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Surprising behavior of std::function move constructor in Apple clang
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#include <stdio.h> | |
#include <functional> | |
#include <utility> | |
struct Big { | |
char data[1024]; | |
}; | |
int main(int argc, char **argv) { | |
Big blob; | |
// This bind will trigger small object optimization | |
std::function<void()> little = std::bind([]() { printf("little\n"); }); | |
// This bind will not | |
std::function<void()> big = std::bind([](Big const& b) { | |
printf("big %c\n", b.data[0]); | |
}, blob); | |
auto little_moved = std::move(little); | |
auto big_moved = std::move(big); | |
// After move, one expects the source std::function to be empty | |
// (boolean value false) | |
printf("Little empty: %d\n", !little); | |
printf("Little (moved) empty: %d\n", !little_moved); | |
printf("Big empty: %d\n", !big); | |
printf("Big (moved) empty: %d\n", !big_moved); | |
return 0; | |
} |
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