Created
August 2, 2013 21:02
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Replace the TODO with the path to the adept project and put this in the project/project/Build.scala file and it will load adept as a plugin
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import sbt._ | |
import sbt.Keys._ | |
/** needed only till adept is released */ | |
object PlayPlugins extends Build { | |
val adeptProjectPath = "TODO" | |
lazy val adeptSbt = ProjectRef(file(), "adept-sbt") //TODO: remove this file | |
lazy val root = Project(id = "play-adept-project", | |
base = file("."), | |
settings = Project.defaultSettings).dependsOn(adeptSbt) | |
} | |
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Probably you mean
file(adeptProjectPath)
on line 7.