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LeoStickTunes, Hacked Tone Library example for LeoStick
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// A fun sketch to demonstrate the use of the Tone library. | |
// To mix the output of the signals to output to a small speaker (i.e. 8 Ohms or higher), | |
// simply use 1K Ohm resistors from each output pin and tie them together at the speaker. | |
// Don't forget to connect the other side of the speaker to ground! | |
// You can get more RTTTL (RingTone Text Transfer Language) songs from | |
// http://code.google.com/p/rogue-code/wiki/ToneLibraryDocumentation | |
/************************************************* | |
* Public Constants | |
*************************************************/ | |
#define NOTE_B0 31 | |
#define NOTE_C1 33 | |
#define NOTE_CS1 35 | |
#define NOTE_D1 37 | |
#define NOTE_DS1 39 | |
#define NOTE_E1 41 | |
#define NOTE_F1 44 | |
#define NOTE_FS1 46 | |
#define NOTE_G1 49 | |
#define NOTE_GS1 52 | |
#define NOTE_A1 55 | |
#define NOTE_AS1 58 | |
#define NOTE_B1 62 | |
#define NOTE_C2 65 | |
#define NOTE_CS2 69 | |
#define NOTE_D2 73 | |
#define NOTE_DS2 78 | |
#define NOTE_E2 82 | |
#define NOTE_F2 87 | |
#define NOTE_FS2 93 | |
#define NOTE_G2 98 | |
#define NOTE_GS2 104 | |
#define NOTE_A2 110 | |
#define NOTE_AS2 117 | |
#define NOTE_B2 123 | |
#define NOTE_C3 131 | |
#define NOTE_CS3 139 | |
#define NOTE_D3 147 | |
#define NOTE_DS3 156 | |
#define NOTE_E3 165 | |
#define NOTE_F3 175 | |
#define NOTE_FS3 185 | |
#define NOTE_G3 196 | |
#define NOTE_GS3 208 | |
#define NOTE_A3 220 | |
#define NOTE_AS3 233 | |
#define NOTE_B3 247 | |
#define NOTE_C4 262 | |
#define NOTE_CS4 277 | |
#define NOTE_D4 294 | |
#define NOTE_DS4 311 | |
#define NOTE_E4 330 | |
#define NOTE_F4 349 | |
#define NOTE_FS4 370 | |
#define NOTE_G4 392 | |
#define NOTE_GS4 415 | |
#define NOTE_A4 440 | |
#define NOTE_AS4 466 | |
#define NOTE_B4 494 | |
#define NOTE_C5 523 | |
#define NOTE_CS5 554 | |
#define NOTE_D5 587 | |
#define NOTE_DS5 622 | |
#define NOTE_E5 659 | |
#define NOTE_F5 698 | |
#define NOTE_FS5 740 | |
#define NOTE_G5 784 | |
#define NOTE_GS5 831 | |
#define NOTE_A5 880 | |
#define NOTE_AS5 932 | |
#define NOTE_B5 988 | |
#define NOTE_C6 1047 | |
#define NOTE_CS6 1109 | |
#define NOTE_D6 1175 | |
#define NOTE_DS6 1245 | |
#define NOTE_E6 1319 | |
#define NOTE_F6 1397 | |
#define NOTE_FS6 1480 | |
#define NOTE_G6 1568 | |
#define NOTE_GS6 1661 | |
#define NOTE_A6 1760 | |
#define NOTE_AS6 1865 | |
#define NOTE_B6 1976 | |
#define NOTE_C7 2093 | |
#define NOTE_CS7 2217 | |
#define NOTE_D7 2349 | |
#define NOTE_DS7 2489 | |
#define NOTE_E7 2637 | |
#define NOTE_F7 2794 | |
#define NOTE_FS7 2960 | |
#define NOTE_G7 3136 | |
#define NOTE_GS7 3322 | |
