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September 30, 2013 08:55
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Tkinter canvas: Drawing in the Tkinter interface with canvas. Example from (Langtangen, 2005, pages 527+)
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from Tkinter import * | |
root = Tk() | |
canvas = Canvas(root, width=400, height=200) | |
canvas.pack() | |
canvas.create_oval(10, 10, 110, 60, fill="grey") | |
canvas.create_text(60, 35, text="Oval") | |
canvas.create_rectangle(10, 100, 110, 150, outline="blue") | |
canvas.create_text(60, 125, text="Rectangle") | |
canvas.create_line(60, 60, 60, 100, width=3) | |
class MouseMover(): | |
def __init__(self): | |
self.item = 0; self.previous = (0, 0) | |
def select(self, event): | |
widget = event.widget # Get handle to canvas | |
# Convert screen coordinates to canvas coordinates | |
xc = widget.canvasx(event.x); yc = widget.canvasx(event.y) | |
self.item = widget.find_closest(xc, yc)[0] # ID for closest | |
self.previous = (xc, yc) | |
print((xc, yc, self.item)) | |
def drag(self, event): | |
widget = event.widget | |
xc = widget.canvasx(event.x); yc = widget.canvasx(event.y) | |
canvas.move(self.item, xc-self.previous[0], yc-self.previous[1]) | |
self.previous = (xc, yc) | |
# Get an instance of the MouseMover object | |
mm = MouseMover() | |
# Bind mouse events to methods (could also be in the constructor) | |
canvas.bind("<Button-1>", mm.select) | |
canvas.bind("<B1-Motion>", mm.drag) | |
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