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Konami code for typescript
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export const Konami = (() => { | |
// up, up, down, down, left, right, left, right, b, a, enter | |
const SEQUENCE: Array<number> = [ | |
38, | |
38, | |
40, | |
40, | |
37, | |
39, | |
37, | |
39, | |
66, | |
65, | |
13, | |
]; | |
let head: number = 0; | |
let isActive: boolean = false; | |
let callback: Function | undefined; | |
const start = (cb: Function): void => { | |
if (isActive) { | |
return; | |
} | |
window.addEventListener("keydown", onKeyDown); | |
callback = cb; | |
isActive = true; | |
}; | |
const stop = (): void => { | |
if (!isActive) { | |
return; | |
} | |
isActive = false; | |
window.removeEventListener("keydown", onKeyDown); | |
}; | |
const onKeyDown = (event: any) => { | |
if (event.keyCode === SEQUENCE[head]) { | |
head++; | |
if (head === SEQUENCE.length) { | |
if (callback instanceof Function) { | |
callback(); | |
} | |
head = 0; | |
} | |
} else { | |
head = 0; | |
} | |
}; | |
return { | |
start, | |
stop, | |
}; | |
})(); | |
// how to call it in the application | |
export const App = () => { | |
const [konamiActive, setKonamiActive] = useState(false); | |
useEffect(() => { | |
console.log(konamiActive) | |
Konami.start(() => { | |
setKonamiActive((currValue) => !currValue); | |
}); | |
},[konamiActive]) | |
return ( | |
<> | |
// make <KonamiBackground/> as one component for screen show of konamicode | |
{konamiActive && <KonamiBackground/>} | |
</> | |
); | |
} | |
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