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<!DOCTYPE html> | |
<html> | |
<head><title>SOUND</title></head> | |
<body> | |
<div>Frequence: <span id="frequency"></span></div> | |
<script type="text/javascript"> | |
var audioCtx = new (window.AudioContext || window.webkitAudioContext)(); | |
var oscillatorNode = audioCtx.createOscillator(); | |
var gainNode = audioCtx.createGain(); | |
var mute = true; | |
var frequency = 500; | |
var direction = ""; | |
var volume = 0.8; | |
var speed = 1; | |
var grossTune = 5; | |
var mediumTune = 0.5; | |
var fineTune = 0.05; | |
var keys = [ | |
{key:81, direction:"down", tune:grossTune}, //q | |
{key:87, direction:"up", tune:grossTune}, //w | |
{key:69, direction:"down", tune:mediumTune},//e | |
{key:82, direction:"up", tune:mediumTune}, //r | |
{key:84, direction:"down", tune:fineTune}, //t | |
{key:89, direction:"up", tune:fineTune} //y | |
]; | |
oscillatorNode.connect(gainNode); | |
gainNode.connect(audioCtx.destination) | |
oscillatorNode.start(); | |
oscillatorNode.frequency.value = frequency; | |
gainNode.gain.value = 0; | |
(function manualLoop() { | |
setTimeout(function() { | |
manualLoop(); | |
if (direction == "up"){ | |
frequency += speed; | |
} | |
if (direction == "down"){ | |
frequency -= speed; | |
} | |
oscillatorNode.frequency.value = frequency; | |
document.getElementById('frequency').innerHTML = frequency.toFixed(2); | |
}, 40) | |
}()); | |
document.addEventListener('keydown', function(event) { | |
if (event.keyCode == 32) { // space bar | |
if (mute) { | |
gainNode.gain.value = volume; | |
mute = false; | |
} else { | |
gainNode.gain.value = 0; | |
mute = true; | |
} | |
} | |
for (var i = keys.length - 1; i >= 0; i--) { | |
if(event.keyCode == keys[i].key) { | |
direction = keys[i].direction; | |
speed = keys[i].tune; | |
} | |
} | |
}); | |
document.addEventListener('keyup', function(event) { | |
direction = ""; | |
}); | |
</script> | |
</body> | |
</html> |
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