unknown>:0 | |
at Terraria.Utilities.FileUtilities.Write (System.String path, System.Byte[] data, Int32 length, Boolean cloud) [0x00000] in <filename unknown>:0 | |
at Terraria.IO.WorldFile.saveWorld (Boolean useCloudSaving, Boolean resetTime) [0x00000] in <filename unknown>:0 | |
at Terraria.IO.WorldFile.saveWorld () [0x00000] in <filename unknown>:0 | |
at Terraria.WorldGen.saveAndPlayCallBack (System.Object threadContext) [0x00000] in <filename unknown>:0 |
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