-- WORK IN PROGESS
play a 440 hz tone
- as sine wave
- on a guitar
- sing it
notice the differences
- oscillations per second
- show spectrums of different 440 hz recordings
- different representation of a signal
- you see features (e.g. similarities between signals) that would otherwise be hidden
- it makes some transformations (math) ridiculously easy
- convert -> filter -> convert back
- filter out low/high frequencies
- looking at a time-based signal: unclear
- using spectrum: easy
- in reality: low-latency => optimized => not so easy
- apply acoustic qualities of one room to a neutral signal
- record a bang signal (ideally: constant spectrum, infinitely short)
- convert it into a frequency-based representation
- now the math is easy
- sine waves have no begin and no end
- time windows have side effects