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Game
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Game | |
Board | |
mines generated? | |
isNotGenerated? -> Generate mines | |
isGenerated? -> Reveal | |
Generate mines | |
done? -> Reveal | |
# Display game over screen | |
Game Over | |
Tile* | |
Default | |
left click -> isFirstClick? | |
right click -> Flag | |
neighbour revealed -> Evaluating | |
isFirstClick? | |
first click? -> mines generated? | |
not first click -> isMined? | |
isMined? | |
mined? -> Game Over | |
not_mined? -> Reveal | |
Evaluating | |
isZero? -> Reveal | |
notZero? -> Default | |
Flag | |
RIGHT_CLICK -> Mark | |
Mark | |
LEFT_CLICK -> isMined? | |
RIGHT_CLICK -> Default | |
# dispatch event neighbour_revealed to surrounding tiles | |
Reveal |
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function render(model){ | |
let current_state_name = model.active_states[0].name; | |
return $("h1", | |
{style: {color: "darkBlue"}}, | |
`The current state is: ${current_state_name}`); | |
} |
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