#https://raspberrypi.stackexchange.com/questions/40839/sap-error-on-bluetooth-service-status
/etc/init.d/bluetooth status
/etc/init.d/bluetooth start
#http://denvycom.com/blog/playing-audio-over-bluetooth-on-rasbperry-pi-command-line/
#https://raspberrypi.stackexchange.com/questions/40839/sap-error-on-bluetooth-service-status
/etc/init.d/bluetooth status
/etc/init.d/bluetooth start
#http://denvycom.com/blog/playing-audio-over-bluetooth-on-rasbperry-pi-command-line/
#https://ga-dev-tools.appspot.com/query-explorer/ | |
#https://www.linkedin.com/pulse/how-capture-google-analytics-client-id-custom-dimension-jeremy-hill/ |
Docker Hacks: | |
- Use Nvidia-Runtime: --runtime=nvidia | |
- Delete unused images: | |
docker images -q |xargs docker rmi | |
- Detectron Build example: | |
docker build -t detectron_fb . |
pragma solidity ^0.4.22; | |
contract Purchase { | |
uint public value; | |
address public seller; | |
address public buyer; | |
enum State { Created, Locked, Inactive } | |
State public state; | |
// Ensure that `msg.value` is an even number. |
pragma solidity ^0.4.15; | |
contract City { | |
address public owner; // owner of the contract | |
struct User { // User structure | |
uint id; | |
address taker; | |
string name; | |
uint monatskosten; |
pragma solidity ^0.4.15; | |
import "./Stromanbieter.sol"; | |
contract SmartCity is Stromanbieter{ | |
address public owner; // owner of the contract | |
struct Citizen { // User structure | |
uint id; | |
bool exists; |
while [ 1 ] | |
do | |
screencapture -x ~/Desktop/Capture/$(date +%s).jpg | |
sleep 1 | |
done |
// Available variables: | |
// - Machine | |
// - interpret | |
// - assign | |
// - send | |
// - sendParent | |
// - spawn | |
// - raise | |
// - actions |
const orderMachine = Machine({ | |
id: 'order', | |
initial: 'start', | |
context: | |
{}, | |
states: { | |
start: { | |
on: {BUSINESS:'business.idle', | |
CONSUMER:'consumer.idle' |
// Available variables: | |
// - Machine | |
// - interpret | |
// - assign | |
// - send | |
// - sendParent | |
// - spawn | |
// - raise | |
// - actions |