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Lua Dogfood
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-- Marc Balmer [email protected] via lists.lua.org | |
-- $ lua luacc.lua -o luacc luacc.lua | |
local outfile = 'luacc.out' | |
local strip = false | |
for k, v in pairs(arg) do | |
if v == '-o' then | |
outfile = arg[k + 1] | |
arg[k] = '' | |
arg[k + 1] = '' | |
elseif v == '-s' then | |
strip = true | |
arg[k] = '' | |
end | |
end | |
-- Load the chunks and keep the bytecodes | |
local bytecode = {} | |
for k, v in ipairs(arg) do | |
if v ~= '' then | |
bytecode[#bytecode + 1] = string.dump(loadfile(v), strip) | |
end | |
end | |
-- Start the compiler that expects C code on standard input | |
-- local c = io.popen('cc -x c -o ' .. outfile .. ' -O3 -I/usr/local/include ' | |
-- .. '-L/usr/local/lib -llua -', 'w') | |
-- Lua on Homebrew | |
local c = io.popen('cc -x c -o ' .. outfile .. ' -O3 -I/opt/homebrew/Cellar/lua/5.4.4_1/include/lua ' | |
.. '-L/opt/homebrew/Cellar/lua/5.4.4_1/lib -llua -', 'w') | |
-- Dump the bytecode to a const char array | |
c:write('static const char bytecode[] = {') | |
bytecode = table.concat(bytecode) | |
for n = 1, #bytecode do | |
c:write(string.format('0x%02x,', string.byte(bytecode, n))) | |
end | |
c:write('}; static unsigned int bytecode_len = ' .. #bytecode .. ';\n') | |
-- Write the glue code | |
c:write([[ | |
#include <stdlib.h> | |
#include <strings.h> | |
#include <lua.h> | |
#include <lualib.h> | |
#include <lauxlib.h> | |
int | |
main(int argc, char *argv[]) | |
{ | |
lua_State *L; | |
char *prognam; | |
int n; | |
/* Create a Lua state and provide the standard ibraries to it */ | |
if (!(L = luaL_newstate())) | |
fprintf(stderr, "memory allocation error\n"); | |
luaL_openlibs(L); | |
/* Create the arg table */ | |
lua_newtable(L); | |
for (n = 1; n < argc; n++) { | |
lua_pushinteger(L, n); | |
lua_pushstring(L, argv[n]); | |
lua_settable(L, -3); | |
} | |
/* Push the binary name last */ | |
prognam = rindex(argv[0], '/'); | |
if (!prognam) | |
prognam = argv[0]; | |
else | |
prognam++; | |
lua_pushinteger(L, 0); | |
lua_pushstring(L, prognam); | |
lua_settable(L, -3); | |
lua_setglobal(L, "arg"); | |
if (luaL_loadbuffer(L, bytecode, bytecode_len, "luac") != LUA_OK) { | |
fprintf(stderr, "load error: %s\n", lua_tostring(L, 1)); | |
return -1; | |
} | |
if (lua_pcall(L, 0, LUA_MULTRET, 0) != LUA_OK) { | |
fprintf(stderr, "runtime error: %s\n", lua_tostring(L, -1)); | |
return -1; | |
} | |
return 0; | |
} | |
]]) | |
-- Finally close the pipe and let the compiler do it's work | |
c:close() |
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