- 2011 - A trip through the Graphics Pipeline 2011
- 2013 - Performance Optimization Guidelines and the GPU Architecture behind them
- 2015 - Life of a triangle - NVIDIA's logical pipeline
- 2015 - Render Hell 2.0
- 2016 - How bad are small triangles on GPU and why?
- 2017 - GPU Performance for Game Artists
- 2019 - Understanding the anatomy of GPUs using Pokémon
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/** | |
* MIT License | |
* Copyright (c) 2025 frzi (github.com/frzi) | |
* Permission is hereby granted, free of charge, to any person obtaining a copy | |
* of this software and associated documentation files (the "Software"), to deal | |
* in the Software without restriction, including without limitation the rights | |
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | |
* copies of the Software, and to permit persons to whom the Software is |
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import SwiftUI | |
import PlaygroundSupport | |
struct Desktop: View { | |
var body: some View { | |
ZStack { | |
// Image(uiImage: #imageLiteral(resourceName: "IMG_6281.JPG")) | |
Color(UIColor.systemBlue) | |
macOS() | |
} |
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// | |
// DarwinNotificationCenter.swift | |
// | |
// Copyright © 2017 WeTransfer. All rights reserved. | |
// | |
import Foundation | |
/// A Darwin notification payload. It does not contain any userInfo, a Darwin notification is purely event handling. | |
public struct DarwinNotification { |
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// Advanced SwiftUI Transitions | |
// https://swiftui-lab.com | |
// https://swiftui-lab.com/advanced-transitions | |
import SwiftUI | |
struct CrossEffectDemo: View { | |
let animationDuration: Double = 2 | |
let images = ["photo1", "photo2", "photo3", "photo4"] | |
@State private var idx = 0 |
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23.21.150.121:3478 | |
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s2.taraba.net:3478 | |
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