Created
August 20, 2011 17:18
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Roschambo multiperson game simulator
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#!/usr/bin/env python | |
import random | |
PLAYER_COUNT = 5 | |
players = [ None ] * PLAYER_COUNT | |
ROCK = 1 | |
PAPER = 2 | |
SCISSORS = 3 | |
player_names = {"Seamus":0, "Ryan":0, "Laurel":0, "Jenn":0, "Ariel":0} | |
pkeys = sorted(player_names.keys()) | |
one_throw = 0 | |
two_throw = 0 | |
all_different = 0 | |
total = 0 | |
THROW_COUNT = 100000 | |
def find_winner(a, b): | |
r = a - b | |
if r == 0: | |
return None | |
if r == 1: # paper v rock, scissors v paper | |
return a | |
if r == -2: # rock v scissors | |
return a | |
return b | |
while total < THROW_COUNT: | |
total += 1 | |
for i in range(len(players)): | |
players[i] = random.randint(1,3) | |
uniques = set(players) | |
if len(uniques) == 1: | |
one_throw += 1 | |
if len(uniques) == 2: | |
(a, b) = uniques | |
winner = find_winner(a,b) | |
for i,k in enumerate(pkeys): | |
if players[i] == winner: | |
player_names[k] += 1 | |
two_throw += 1 | |
else: | |
all_different += 1 | |
print "One: %0.4f percent" % (100 * (float(one_throw) / total)) | |
print "Two: %0.4f percent" % (100 * (float(two_throw) / total)) | |
print "All Different: %0.4f percent" % (100 * (float(all_different) / total)) | |
print "Winners:" | |
for k,v in player_names.iteritems(): | |
print " ", k, "won", v, "times" |
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