using UnityEngine; | |
using System.Collections; | |
using System.Collections.Generic; | |
using System; | |
using System.Linq; | |
using System.Text; | |
using System.Reflection; | |
/* |
Temp/ | |
Library/ | |
obj/ | |
*.svd | |
!Library/*.asset | |
!Library/AssetImportState | |
!Library/AssetVersioning.db | |
!Library/BuildPlayer.prefs | |
!Library/ScriptMapper |
Ideas are cheap. Make a prototype, sketch a CLI session, draw a wireframe. Discussions around concrete examples, not handy-waving abstractions. Don't say you did something, provide a URL that proves it.
Nothing is real until it's being used by a real user. This doesn't mean you make a prototype in the morning and blog about it in the evening. It means you find one person you believe your product will help and try to get them to use it.
import android.os.Vibrator; | |
public class AndroidVibrator implements MyGame.Vibrator_interface { | |
public Vibrator vib; | |
@Override | |
public void callvibrator(long miliduration){ | |
vib.vibrate(miliduration); | |
} |
We entered the last Github Game Off last November, we did this game (wich right now is not as updated as the android one, but it will be soon)
Unfortunately we didn't win anything, and it's ok, there were a lot of good games in the competition so we were satisfied with the results. But a good thing came from the compo, our game.
public static interface myInterface { | |
void closeapp(); | |
void callvibrator(long miliduration); | |
} | |
public final myInterface myinterface; | |
public Dig(myInterface myinterface) { | |
this.myinterface = myinterface; | |
} |
mvn install:install-file \ | |
-DgroupId=com.yourname.jgoodies \ | |
-DartifactId=jgoodies-forms \ | |
-Dversion=1.50 \ | |
-Dfile=/path/to/jgoodies-1.50.jar \ | |
-Dpackaging=jar \ | |
-Durl=file://path/to/your/local/repository |
error: Error running command deploy | |
error: Nodejitsu Error (500): Internal Server Error | |
error: | |
error: There was an error while attempting to start your application. | |
error: Error spawning drone | |
error: Script prematurely exited | |
error: | |
error: This type of error is usually a user error. | |
error: Error output from your application: | |
error: |