Skip to content

Instantly share code, notes, and snippets.

@shantur
shantur / amdgpu_bios.patch
Created November 2, 2020 23:12
ESXi Linux VM Amdgpu bios not found hack
diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_bios.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_bios.c
index 50dff69a0f6e..76b66284f631 100644
--- a/drivers/gpu/drm/amd/amdgpu/amdgpu_bios.c
+++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_bios.c
@@ -29,6 +29,7 @@
#include "amdgpu.h"
#include "atom.h"
+#include <linux/firmware.h>
#include <linux/pci.h>
@b0gdanw
b0gdanw / Final Cut Pro Trial DMG
Last active May 3, 2025 11:48
Direct links for Final Cut Pro Trial DMGs
Links from https://www.apple.com/final-cut-pro/trial/
Final Cut Pro release notes https://support.apple.com/en-us/HT201237
What's new in Final Cut Pro https://support.apple.com/en-us/HT207877
Release history https://web.archive.org/web/20221121093911/https://en.wikipedia.org/wiki/Final_Cut_Pro_X#Release_history
Final Cut Pro 10.1.3
https://secure-appldnld.apple.com/Final_Cut_Pro_X/031-05296.20140814.VRR4r/FinalCutProTrial10.1.3.dmg
Final Cut Pro 10.1.4
https://secure-appldnld.apple.com/Final_Cut_Pro_X/031-02980.20141202.Jgt44/FinalCutProTrial10.1.4.dmg
import SwiftUI
import MapKit // be sure to import MapKit
import PlaygroundSupport
struct ContentView: View {
var body: some View {
ZStack {
MapView()
VStack {
import SwiftUI
import PlaygroundSupport
// constants
let cardWidth: CGFloat = 343
let cardHeight: CGFloat = 212
let spacing = 36
let animation = Animation.spring()
let cardColors = [
Color(UIColor.systemRed),
@s5unty
s5unty / mfscli2prom.awk
Last active December 8, 2022 20:19
parse the mfscli output and write the metrics
#!/usr/bin/awk -f
#
# usage:
#
# % /usr/bin/mfscli -ns"#" -SIM -SMU -SIG -SCS -SIC -SSC -SQU | ./mfscli2prom.awk
#
# moosefs >= v3.0.105
#
BEGIN {

Debugging the Swift Toolchain

Use these steps to debug components of the Swift toolchain. This allows you to see Swift's source code from the debugger – instead of disassembly. The debugger can also provide some variable names and values. This has been initially tested with libswiftCore.dylib.

These instructions were updated as of Swift 5.2.1.

Prerequisites

@dsabanin
dsabanin / enable-xcode-debug-menu.sh
Last active November 7, 2022 16:17
Enable internal Xcode debug menu in Xcode 11
defaults write com.apple.dt.Xcode ShowDVTDebugMenu -bool YES
sudo mkdir -p /Applications/Xcode.app/Contents/Developer/AppleInternal/Library/Xcode
sudo touch /Applications/Xcode.app/Contents/Developer/AppleInternal/Library/Xcode/AppleInternal.plist
# Don't forget to restart Xcode
@tkolo
tkolo / guide.md
Last active June 27, 2024 16:46
eGPU passthrough to VM for Pop!_OS/Ubuntu

Adapted from Arch wiki

Prerequisites

hardware

The extrnal monitor has to be attached to eGPU, not laptop. Otherwise this won't work.

libvirt & virt-manager

Install virt manager:

sudo apt-get install qemu-kvm libvirt-daemon-system libvirt-clients bridge-utils

@joevt
joevt / EDIDUtil.sh
Last active May 20, 2025 02:48
A set of shell functions used to view and edit EDIDs.
#!/bin/bash
#!/bin/zsh
# by joevt May 24/2023
#=========================================================================================
edid_decode=edid-decode
#=========================================================================================
# Modify EDID