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https://stackoverflow.com/questions/37058643/why-do-monomorphic-and-polymorphic-matter-in-javascript
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public class DoublyLinkedList<T> : ICloneable, IEnumerable where T : ICloneable | |
{ | |
private class Node<U> | |
{ | |
public U Value; | |
public Node<U> Next; | |
public Node<U> Prev; | |
public Node(U value, Node<U> next, Node<U> prev) | |
{ | |
Value = value; | |
Next = next; | |
Prev = prev; | |
} | |
/// <summary> | |
/// Adds a node after this node, then returns the newly created node | |
/// </summary> | |
/// <param name="value">value to go into the node</param> | |
/// <returns>the newly created Node object</returns> | |
public Node<U> AddNodeAfter(U value) | |
{ | |
var newNode = new Node<U>(value, this.Next, this); | |
Next = newNode; | |
return newNode; | |
} | |
/// <summary> | |
/// Adds a node before this node, then returns the newly created node | |
/// </summary> | |
/// <param name="value">value to go into the node</param> | |
/// <returns>the newly created Node object</returns> | |
public Node<U> AddNodeBefore(U value) | |
{ | |
var newNode = new Node<U>(value, this, this.Prev); | |
Prev = newNode; | |
return newNode; | |
} | |
} | |
private Node<T> head; | |
private Node<T> tail; | |
public DoublyLinkedList() | |
{ | |
head = null; | |
tail = null; | |
} | |
// copy constructor | |
public DoublyLinkedList(DoublyLinkedList<T> list) | |
{ | |
head = list.head; | |
if (head == null) | |
{ | |
tail = null; | |
return; | |
} | |
var position = head; | |
while (position.Next != null) | |
{ | |
position.Next = new Node<T>((T) position.Next.Value.Clone(), position.Next.Next, position.Next.Prev); | |
position = position.Next; | |
} | |
tail = position; | |
} | |
public void Append(T value) | |
{ | |
if (tail == null) | |
{ | |
head = tail = new Node<T>(value, null, null); | |
} | |
else | |
{ | |
var newNode = tail.AddNodeAfter(value); | |
tail.Next = newNode; | |
tail = newNode; | |
} | |
} | |
public void Prepend(T value) | |
{ | |
if (tail == null) | |
{ | |
head = tail = new Node<T>(value, null, null); | |
} | |
else | |
{ | |
var newNode = head.AddNodeBefore(value); | |
head = newNode; | |
} | |
} | |
public object Clone() | |
{ | |
return new DoublyLinkedList<T>(this); | |
} | |
// basically like an iterator | |
public IEnumerator<T> GetEnumerator() | |
{ | |
// This is C# syntax... not sure if Java has "yield return" | |
var node = head; | |
while (node != null) | |
{ | |
yield return node.Value; | |
node = node.Next; | |
} | |
} | |
// C# likes to be pedantic about this... this doesn't really matter but I need it to | |
// officially "implement" IEnumerable | |
IEnumerator IEnumerable.GetEnumerator() | |
{ | |
return GetEnumerator(); | |
} | |
// "new" is pedantic, but I wanted to remove the compiler warning. | |
public new string ToString() | |
{ | |
var builder = new StringBuilder(); | |
builder.Append("[ "); | |
foreach (var value in this) | |
{ | |
builder.Append(value); | |
builder.Append(" "); | |
} | |
builder.Append("]"); | |
return builder.ToString(); | |
} | |
} |
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