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var language = "french"; | |
var appId = '275850'; | |
var page = '1' | |
var userReviewsOffset = (page-1)*10; | |
var steamLink = `view-source:http://steamcommunity.com/app/${appId}/homecontent/?userreviewsoffset=${userReviewsOffset}&p=${page}&workshopitemspage=${page}&readytouseitemspage=${page}&mtxitemspage=${page}&itemspage=${page}&screenshotspage=${page}&videospage=${page}&artpage=${page}&allguidepage=${page}&webguidepage=${page}&integratedguidepage=${page}&discussionspage=${page}&numperpage=10&browsefilter=toprated&browsefilter=toprated&l=${language}&appHubSubSection=10&filterLanguage=default&searchText=&forceanon=1`; | |
console.log(steamLink); |
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// Árvore AVL em C | |
#include <stdio.h> | |
#include <stdlib.h> | |
int maiorEntre(int a, int b) { | |
if(a > b) { | |
return a; | |
} else { | |
return b; |
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package main | |
import ( | |
"fmt" | |
"github.com/veandco/go-sdl2/sdl" | |
"math" | |
"os" | |
) | |
var winTitle string = "Go-SDL2 Render" |
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// ==UserScript== | |
// @name Save Scrolling by Gabriel Antunes | |
// @namespace saveScrolling | |
// @include * | |
// @version 1 | |
// @grant GM_registerMenuCommand | |
// ==/UserScript== | |
function saveScrolling(){ | |
localStorage.setItem(window.location.pathname,window.pageYOffset); |