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Using Json To Store Node Information #maya
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# Copy-pasted from http://www.mattmurrayanimation.com/using-json-to-store-node-information-in-maya/ | |
import json | |
import pymel.core as pm | |
def store(name, objs): | |
pose={} | |
ctrls=[] | |
for o in objs: | |
data={} | |
for attr in pm.listAttr(str(o), keyable=True, unlocked=True): | |
value = pm.getAttr(str(o)+'.'+attr) | |
data.setdefault(str(attr),value) | |
ctrls.append([str(o),[data]]) | |
pose.setdefault(name, {"ctrls":ctrls}) | |
f=open('/Users/yourname/Desktop/' + name + '.rp', 'w') | |
f.write(json.dumps(pose)) | |
f.close() | |
def load(poseToLoad): | |
f=open('/Users/yourname/Desktop/' + poseToLoad +'.rp', 'r') | |
data=f.readlines() | |
f.close() | |
j_data = json.loads(data[0]) | |
ctrls = j_data[poseToLoad]['ctrls'] | |
for c in ctrls: | |
ctrl = c[0] | |
attrs = pm.listAttr(ctrl, keyable=True, unlocked=True) | |
for a in attrs: | |
at = c[1][0] | |
val = c[1][0][a] | |
pm.setAttr(ctrl + '.' + a, val) | |
if len(pm.ls(sl=True)): | |
objs = pm.ls(sl=True) | |
# store("pose1",objs) | |
load("pose1") |
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