This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| <html> | |
| <body> | |
| <pre id="console"> | |
| </pre> | |
| <script language="javascript"> | |
| function log(s) | |
| { | |
| if ( typeof(s) == "string" ) | |
| document.getElementById("console").innerHTML += s + "\n"; |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| #1P900T500 |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| #include <sys/types.h> | |
| #include <sys/socket.h> | |
| #include <sys/vfs.h> | |
| #include <sys/stat.h> | |
| #include <netinet/in.h> | |
| #include <arpa/inet.h> | |
| #include <string.h> | |
| #include <stdio.h> | |
| #include <stdlib.h> | |
| #include <unistd.h> |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| <html> | |
| <body bgcolor="black"> | |
| <canvas id="canvas" style="border:1px #808080 dashed"></canvas> | |
| <script language="javascript"> | |
| var w = 128; | |
| var h = 128; | |
| var can = document.getElementById("canvas"); | |
| var ctx = can.getContext('2d'); | |
| can.width = w; |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| CString Hex(int n) | |
| { | |
| CString str; | |
| str.Format( _T("%02x"), n ); | |
| return str; | |
| } | |
| void SendHud(unsigned char* pBuf, int nLen) | |
| { | |
| CArray<int> arrPacket; |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| <? | |
| $post = file_get_contents('php://input'); | |
| if ( strlen($post) > 10 ) | |
| { | |
| file_put_contents("cam", $post); | |
| die(); | |
| } | |
| if ( $_SERVER["QUERY_STRING"] == "" ) | |
| { | |
| ?> |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| @echo off | |
| set VC=%VS80COMNTOOLS%\..\..\VC | |
| call "%VC%\vcvarsall.bat" | |
| set path=%VC%\bin\;%VC%\..\Common7\IDE\ | |
| set include=%VC%\include\;%VC%\PlatformSDK\Include\ | |
| set lib=%VC%\PlatformSDK\Lib\;%VC%\lib\ | |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| class CJsFunctions | |
| { | |
| struct TTimer | |
| { | |
| INT nShots; | |
| CString strCall; | |
| INT lLast; | |
| INT lInterval; | |
| DWORD dwId; | |
| }; |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| attrib *.* | |
| A GuiOverlay\traffic2\10loading(1).png | |
| H GuiOverlay\traffic2\10loading(1).png.mftc | |
| H GuiOverlay\traffic2\10loading(1).png.size | |
| A GuiOverlay\traffic2\10loading(2).png | |
| H GuiOverlay\traffic2\10loading(2).png.mftc | |
| H GuiOverlay\traffic2\10loading(2).png.size | |
| A GuiOverlay\traffic2\10loading(3).png | |
| H GuiOverlay\traffic2\10loading(3).png.mftc |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| <html> | |
| <head> | |
| <title>Night rider</title> | |
| <meta name="viewport" content="initial-scale=1.0, user-scalable=no" /> | |
| <style type="text/css"> | |
| html { height: 100%; width:100%} | |
| body { width:100%; height: 100%; margin: 0; padding: 0 } | |
| #map-canvas { width:100%; height: 100%; z-index:2} | |
| #map-canvas-small { | |
| position:absolute; width:300px; height:300px; right:100px; top:100px; z-index:5; |