#define NOTE_A7 3520 | |
#define NOTE_AS7 3729 | |
#define NOTE_B7 3951 | |
#define NOTE_C8 4186 | |
#define NOTE_CS8 4435 | |
#define NOTE_D8 4699 | |
#define NOTE_DS8 4978 | |
#define OCTAVE_OFFSET 0 | |
int notes[] = { 0, | |
NOTE_C4, NOTE_CS4, NOTE_D4, NOTE_DS4, NOTE_E4, NOTE_F4, NOTE_FS4, NOTE_G4, NOTE_GS4, NOTE_A4, NOTE_AS4, NOTE_B4, | |
NOTE_C5, NOTE_CS5, NOTE_D5, NOTE_DS5, NOTE_E5, NOTE_F5, NOTE_FS5, NOTE_G5, NOTE_GS5, NOTE_A5, NOTE_AS5, NOTE_B5, | |
NOTE_C6, NOTE_CS6, NOTE_D6, NOTE_DS6, NOTE_E6, NOTE_F6, NOTE_FS6, NOTE_G6, NOTE_GS6, NOTE_A6, NOTE_AS6, NOTE_B6, | |
NOTE_C7, NOTE_CS7, NOTE_D7, NOTE_DS7, NOTE_E7, NOTE_F7, NOTE_FS7, NOTE_G7, NOTE_GS7, NOTE_A7, NOTE_AS7, NOTE_B7 | |
}; | |
//char *song = "The Simpsons:d=4,o=5,b=160:c.6,e6,f#6,8a6,g.6,e6,c6,8a,8f#,8f#,8f#,2g,8p,8p,8f#,8f#,8f#,8g,a#.,8c6,8c6,8c6,c6"; | |
//char *song = "Indiana:d=4,o=5,b=250:e,8p,8f,8g,8p,1c6,8p.,d,8p,8e,1f,p.,g,8p,8a,8b,8p,1f6,p,a,8p,8b,2c6,2d6,2e6,e,8p,8f,8g,8p,1c6,p,d6,8p,8e6,1f.6,g,8p,8g,e.6,8p,d6,8p,8g,e.6,8p,d6,8p,8g,f.6,8p,e6,8p,8d6,2c6"; | |
//char *song = "TakeOnMe:d=4,o=4,b=160:8f#5,8f#5,8f#5,8d5,8p,8b,8p,8e5,8p,8e5,8p,8e5,8g#5,8g#5,8a5,8b5,8a5,8a5,8a5,8e5,8p,8d5,8p,8f#5,8p,8f#5,8p,8f#5,8e5,8e5,8f#5,8e5,8f#5,8f#5,8f#5,8d5,8p,8b,8p,8e5,8p,8e5,8p,8e5,8g#5,8g#5,8a5,8b5,8a5,8a5,8a5,8e5,8p,8d5,8p,8f#5,8p,8f#5,8p,8f#5,8e5,8e5"; | |
//char *song = "Entertainer:d=4,o=5,b=140:8d,8d#,8e,c6,8e,c6,8e,2c.6,8c6,8d6,8d#6,8e6,8c6,8d6,e6,8b,d6,2c6,p,8d,8d#,8e,c6,8e,c6,8e,2c.6,8p,8a,8g,8f#,8a,8c6,e6,8d6,8c6,8a,2d6"; | |
//char *song = "Muppets:d=4,o=5,b=250:c6,c6,a,b,8a,b,g,p,c6,c6,a,8b,8a,8p,g.,p,e,e,g,f,8e,f,8c6,8c,8d,e,8e,8e,8p,8e,g,2p,c6,c6,a,b,8a,b,g,p,c6,c6,a,8b,a,g.,p,e,e,g,f,8e,f,8c6,8c,8d,e,8e,d,8d,c"; | |
//char *song = "Xfiles:d=4,o=5,b=125:e,b,a,b,d6,2b.,1p,e,b,a,b,e6,2b.,1p,g6,f#6,e6,d6,e6,2b.,1p,g6,f#6,e6,d6,f#6,2b.,1p,e,b,a,b,d6,2b.,1p,e,b,a,b,e6,2b.,1p,e6,2b."; | |
//char *song = "Looney:d=4,o=5,b=140:32p,c6,8f6,8e6,8d6,8c6,a.,8c6,8f6,8e6,8d6,8d#6,e.6,8e6,8e6,8c6,8d6,8c6,8e6,8c6,8d6,8a,8c6,8g,8a#,8a,8f"; | |
//char *song = "20thCenFox:d=16,o=5,b=140:b,8p,b,b,2b,p,c6,32p,b,32p,c6,32p,b,32p,c6,32p,b,8p,b,b,b,32p,b,32p,b,32p,b,32p,b,32p,b,32p,b,32p,g#,32p,a,32p,b,8p,b,b,2b,4p,8e,8g#,8b,1c#6,8f#,8a,8c#6,1e6,8a,8c#6,8e6,1e6,8b,8g#,8a,2b"; | |
//char *song = "Bond:d=4,o=5,b=80:32p,16c#6,32d#6,32d#6,16d#6,8d#6,16c#6,16c#6,16c#6,16c#6,32e6,32e6,16e6,8e6,16d#6,16d#6,16d#6,16c#6,32d#6,32d#6,16d#6,8d#6,16c#6,16c#6,16c#6,16c#6,32e6,32e6,16e6,8e6,16d#6,16d6,16c#6,16c#7,c.7,16g#6,16f#6,g#.6"; | |
//char *song = "MASH:d=8,o=5,b=140:4a,4g,f#,g,p,f#,p,g,p,f#,p,2e.,p,f#,e,4f#,e,f#,p,e,p,4d.,p,f#,4e,d,e,p,d,p,e,p,d,p,2c#.,p,d,c#,4d,c#,d,p,e,p,4f#,p,a,p,4b,a,b,p,a,p,b,p,2a.,4p,a,b,a,4b,a,b,p,2a.,a,4f#,a,b,p,d6,p,4e.6,d6,b,p,a,p,2b"; | |
