Created
October 3, 2019 18:45
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/* compile with `gcc ramdisk/opengl.c -lSDL2 -lGL` */ | |
#include <SDL2/SDL.h> | |
#include <GL/gl.h> | |
#include <stdio.h> | |
int main(int argc, char* argv[]) { | |
SDL_Init(SDL_INIT_VIDEO); | |
SDL_Window* win = SDL_CreateWindow("test", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, 512, 512, SDL_WINDOW_OPENGL); | |
SDL_GLContext ctx = SDL_GL_CreateContext(win); | |
SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE); | |
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3); | |
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 0); | |
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); | |
SDL_GL_SetSwapInterval(1); | |
int value = 0; | |
SDL_GL_GetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, &value); | |
printf("major version: %i\n", value); | |
SDL_GL_GetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, &value); | |
printf("minor version: %i\n", value); | |
glClearColor(0.7, 0.0, 0.7, 1.0); | |
glClear(GL_COLOR_BUFFER_BIT); | |
SDL_GL_SwapWindow(win); | |
SDL_Delay(1000); | |
SDL_GL_DeleteContext(ctx); | |
SDL_DestroyWindow(win); | |
SDL_Quit(); | |
return 0; | |
} |
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