Created
August 27, 2019 20:08
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| public static void AddCommonTypes(RuntimeTypeModel model) | |
| { | |
| model.Add(typeof(float4), false) | |
| .Add(1, "x") | |
| .Add(2, "y") | |
| .Add(3, "z") | |
| .Add(4, "w"); | |
| model.Add(typeof(float3), false) | |
| .Add(1, "x") | |
| .Add(2, "y") | |
| .Add(3, "z"); | |
| model.Add(typeof(int2), false) | |
| .Add(1, "x") | |
| .Add(2, "y"); | |
| model.Add(typeof(int3), false) | |
| .Add(1, "x") | |
| .Add(2, "y") | |
| .Add(3, "z"); | |
| model.Add(typeof(Vector2), false) | |
| .Add(1, "x") | |
| .Add(2, "y"); | |
| model.Add(typeof(Vector3), false) | |
| .Add(1, "x") | |
| .Add(2, "y") | |
| .Add(3, "z"); | |
| model.Add(typeof(Vector4), false) | |
| .Add(1, "x") | |
| .Add(2, "y") | |
| .Add(3, "z") | |
| .Add(4, "w"); | |
| model.Add(typeof(Color32), false) | |
| .Add(1, "r") | |
| .Add(2, "g") | |
| .Add(3, "b") | |
| .Add(4, "a"); | |
| model.Add(typeof(Matrix4x4), false) | |
| .Add(1, "m00") | |
| .Add(2, "m33") | |
| .Add(3, "m23") | |
| .Add(4, "m13") | |
| .Add(5, "m03") | |
| .Add(6, "m32") | |
| .Add(7, "m22") | |
| .Add(8, "m02") | |
| .Add(9, "m12") | |
| .Add(10, "m21") | |
| .Add(11, "m11") | |
| .Add(12, "m01") | |
| .Add(13, "m30") | |
| .Add(14, "m20") | |
| .Add(15, "m10") | |
| .Add(16, "m31"); | |
| model.Add(typeof(BoneWeight), false) | |
| .Add(1, "weight0") | |
| .Add(2, "weight1") | |
| .Add(3, "weight2") | |
| .Add(4, "weight3") | |
| .Add(5, "boneIndex0") | |
| .Add(6, "boneIndex1") | |
| .Add(7, "boneIndex2") | |
| .Add(8, "boneIndex3"); | |
| } |
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