//char *song = "StarWars:d=4,o=5,b=45:32p,32f#,32f#,32f#,8b.,8f#.6,32e6,32d#6,32c#6,8b.6,16f#.6,32e6,32d#6,32c#6,8b.6,16f#.6,32e6,32d#6,32e6,8c#.6,32f#,32f#,32f#,8b.,8f#.6,32e6,32d#6,32c#6,8b.6,16f#.6,32e6,32d#6,32c#6,8b.6,16f#.6,32e6,32d#6,32e6,8c#6"; | |
//char *song = "GoodBad:d=4,o=5,b=56:32p,32a#,32d#6,32a#,32d#6,8a#.,16f#.,16g#.,d#,32a#,32d#6,32a#,32d#6,8a#.,16f#.,16g#.,c#6,32a#,32d#6,32a#,32d#6,8a#.,16f#.,32f.,32d#.,c#,32a#,32d#6,32a#,32d#6,8a#.,16g#.,d#"; | |
//char *song = "TopGun:d=4,o=4,b=31:32p,16c#,16g#,16g#,32f#,32f,32f#,32f,16d#,16d#,32c#,32d#,16f,32d#,32f,16f#,32f,32c#,16f,d#,16c#,16g#,16g#,32f#,32f,32f#,32f,16d#,16d#,32c#,32d#,16f,32d#,32f,16f#,32f,32c#,g#"; | |
//char *song = "A-Team:d=8,o=5,b=125:4d#6,a#,2d#6,16p,g#,4a#,4d#.,p,16g,16a#,d#6,a#,f6,2d#6,16p,c#.6,16c6,16a#,g#.,2a#"; | |
//char *song = "Flinstones:d=4,o=5,b=40:32p,16f6,16a#,16a#6,32g6,16f6,16a#.,16f6,32d#6,32d6,32d6,32d#6,32f6,16a#,16c6,d6,16f6,16a#.,16a#6,32g6,16f6,16a#.,32f6,32f6,32d#6,32d6,32d6,32d#6,32f6,16a#,16c6,a#,16a6,16d.6,16a#6,32a6,32a6,32g6,32f#6,32a6,8g6,16g6,16c.6,32a6,32a6,32g6,32g6,32f6,32e6,32g6,8f6,16f6,16a#.,16a#6,32g6,16f6,16a#.,16f6,32d#6,32d6,32d6,32d#6,32f6,16a#,16c.6,32d6,32d#6,32f6,16a#,16c.6,32d6,32d#6,32f6,16a#6,16c7,8a#.6"; | |
//char *song = "Jeopardy:d=4,o=6,b=125:c,f,c,f5,c,f,2c,c,f,c,f,a.,8g,8f,8e,8d,8c#,c,f,c,f5,c,f,2c,f.,8d,c,a#5,a5,g5,f5,p,d#,g#,d#,g#5,d#,g#,2d#,d#,g#,d#,g#,c.7,8a#,8g#,8g,8f,8e,d#,g#,d#,g#5,d#,g#,2d#,g#.,8f,d#,c#,c,p,a#5,p,g#.5,d#,g#"; | |
char *song = "Gadget:d=16,o=5,b=50:32d#,32f,32f#,32g#,a#,f#,a,f,g#,f#,32d#,32f,32f#,32g#,a#,d#6,4d6,32d#,32f,32f#,32g#,a#,f#,a,f,g#,f#,8d#"; | |
//char *song = "Smurfs:d=32,o=5,b=200:4c#6,16p,4f#6,p,16c#6,p,8d#6,p,8b,p,4g#,16p,4c#6,p,16a#,p,8f#,p,8a#,p,4g#,4p,g#,p,a#,p,b,p,c6,p,4c#6,16p,4f#6,p,16c#6,p,8d#6,p,8b,p,4g#,16p,4c#6,p,16a#,p,8b,p,8f,p,4f#"; | |
//char *song = "MahnaMahna:d=16,o=6,b=125:c#,c.,b5,8a#.5,8f.,4g#,a#,g.,4d#,8p,c#,c.,b5,8a#.5,8f.,g#.,8a#.,4g,8p,c#,c.,b5,8a#.5,8f.,4g#,f,g.,8d#.,f,g.,8d#.,f,8g,8d#.,f,8g,d#,8c,a#5,8d#.,8d#.,4d#,8d#."; | |
//char *song = "LeisureSuit:d=16,o=6,b=56:f.5,f#.5,g.5,g#5,32a#5,f5,g#.5,a#.5,32f5,g#5,32a#5,g#5,8c#.,a#5,32c#,a5,a#.5,c#.,32a5,a#5,32c#,d#,8e,c#.,f.,f.,f.,f.,f,32e,d#,8d,a#.5,e,32f,e,32f,c#,d#.,c#"; | |
//char *song = "MissionImp:d=16,o=6,b=95:32d,32d#,32d,32d#,32d,32d#,32d,32d#,32d,32d,32d#,32e,32f,32f#,32g,g,8p,g,8p,a#,p,c7,p,g,8p,g,8p,f,p,f#,p,g,8p,g,8p,a#,p,c7,p,g,8p,g,8p,f,p,f#,p,a#,g,2d,32p,a#,g,2c#,32p,a#,g,2c,a#5,8c,2p,32p,a#5,g5,2f#,32p,a#5,g5,2f,32p,a#5,g5,2e,d#,8d"; | |
void setup(void) | |
{ | |
pinMode(11, OUTPUT); | |
pinMode(9, OUTPUT); | |
} | |
#define isdigit(n) (n >= '0' && n <= '9') | |
void play_rtttl(char *p) | |
{ | |
// Absolutely no error checking in here | |
