Created
June 26, 2014 20:16
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package cojo.game.tile; | |
import cojo.game.render.RenderUtils; | |
public class TileImpl extends Tile { | |
private String image; | |
private TiledLayerObject layer; | |
private TiledTilesetObject tileset; | |
private int subImageIndex; | |
public TileImpl(String image, int tileX, int tileY, TiledLayerObject layer, TiledTilesetObject tileset, Integer subImageIndex) { | |
super(tileX, tileY); | |
this.image = image; | |
this.layer = layer; | |
this.tileset = tileset; | |
this.subImageIndex = subImageIndex; | |
} | |
@Override | |
public void draw() { | |
RenderUtils.bindTexture(image); | |
int y = getTileY(subImageIndex - 1, tileset.getImageWidth() / tileset.getTileWidth(), tileset.getImageHeight() / tileset.getTileHeight()); | |
int x = getTileX(subImageIndex - 1, tileset.getImageWidth() / tileset.getTileWidth(), y); | |
int w = tileset.getTileWidth(), h = tileset.getTileHeight(); | |
//System.out.println(String.format("x: %s, y = %s", x, y)); | |
//System.out.println((subImageIndex - 1) + " " + x + " " + y + " " + w + " " + h); | |
RenderUtils.drawTexturedRectUV(x, y, w, h, tileset.getImageWidth(), tileset.getImageHeight()); | |
//RenderUtils.drawTexturedRect(0, 0, tileset.getImageWidth(), tileset.getImageHeight()); | |
} | |
/** | |
* Returns a tileX for the number tile it is overall | |
* @param tileID | |
* @return | |
*/ | |
private int getTileX(int tileID, int width, int y) { | |
return tileID % width; | |
} | |
/** | |
* Returns a tileY for the number tile it is overall | |
* @param tileID | |
* @return | |
*/ | |
private int getTileY(int tileID, int width, int height) { | |
return (int) Math.floor(tileID / width); | |
} | |
} |
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package cojo.game.render; | |
import static org.lwjgl.opengl.GL11.*; | |
import org.newdawn.slick.opengl.TextureLoader; | |
import org.newdawn.slick.util.ResourceLoader; | |
import cojo.game.CojoGame; | |
public class RenderUtils { | |
/** | |
* Binds a texture from the texture map if it exists. If it does not exist, it adds it to the map, then binds it. | |
* @param name Name the image is mapped to | |
*/ | |
public static void bindTexture(String name) { | |
try { | |
if (!CojoGame.textureMap.containsKey(name)) | |
CojoGame.textureMap.put(name, TextureLoader.getTexture("PNG", ResourceLoader.getResourceAsStream(String.format("images/%s.png", name)))); | |
CojoGame.textureMap.get(name).bind(); | |
} catch (Exception e) { | |
e.printStackTrace(); | |
} | |
} | |
/** | |
* Draws a rectangle using quads | |
* @param x x coordinate | |
* @param y y coordinate | |
* @param w width of the rect | |
* @param h height of the rect | |
*/ | |
public static void drawTexturedRect(float x, float y, float w, float h) { | |
glEnable(GL_TEXTURE_2D); | |
glBegin(GL_QUADS); | |
glTexCoord2f(1, 1); | |
glVertex2f(x + w, y); | |
glTexCoord2f(1, 0); | |
glVertex2f(x + w, y + h); | |
glTexCoord2f(0, 0); | |
glVertex2f(x, y + h); | |
glTexCoord2f(0, 1); | |
glVertex2f(x, y); | |
glEnd(); | |
glDisable(GL_TEXTURE_2D); | |
} | |
/** | |
* Draws a rectangle using quads | |
* @param x x coordinate | |
* @param y y coordinate | |
* @param w width of the rect | |
* @param h height of the rect | |
* @param textureWidth width of the texture being drawn | |
* @param textureHeight height of the texture being drawn | |
*/ | |
public static void drawTexturedRectUV(float x, float y, float w, float h, float textureWidth, float textureHeight) { | |
float mx = x*w; | |
float my = y*h; | |
float u1 = mx / 512; | |
float v1 = my / 256; | |
float u2 = (mx + w) / 512; | |
float v2 = (my + h) / 256; | |
glEnable(GL_TEXTURE_2D); | |
glBegin(GL_QUADS); | |
glTexCoord2f(u1, v1); glVertex2f(0, 0); | |
glTexCoord2f(u1, v2); glVertex2f(0, h); | |
glTexCoord2f(u2, v2); glVertex2f(w, h); | |
glTexCoord2f(u2, v1); glVertex2f(w, 0); | |
glEnd(); | |
glDisable(GL_TEXTURE_2D); | |
} | |
} |
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