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December 10, 2017 18:05
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functions in sonic pi
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| # Welcome to Sonic Pi v2.10 | |
| A = :A | |
| B = :B | |
| C = :C | |
| D = :D | |
| G = :G | |
| mainPattern = [ | |
| [B, 0], | |
| [C, 0], | |
| [B, 0], | |
| [G, 0], | |
| [D, 0], | |
| [G, -1] | |
| ] | |
| subPattern = [ | |
| [C, -1], | |
| [G, -2], | |
| [C, -1], | |
| [D, -1], | |
| [C, -1], | |
| [B, -2] | |
| ] | |
| define :modz do |pattern| | |
| newPattern = [] | |
| for (_note,_mag) in pattern | |
| newPattern.append(_note + (12 * _mag)) | |
| end | |
| return newPattern | |
| end | |
| live_loop :bells do | |
| with_fx :reverb do | |
| play_pattern_timed modz(mainPattern), 0.6, amp: 0.05 | |
| end | |
| end | |
| live_loop :bells2 do | |
| with_fx :reverb do | |
| play_pattern_timed modz(subPattern), 0.3, amp: 0.2 | |
| end | |
| end | |
| live_loop :bells3 do | |
| with_fx :reverb do | |
| play_pattern_timed modz(subPattern), 2.4, amp: 0.1 | |
| end | |
| end |
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