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Switching Power Supply Design - Abraham Pressman | |
Practical Binary Analysis - Andiesse | |
Solving Mathematical Problems: A Personal Perspective - Terence Tao | |
Software Design Decoded: 66 Ways Experts Think - Marian Petre and Andre van der Hoek | |
Exercises in Style | |
Concepts in Programming Languages | |
The Innovator's Dilemma | |
Psychology of Intelligence | |
Thinking, Fast and Slow | |
Programming Languages: Application and Interpretation | |
Designing Embedded Hardware | |
Electricity and Magnetism (Edward Purcell) | |
The Art of Debugging | |
The Indispensable PC Hardware Book (Hans-Peter Messmer) | |
The Psychology of Software Programming - Gerald M. Weinberg | |
Facts and Fallacies of Software Engineering - Robert L. Glass | |
Mind Hacks - Tom Stafford, Matt Webb | |
Compiling with Continuations - Andrew W. Appel | |
The Art of Programming Embedded Systems - Jack Ganssle | |
Hacker's Delight - Henry S. Warren, Jr. | |
30-Second Math, 30-Second Biology, 30-Second Physics, etc. (but not genetics or economics) | |
Paradigms of Artificial Intelligence Programming - Peter Norvig | |
A Theory of Fun for Game Design - Raph Koster | |
Real-Time Rendering | |
Game Engine Architecture - Jason Gregory | |
The Joy of Clojure | |
How to Disagree | |
The Collapse of Complex Societies | |
The Age of Triage | |
Practical Linear Algebra | |
The Success of Open Source | |
The Old New Thing | |
Compilers: Principles and Practices | |
Masterminds of Programming | |
Ray-Tracing from the Ground Up | |
The Linux Command Line | |
? -> The Total Money Makeover | |
Mathematics and Plausible Reasoning | |
? -> Drawing: A Complete Course (Jenny Rodwell) | |
Just Draw It! (Sam Plyasena) | |
Common LISP: A Gentle Introduction to Symbolic Computation | |
Successful Lisp: How to Understand and Use Common Lisp | |
Revolution in the Valley - Andy Hertzfeld | |
The Success of Open Source - Steven Weber | |
The Old New Thing - Raymond Chen | |
Peopleware - Tom DeMarco and Tim Lister | |
Agile!: The Good, the Hype and the Ugly - Bertrand Meyer | |
Rework - Jason Fried and David Heinemeier Hansson | |
Geekonomics - David Rice | |
Stay Awhile and Listen | |
Computer Science Handbook | |
Incognito | |
How Computers Work: The Evolution of Technology | |
Understanding the Linux Kernel | |
Zen of Assembly Language | |
Seven More Languages in Seven Weeks | |
From Mathematics to Generic Programming | |
A Theory of Fun | |
The Little Prover | |
Gamers at Work: Stories Behind the Games People Play | |
Understanding Computation | |
Categories for the Working Mathematician | |
Introduction to Algorithms - Cormen, Leiserson, Rivest, Stein | |
Design Patterns - Gamma, Helm, Johnson, Vlissides | |
The Scheme Programming Language - Dybvig | |
Refactoring - Fowler | |
UML Distilled - Fowler | |
Introduction to the Theory of Computation - Sisper | |
Information Theory, Inference, and Learning Algorithms - Mackay | |
Modern Operating Systems - Tanenbaum | |
Hackers & Painters - Graham | |
Paradigms of Artificial Intelligence - Norvig | |
Pattern Recognition and Machine Learning - Bishop | |
Calculus - Spivak | |
The Design and Implementation of the 4.4 FreeBSD Operating System - Mckusick, Bostic, Karels, Quarterman | |
The Design of the Unix Operating System - Bach | |
The Unix Programming Environment - Kernighan, Pike | |
The Art of Unix Programming - Raymond | |
Metamagical Themas - Hofstadter | |
Joel on Software - Spolsky | |
The Long Tail - Anderson | |
The Art of the Start - Kawasaki | |