byte default_dur = 4; | |
byte default_oct = 6; | |
int bpm = 63; | |
int num; | |
long wholenote; | |
long duration; | |
byte note; | |
byte scale; | |
// format: d=N,o=N,b=NNN: | |
// find the start (skip name, etc) | |
while(*p != ':') p++; // ignore name | |
p++; // skip ':' | |
// get default duration | |
if(*p == 'd') | |
{ | |
p++; p++; // skip "d=" | |
num = 0; | |
while(isdigit(*p)) | |
{ | |
num = (num * 10) + (*p++ - '0'); | |
} | |
if(num > 0) default_dur = num; | |
p++; // skip comma | |
} | |
// get default octave | |
if(*p == 'o') | |
{ | |
p++; p++; // skip "o=" | |
num = *p++ - '0'; | |
if(num >= 3 && num <=7) default_oct = num; | |
p++; // skip comma | |
} | |
// get BPM | |
if(*p == 'b') | |
{ | |
p++; p++; // skip "b=" | |
num = 0; | |
while(isdigit(*p)) | |
{ | |
num = (num * 10) + (*p++ - '0'); | |
} | |
bpm = num; | |
p++; // skip colon | |
} | |
// BPM usually expresses the number of quarter notes per minute | |
wholenote = (60 * 1000L / bpm) * 4; // this is the time for whole note (in milliseconds) | |
// now begin note loop | |
while(*p) | |
{ | |
// first, get note duration, if available | |
num = 0; | |
while(isdigit(*p)) | |
{ | |
num = (num * 10) + (*p++ - '0'); | |
} | |
if(num) duration = wholenote / num; | |
else duration = wholenote / default_dur; // we will need to check if we are a dotted note after | |
// now get the note | |
note = 0; | |
switch(*p) | |
{ | |
case 'c': | |
note = 1; | |
break; | |
case 'd': | |
note = 3; | |
break; | |
case 'e': | |
note = 5; | |
break; | |
case 'f': | |
note = 6; | |
break; | |
case 'g': | |
note = 8; | |
break; | |
case 'a': | |
note = 10; | |
break; | |
case 'b': | |
note = 12; | |
break; | |
case 'p': | |
default: | |
note = 0; | |
} | |
p++; | |
// now, get optional '#' sharp | |
if(*p == '#') | |
{ | |
note++; | |
p++; | |
} | |
// now, get optional '.' dotted note | |
if(*p == '.') | |
{ | |
duration += duration/2; | |
p++; | |
} | |
// now, get scale | |
if(isdigit(*p)) | |
{ | |
scale = *p - '0'; | |
p++; | |
} | |
else | |
{ | |
scale = default_oct; | |
} | |
scale += OCTAVE_OFFSET; | |
if(*p == ',') | |
p++; // skip comma for next note (or we may be at the end) | |
// now play the note | |
if(note) | |
{ | |
digitalWrite(9, HIGH); | |
int danFreq; | |
float danDur; | |
danFreq = notes[(scale - 4) * 12 + note]; | |
danDur = 1000000 / danFreq; | |
unsigned long start = millis(); | |
while (millis() - start <= duration) { | |
digitalWrite(11, HIGH); | |
delayMicroseconds(danDur); | |
digitalWrite(11, LOW); | |
delayMicroseconds(danDur); | |
} | |
digitalWrite(9, LOW); | |
} | |
else | |
{ | |
delay(duration); | |
} | |
} | |
} | |
void loop(void) | |
{ | |
play_rtttl(song); | |
while(1); | |
} |
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