Understanding the Linux Kernel | |
The Design and Implementation of FreeBSD | |
Artificial Intelligence: A Modern Approach | |
Linkers & Loaders | |
Peopleware | |
The Algorithm Design Manual - Skiena | |
Purely Functional Data Structures - Okasaki | |
Algorithmics - Harel | |
Concurrency Control and Recovery in Database Systems - Bernstein, Hadzilacos, Goodman. | |
Recovery in Parallel Database Systems - Hvasshovd | |
ACM Turing Award Lectures | |
Working Effectively With Legacy Code - Michael C. Feathers | |
Applied Cryptography - Schneier | |
The Anime Art of Hayao Miyazaki | |
Being Logical (D Q Mcinerny) | |
The Unattended Reformation | |
Science, Strategy, and War - Osinga | |
The Mind of War: John Boyd and American Security - Hammond | |
The Amazing Dr. Ransom's Bestiary of Adorable Fallacies | |
Boyd: The Fighter Pilot Who Changed the Art of War | |
Design Concepts in Programming Languages - Franklyn Turbak & David Gifford | |
Computational Fairy Tales - Jeremy Kubica | |
Networking: A Beginner's Guide - Bruce Hallberg | |
Three Felonies a Day - Harvey A. Silverglate | |
Methods of Information Geometry (Translations of Mathematical Monographs) - Shun-Ichi Amari, Hiroshi Nagaoka | |
Think and Grow Rich - Napoleon Hill | |
Present Shock: When Everything Happens Now - Douglas Rushkoff | |
The Wisdom of Crowds - James Surowiecki | |
Category Theory for the Sciences - David I. Spivak | |
Information Geometry and Its Applications - Shun-ichi Amari | |
Pocket Ref - Thomas J. Glover | |
Wabi-Sabi for Artists, Designers, Poets & Philosophers - Leonard Koren | |
The New Media Reader | |
Tools for Thought: The History and Future of Mind-Expanding Technology - Howard Rheingold | |
A Logic Named Joe - Murray Leinster | |
What the Doormouse Said | |
Category Theory for the Sciences - David I. Spivak | |
Hackaday Omnibus | |
The Undoing Project: A Friendship That Changed Our Minds - Michael Lewis | |
The Evangelicals: The Struggle to Shape America - Frances FitzGerald | |
A Book of Abstract Algebra - Charles C. Pinter | |
Computer Networking, A Top-Down Approach - Kurose & Ross | |
The Business of Living - Frank Crane | |
ABC: Basic Connections; The Essential Book for Makers - PighiXXX | |
No Fear - Tony Perkins | |
Encyclopedia of Electronic Components: Volume 1 - Charles Platt | |
Strengths Finder 2.0 | |
Crossing the Chasm | |
First, Break All the Rules | |
Coder to Developer | |
I Don't Have Enough Time To Be an Atheist | |
Street Workout - Al & Danny Kavadlo | |
Analysis and Design of Analog Integrated Circuits - Gray, Hurst, Lewis, Meyer | |
Pixel Art for Game Developers | |
SVG Essentials | |
CMOS Circuit Design and Simulation - Baker | |
Simple Cooking, Outlaw Cook, and Pot on the Fire - John Thorne | |
Unlimited Power: The New Science Of Personal Achievement - Tony Robbins | |
Object-Oriented Programming in Common Lisp | |
Commentaries on Living - Krishnamurti | |
The Emperor of All Maladies | |
Maps of Meaning - Jordan B. Peterson | |
Wheat Belly | |
Semiconductor Fundamentals - Robert F. Pierret | |
Chemistry: A Molecular Approach - Nivaldo J. Tro | |
The Complete Idiot's Guide to Philosophy - Jay Stevenson | |
The Garbage Collection Handbook: The Art of Automatic Memory Management (Chapman & Hall/CRC Applied Algorithms and Data Structures series) 1st Edition | |
Two Hundred Years Together | |
Head First C | |
PoC or GTFO volume 1 | |
The Essential Guide to Electronics in Shenzhen - Bunnie Huang | |
Lying for Money: How Legendary Frauds Reveal the Workings of Our World - Dan Davies |
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